Player Matchup

Cthulhu
Cthulhu
ArchangelJ
Cthulhu
Level 104
God Stats
16W - 13L
1,551 SR
Queue Stats
114W - 108L
1,514 Elo+
Party 2
Neith
Neith
AvrgeCupOfJoe
Neith
Level 24
God Stats
15W - 6L
1,484 SR
Queue Stats
85W - 69L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
CoffeeT00th
Nu Wa
Level 11
God Stats
5W - 5L
1,504 SR
Queue Stats
12W - 13L
1,447 Elo+
Party 3
Sun Wukong
Sun Wukong
xDemon Rabbitx
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,438 Elo+
Party 3
Loki
Loki
xDrsweaty
Loki
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,422 Elo+
Party 3
Team Averages
Level 66
1,508 SR
1,461 Elo+

VS

Team Averages
Level 57
1,393 SR
1,509 Elo+
Rama
Rama
ArmandoPancho
Rama
Level 26
God Stats
4W - 18L
1,114 SR
Queue Stats
221W - 243L
1,443 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
KitchenClutcher
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,301 SR
Queue Stats
25W - 24L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
Meatonyourbuns
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 311L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
MiaAI
Aphrodite
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 69L
1,534 Elo+
Party 1
Kali
Kali
xCesarWolf
Kali
Level 69
God Stats
18W - 20L
1,551 SR
Queue Stats
427W - 441L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArchangelJ
Cthulhu
20
5 / 0 / 23
16,372
1,023
28,167
18,607
33,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 2 / 14
16,400
1,025
32,251
14,347
8,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 5 / 22
14,029
877
11,716
14,402
6,249
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xDemon Rabbitx
Sun Wukong
20
10 / 3 / 16
16,108
1,007
23,897
21,719
31,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
20
4 / 5 / 16
14,457
904
14,321
17,766
9,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 5
13,222
826
7,801
13,408
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
KitchenClutcher
Ah Muzen Cab
20
5 / 5 / 9
16,063
1,004
27,680
21,751
9,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
Meatonyourbuns
Zhong Kui
20
2 / 10 / 8
14,145
884
25,447
31,538
23,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
MiaAI
Aphrodite
20
0 / 8 / 9
13,492
843
6,246
25,195
15,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 8 / 4
15,297
956
14,855
23,806
13,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
50
33
Kills
15
15
Deaths
33
91
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArchangelJ
Cthulhu
5
0
23
16.5
L
0
2
5
1.25
W
12
2
14
9.5
W
2
5
22
2.6
L
Ah Muzen Cab
KitchenClutcher
Ah Muzen Cab
5
5
9
1.9
L
Zhong Kui
Meatonyourbuns
Zhong Kui
2
10
8
0.6
L
Aphrodite
MiaAI
Aphrodite
0
8
9
0.56
L
8
8
4
1.25
W
Sun Wukong
xDemon Rabbitx
Sun Wukong
10
3
16
6
W
Loki
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,352
Damage
82,029
86,841
Taken
115,698
88,870
Mitigated
67,289
6,309
Healing
31,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArchangelJ
Cthulhu
28,167
1,210
1,863
0
18,607
33,109
0
8,899
9,708
84,637
0
L
7,801
6,444
0
1,709
13,408
5,692
0
5,849
7,559
0
37,443
W
32,251
19,717
0
2,516
14,347
8,612
0
4,756
9,591
0
59,658
W
11,716
3,018
0
191
14,402
6,249
0
3,477
10,925
26,037
0
L
Ah Muzen Cab
KitchenClutcher
Ah Muzen Cab
27,680
15,441
0
3,881
21,751
9,933
0
8,517
13,234
0
95,238
L
Zhong Kui
Meatonyourbuns
Zhong Kui
25,447
2,851
0
7,137
31,538
23,062
0
9,775
21,763
45,455
0
L
Aphrodite
MiaAI
Aphrodite
6,246
1,008
5,933
6,814
25,195
15,402
0
7,494
17,701
23,904
0
L
14,855
9,332
0
6,032
23,806
13,200
0
8,248
15,558
0
30,081
W
Sun Wukong
xDemon Rabbitx
Sun Wukong
23,897
2,955
0
1,739
21,719
31,310
0
9,732
11,987
0
37,273
W
Loki
14,321
4,305
0
0
17,766
9,590
0
4,829
12,937
0
29,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,366
Gold Earned
72,219
324
Minions Killed
328
12
Camps Cleared
10
1,418,743
Distance Traveled
1,375,041
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,372
1,023
124
8
1
354,564
4
L
Rama
13,222
826
67
4
3
220,374
0
W
Neith
16,400
1,025
97
6
0
234,764
0
W
Nu Wa
14,029
877
36
2
2
237,556
2
L
Ah Muzen Cab
16,063
1,004
135
8
0
282,229
0
L
Zhong Kui
14,145
884
43
3
1
315,630
0
L
Aphrodite
13,492
843
59
4
0
286,557
0
L
Kali
15,297
956
24
2
6
270,251
0
W
Sun Wukong
16,108
1,007
32
2
4
300,147
0
W
Loki
14,457
904
35
2
5
291,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role