Player Matchup

Anhur
Anhur
Fancyduck144
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 154L
1,521 Elo+
Party 1
Anubis
Anubis
GaryPorras
Anubis
Level 89
God Stats
23W - 12L
1,757 SR
Queue Stats
159W - 149L
1,506 Elo+
Party 1
Ganesha
Ganesha
vinker09
Ganesha
Level 72
God Stats
102W - 90L
1,600 SR
Queue Stats
109W - 98L
1,516 Elo+
Party 1
Team Averages
Level 89
1,619 SR
1,514 Elo+

VS

Team Averages
Level 89
1,405 SR
1,334 Elo+
Tiamat
Tiamat
RisK Stranger
Tiamat
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
THE STORM 773
Medusa
Level 61
God Stats
1W - 4L
1,311 SR
Queue Stats
13W - 28L
1,200 Elo+
Party 2
Susano
Susano
Xelor93
Susano
Level 85
God Stats
3W - 8L
1,404 SR
Queue Stats
55W - 73L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 13
9,241
711
9,646
9,913
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
GaryPorras
Anubis
15
15 / 1 / 2
11,222
863
18,439
9,839
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
vinker09
Ganesha
12
0 / 0 / 15
9,767
751
2,369
8,779
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,120
625
6,007
10,929
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 1
7,884
606
5,913
13,372
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
Xelor93
Susano
9
0 / 7 / 0
6,958
535
4,284
9,769
2,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
2
2
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Anubis
GaryPorras
Anubis
15
1
2
16
L
1
5
0
0.2
L
1
5
1
0.3
L
Susano
Xelor93
Susano
0
7
0
0
W
Ganesha
vinker09
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,454
Damage
16,204
28,531
Taken
34,070
16,100
Mitigated
9,466
8,708
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,646
4,676
0
1,666
9,913
3,416
1,070
1,338
8,435
0
41,923
W
Anubis
GaryPorras
Anubis
18,439
1,024
488
3,615
9,839
4,569
290
1,404
8,265
59,183
0
L
6,007
843
0
2,086
10,929
4,652
0
6,354
4,284
19,832
0
L
5,913
2,727
0
815
13,372
2,656
120
6,909
6,120
0
17,336
L
Susano
Xelor93
Susano
4,284
178
0
0
9,769
2,158
0
6,631
2,790
0
18,263
W
Ganesha
vinker09
Ganesha
2,369
0
807
2,132
8,779
8,115
201
2,592
5,777
19,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
22,962
174
Minions Killed
74
0
Camps Cleared
0
723,857
Distance Traveled
648,125
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,241
711
62
5
0
229,340
0
W
Anubis
11,222
863
111
9
0
224,380
1
L
Tiamat
8,120
625
34
3
0
215,945
0
L
Medusa
7,884
606
15
1
0
198,663
1
L
Susano
6,958
535
25
2
0
233,517
4
W
Ganesha
9,767
751
1
0
0
270,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role