Player Matchup

Apollo
Apollo
Bronze III
RustySeaweed
Apollo
Bronze III
Level 99
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 7L
1,378 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,458 SR
1,378 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,687 SR
1,615 MMR
Tiamat
Tiamat
Bronze III
Yarnest
Tiamat
Bronze III
Level 30
God Stats
9W - 3L
1,687 SR
Queue Stats
48W - 33L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 1 / 0
9,343
667
5,790
17,792
9,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArachneSetKaliAnubisKukulkan

VS

Bans
Ah Muzen CabUllrIzanamiLokiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Yarnest
Tiamat
18
1 / 1 / 0
11,468
819
11,369
14,237
16,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
1
0
1
W
Tiamat
Yarnest
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,790
Damage
11,369
17,792
Taken
14,237
9,506
Mitigated
16,939
4,968
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,790
3,435
0
4,968
17,792
9,506
0
11,393
6,399
0
51,082
W
Tiamat
Yarnest
Tiamat
11,369
1,503
0
8,722
14,237
16,939
1,851
122
14,115
92,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,343
Gold Earned
11,468
106
Minions Killed
166
0
Camps Cleared
0
255,739
Distance Traveled
270,208
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,343
667
106
8
0
255,739
3
W
Tiamat
11,468
819
166
12
0
270,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role