Player Matchup

Sol
Sol
AllForOne007
Sol
Level 74
God Stats
4W - 4L
1,082 SR
Queue Stats
248W - 239L
1,549 Elo+
Solo
Ymir
Ymir
CosmeFulanito01
Ymir
Level 109
God Stats
0W - 1L
1,641 SR
Queue Stats
81W - 84L
1,621 Elo+
Party 1
Arachne
Arachne
ESPECTROMALDITO
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MaAmJack
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
MasterLeo1171
Mercury
Level 151
God Stats
0W - 2L
1,625 SR
Queue Stats
56W - 41L
1,616 Elo+
Party 1
Team Averages
Level 130
1,470 SR
1,557 Elo+

VS

Team Averages
Level 93
1,606 SR
1,565 Elo+
Raijin
Raijin
ArthurIsNotAGod
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,686 Elo+
Party 2
Set
Set
Boovy
Set
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,423 Elo+
Party 3
Merlin
Merlin
Rbender
Merlin
Level 104
God Stats
1W - 2L
1,371 SR
Queue Stats
137W - 125L
1,564 Elo+
Party 3
Artio
Artio
Wonkerosss
Artio
Level 129
God Stats
2W - 0L
1,725 SR
Queue Stats
32W - 31L
1,510 Elo+
Party 3
Ares
Ares
doyalikewaff
Ares
Level 90
God Stats
2W - 0L
1,933 SR
Queue Stats
7W - 5L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 5
9,200
708
18,195
12,972
4,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 6 / 6
9,379
721
11,061
17,538
17,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 5
7,772
598
6,124
16,410
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
MaAmJack
Bellona
14
2 / 5 / 5
8,511
655
6,355
12,868
8,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
14
2 / 7 / 3
8,320
640
6,281
10,137
3,937
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 13
11,078
852
25,014
13,073
6,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Boovy
Set
17
3 / 1 / 22
9,964
766
7,913
8,750
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Rbender
Merlin
17
3 / 1 / 19
10,010
770
17,216
8,671
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
19
8 / 1 / 18
11,087
853
8,386
14,026
16,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 2 / 14
10,455
804
5,471
18,222
18,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
9
Kills
29
29
Deaths
9
24
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
10
4
13
4.13
W
Set
Boovy
Set
3
1
22
14
L
2
6
6
0.83
L
1
8
5
0.44
L
Bellona
MaAmJack
Bellona
2
5
5
0.9
L
Mercury
2
7
3
0.5
W
Merlin
Rbender
Merlin
3
1
19
12.5
W
Artio
8
1
18
17
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,016
Damage
64,000
69,925
Taken
62,742
41,126
Mitigated
51,793
17,937
Healing
25,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,195
3,988
780
6,384
12,972
4,877
0
9,251
3,721
46,254
0
W
25,014
2,732
531
804
13,073
6,902
957
5,943
7,130
39,182
0
W
Set
Boovy
Set
7,913
2,741
1,736
1,883
8,750
4,615
560
4,733
4,017
0
21,429
L
11,061
1,197
244
1,094
17,538
17,309
0
15,174
2,364
14,695
0
L
6,124
4,038
1,257
3,543
16,410
6,897
0
12,662
3,748
0
9,705
L
Bellona
MaAmJack
Bellona
6,355
910
2,556
1,940
12,868
8,106
0
11,128
1,740
0
10,505
L
Mercury
6,281
1,303
0
139
10,137
3,937
0
7,872
2,265
0
15,515
W
Merlin
Rbender
Merlin
17,216
734
3,192
1,678
8,671
4,415
1,252
4,710
3,961
37,976
0
W
Artio
8,386
644
5,359
5,657
14,026
16,881
67
6,762
7,264
20,849
0
W
5,471
221
1,605
3,121
18,222
18,980
345
7,108
11,114
9,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
52,594
106
Minions Killed
168
0
Camps Cleared
0
1,060,891
Distance Traveled
1,135,973
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,200
708
55
4
0
199,540
0
W
Raijin
11,078
852
48
4
0
189,049
1
W
Set
9,964
766
25
2
0
230,051
1
L
Ymir
9,379
721
8
1
0
217,608
0
L
Arachne
7,772
598
9
1
0
178,265
5
L
Bellona
8,511
655
9
1
0
206,187
4
L
Mercury
8,320
640
25
2
0
259,291
1
W
Merlin
10,010
770
58
4
0
232,497
1
W
Artio
11,087
853
27
2
0
232,015
1
W
Ares
10,455
804
10
1
0
252,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role