Player Matchup

Olorun
Olorun
Bababablazin
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Batimix24
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
943 Elo+
Solo
Tiamat
Tiamat
Carrion7930
Tiamat
Level 26
God Stats
2W - 7L
1,529 SR
Queue Stats
599W - 708L
1,335 Elo+
Solo
Serqet
Serqet
Suzushee
Serqet
Level 29
God Stats
4W - 5L
1,363 SR
Queue Stats
52W - 54L
1,343 Elo+
Solo
Skadi
Skadi
snipercommmander
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,478 SR
1,324 Elo+

VS

Team Averages
Level 25
1,376 SR
1,282 Elo+
Ymir
Ymir
Juggaladadon_88
Ymir
Level 27
God Stats
13W - 17L
1,381 SR
Queue Stats
77W - 102L
1,327 Elo+
Party 1
Nike
Nike
KratosRSA
Nike
Level 18
God Stats
2W - 1L
1,230 SR
Queue Stats
119W - 163L
1,214 Elo+
Solo
Apollo
Apollo
NoSkillAllSpam
Apollo
Level 29
God Stats
13W - 19L
1,367 SR
Queue Stats
115W - 149L
1,330 Elo+
Solo
Thoth
Thoth
WetNoodle1458
Thoth
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 20L
1,215 Elo+
Solo
Olorun
Olorun
WudupThoot
Olorun
Level 26
God Stats
8W - 6L
1,401 SR
Queue Stats
65W - 78L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 6 / 2
7,025
390
4,861
11,666
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Batimix24
Artemis
15
12 / 3 / 2
10,184
566
16,241
12,535
4,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
15
3 / 4 / 5
8,657
481
7,422
7,875
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Suzushee
Serqet
14
2 / 3 / 3
8,471
471
3,809
12,225
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 2 / 0
5,179
288
0
1,826
368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
9,661
537
4,786
13,752
11,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
14
1 / 5 / 4
8,688
483
6,573
11,302
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 1 / 1
8,799
489
4,750
9,303
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 5
9,375
521
4,961
9,336
2,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Olorun
WudupThoot
Olorun
15
7 / 7 / 3
10,184
566
10,805
12,116
4,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
18
Kills
17
18
Deaths
19
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
6
2
0.33
L
Artemis
Batimix24
Artemis
12
3
2
4.33
L
Tiamat
3
4
5
1.38
W
2
3
7
1.83
W
Nike
1
5
4
0.6
W
6
1
1
6.5
L
Serqet
Suzushee
Serqet
2
3
3
1.17
W
1
3
5
1.17
W
Olorun
WudupThoot
Olorun
7
7
3
1.21
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
31,875
46,127
Taken
55,809
20,703
Mitigated
30,957
13,362
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,861
3,640
240
3,564
11,666
3,937
344
3,013
8,653
24,421
0
L
Artemis
Batimix24
Artemis
16,241
8,595
0
4,578
12,535
4,648
344
8,534
3,949
0
47,441
L
Tiamat
7,422
1,319
0
1,702
7,875
6,003
946
4,126
3,749
39,243
0
W
4,786
1,246
0
1,359
13,752
11,870
1,612
3,778
9,645
53,285
0
W
Nike
6,573
810
147
1,935
11,302
7,866
249
1,892
9,198
0
57,325
W
4,750
2,772
0
1,493
9,303
3,486
663
3,997
4,981
0
33,098
L
Serqet
Suzushee
Serqet
3,809
688
0
3,278
12,225
5,747
248
4,187
8,038
0
47,849
W
4,961
686
0
3,003
9,336
2,756
1,452
1,001
7,925
43,963
0
W
Olorun
WudupThoot
Olorun
10,805
4,477
637
3,060
12,116
4,979
3,490
646
11,261
36,034
0
L
0
0
0
0
1,826
368
0
618
1,186
0
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
46,707
269
Minions Killed
404
0
Camps Cleared
0
1,278,191
Distance Traveled
1,639,815
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,025
390
50
3
0
247,276
0
L
Artemis
10,184
566
67
4
0
296,099
0
L
Tiamat
8,657
481
62
3
0
298,323
0
W
Ymir
9,661
537
91
5
0
329,557
0
W
Nike
8,688
483
86
5
0
336,172
0
W
Apollo
8,799
489
79
4
0
349,570
3
L
Serqet
8,471
471
88
5
0
378,504
1
W
Thoth
9,375
521
89
5
0
312,788
3
W
Olorun
10,184
566
59
3
0
311,728
0
L
Skadi
5,179
288
2
0
0
57,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role