Player Matchup

Jing Wei
Jing Wei
Atheryll
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,407 Elo+
Party 3
Hades
Hades
THATSHIBUHSSSING
Hades
Level 7
God Stats
3W - 1L
1,825 SR
Queue Stats
6W - 8L
1,367 Elo+
Party 3
Ymir
Ymir
musashisama_
Ymir
Level 14
God Stats
2W - 0L
1,751 SR
Queue Stats
25W - 22L
1,456 Elo+
Solo
Cabrakan
Cabrakan
pet bee
Cabrakan
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
207W - 202L
1,487 Elo+
Party 1
Kali
Kali
puss69slayer420
Kali
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 1
Team Averages
Level 28
1,615 SR
1,443 Elo+

VS

Team Averages
Level 21
1,578 SR
1,458 Elo+
Chiron
Chiron
Bappo_Attacko14
Chiron
Level 27
God Stats
18W - 17L
1,626 SR
Queue Stats
522W - 483L
1,510 Elo+
Party 2
Khepri
Khepri
Fat_Hamster55
Khepri
Level 29
God Stats
36W - 27L
1,765 SR
Queue Stats
541W - 480L
1,513 Elo+
Party 2
Da Ji
Da Ji
ScufGod-
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
andrexaur
Kukulkan
Level 8
God Stats
1W - 1L
1,654 SR
Queue Stats
4W - 9L
1,259 Elo+
Solo
Set
Set
chronious1
Set
Level 23
God Stats
0W - 1L
1,343 SR
Queue Stats
16W - 14L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Atheryll
Jing Wei
9
3 / 3 / 4
5,524
552
4,457
4,822
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 3 / 1
5,706
571
2,479
5,578
2,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 3
5,367
537
4,167
8,217
2,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
pet bee
Cabrakan
10
8 / 2 / 4
6,683
668
6,857
6,884
3,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

10
8 / 0 / 0
6,748
675
4,227
7,154
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 2 / 0
5,756
576
5,468
5,481
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 4
5,130
513
3,332
8,215
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
ScufGod-
Da Ji
6
2 / 6 / 3
4,878
488
2,573
5,565
1,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
andrexaur
Kukulkan
7
1 / 6 / 2
4,789
479
2,524
4,963
1,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 5 / 1
4,810
481
2,889
7,450
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
21
Kills
9
10
Deaths
21
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Atheryll
Jing Wei
3
3
4
1.67
L
5
2
0
2.5
L
0
2
4
1
L
Da Ji
ScufGod-
Da Ji
2
6
3
0.58
W
2
3
1
0.83
L
Kukulkan
andrexaur
Kukulkan
1
6
2
0.33
L
1
5
1
0.3
W
0
2
3
0.75
W
Cabrakan
pet bee
Cabrakan
8
2
4
5
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,187
Damage
16,786
32,655
Taken
31,674
12,837
Mitigated
10,801
12,175
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Atheryll
Jing Wei
4,457
2,983
0
797
4,822
1,192
1,089
508
4,314
0
15,870
L
5,468
2,834
801
2,495
5,481
1,609
445
1,759
3,575
0
20,973
L
3,332
901
135
1,719
8,215
3,907
274
4,249
3,900
10,675
0
L
Da Ji
ScufGod-
Da Ji
2,573
1,084
0
124
5,565
1,604
0
2,389
3,048
0
6,710
W
2,479
304
0
1,735
5,578
2,392
1,821
502
5,040
21,442
0
L
Kukulkan
andrexaur
Kukulkan
2,524
814
0
0
4,963
1,516
27
2,777
2,006
10,262
0
L
2,889
1,203
0
1,278
7,450
2,165
0
1,722
5,642
0
14,604
W
4,167
722
69
2,594
8,217
2,890
1,045
2,207
6,010
24,758
0
W
Cabrakan
pet bee
Cabrakan
6,857
908
0
2,749
6,884
3,958
0
1,434
5,314
22,848
0
W
4,227
2,388
0
4,231
7,154
2,405
0
975
6,121
0
28,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
25,363
200
Minions Killed
108
0
Camps Cleared
0
983,344
Distance Traveled
916,107
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,524
552
28
3
0
192,828
0
L
Chiron
5,756
576
38
4
0
170,089
0
L
Khepri
5,130
513
7
1
0
177,562
3
L
Da Ji
4,878
488
12
1
0
177,219
0
W
Hades
5,706
571
41
4
0
192,161
0
L
Kukulkan
4,789
479
19
2
0
198,255
2
L
Set
4,810
481
32
3
0
192,982
3
W
Ymir
5,367
537
41
4
0
199,491
1
W
Cabrakan
6,683
668
38
4
0
188,408
2
W
Kali
6,748
675
52
5
0
210,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role