Player Matchup

Fenrir
Fenrir
HugeSax
Fenrir
Level 61
God Stats
19W - 23L
1,528 SR
Queue Stats
196W - 239L
1,380 Elo+
Party 2
King Arthur
King Arthur
JUULHitter
King Arthur
Level 104
God Stats
9W - 16L
1,500 SR
Queue Stats
162W - 192L
1,378 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
uG Chaoticz
Ah Muzen Cab
Level 49
God Stats
10W - 15L
1,347 SR
Queue Stats
68W - 108L
1,364 Elo+
Party 2
Poseidon
Poseidon
uG Greek
Poseidon
Level 45
God Stats
0W - 3L
1,227 SR
Queue Stats
52W - 103L
1,322 Elo+
Party 2
Yemoja
Yemoja
uG Panderz
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 178L
1,378 Elo+
Party 2
Team Averages
Level 65
1,420 SR
1,364 Elo+

VS

Team Averages
Level 50
1,561 SR
1,508 Elo+
Artemis
Artemis
DarK l SillY
Artemis
Level 45
God Stats
14W - 21L
1,487 SR
Queue Stats
59W - 87L
1,406 Elo+
Party 1
Scylla
Scylla
Hawkmist
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
M4M8A
Chaac
Level 60
God Stats
3W - 3L
1,579 SR
Queue Stats
62W - 101L
1,402 Elo+
Party 1
The Morrigan
The Morrigan
XxRedwanxX
The Morrigan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Yotato
Chang'e
Level 42
God Stats
6W - 2L
1,739 SR
Queue Stats
36W - 26L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HugeSax
Fenrir
18
6 / 6 / 1
11,781
436
13,278
25,208
17,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JUULHitter
King Arthur
18
3 / 5 / 1
11,856
439
27,681
34,946
29,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
uG Chaoticz
Ah Muzen Cab
15
0 / 9 / 4
9,595
355
6,119
18,081
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
uG Greek
Poseidon
17
1 / 9 / 2
11,201
415
13,653
18,638
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
uG Panderz
Yemoja
14
0 / 4 / 4
10,349
383
8,144
27,700
26,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarK l SillY
Artemis
20
7 / 3 / 6
13,183
488
17,873
19,871
9,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Hawkmist
Scylla
18
4 / 2 / 7
12,290
455
17,854
18,641
8,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
M4M8A
Chaac
20
7 / 0 / 11
13,968
517
27,971
31,215
42,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
XxRedwanxX
The Morrigan
20
10 / 4 / 13
15,017
556
20,418
16,246
7,570
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Yotato
Chang'e
19
5 / 2 / 13
13,219
490
17,964
18,563
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
10
Kills
33
33
Deaths
11
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
DarK l SillY
Artemis
7
3
6
3.33
W
Scylla
Hawkmist
Scylla
4
2
7
3.75
L
Fenrir
HugeSax
Fenrir
6
6
1
1.08
L
King Arthur
JUULHitter
King Arthur
3
5
1
0.7
W
Chaac
M4M8A
Chaac
7
0
11
12.5
W
The Morrigan
XxRedwanxX
The Morrigan
10
4
13
4.13
W
Chang'e
Yotato
Chang'e
5
2
13
5.75
L
Ah Muzen Cab
uG Chaoticz
Ah Muzen Cab
0
9
4
0.22
L
Poseidon
uG Greek
Poseidon
1
9
2
0.22
L
Yemoja
uG Panderz
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,875
Damage
102,080
124,573
Taken
104,536
88,680
Mitigated
81,061
27,716
Healing
56,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DarK l SillY
Artemis
17,873
10,458
0
5,990
19,871
9,154
5,067
4,015
15,730
0
106,101
W
Scylla
Hawkmist
Scylla
17,854
1,752
268
7,392
18,641
8,039
2,507
3,593
14,686
72,422
0
L
Fenrir
HugeSax
Fenrir
13,278
1,926
0
3,936
25,208
17,507
33
9,113
16,083
0
79,175
L
King Arthur
JUULHitter
King Arthur
27,681
4,253
0
9,782
34,946
29,906
0
15,472
19,464
0
91,732
W
Chaac
M4M8A
Chaac
27,971
5,522
0
16,499
31,215
42,465
2,155
5,865
24,761
473
88,817
W
The Morrigan
XxRedwanxX
The Morrigan
20,418
3,981
0
7,337
16,246
7,570
1,891
3,704
11,807
120,320
566
W
Chang'e
Yotato
Chang'e
17,964
2,879
8,192
11,205
18,563
13,833
1,368
3,473
14,968
59,843
0
L
Ah Muzen Cab
uG Chaoticz
Ah Muzen Cab
6,119
3,116
0
3,037
18,081
7,772
0
6,797
11,262
0
47,948
L
Poseidon
uG Greek
Poseidon
13,653
474
0
3,105
18,638
6,852
364
10,247
8,377
73,137
0
L
Yemoja
uG Panderz
Yemoja
8,144
899
1,600
6,256
27,700
26,643
45
14,019
13,271
39,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,782
Gold Earned
67,677
509
Minions Killed
656
0
Camps Cleared
0
2,322,166
Distance Traveled
2,516,931
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,183
488
154
6
0
416,854
2
W
Scylla
12,290
455
106
4
0
481,197
4
L
Fenrir
11,781
436
112
4
0
482,654
0
L
King Arthur
11,856
439
137
5
0
478,062
1
W
Chaac
13,968
517
156
6
0
546,574
1
W
The Morrigan
15,017
556
178
7
0
525,612
3
W
Chang'e
13,219
490
62
2
0
546,694
6
L
Ah Muzen Cab
9,595
355
82
3
0
428,700
0
L
Poseidon
11,201
415
137
5
0
440,916
5
L
Yemoja
10,349
383
41
2
0
491,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role