Player Matchup

He Bo
He Bo
 
He Bo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
IGtheHype
Sun Wukong
Level 67
God Stats
10W - 14L
1,433 SR
Queue Stats
128W - 171L
1,446 Elo+
Party 2
Ganesha
Ganesha
Ochee
Ganesha
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 218L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
TMGFred
Cernunnos
Level 103
God Stats
13W - 10L
1,630 SR
Queue Stats
208W - 194L
1,544 Elo+
Party 2
Set
Set
TMGScooby
Set
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
181W - 166L
1,608 Elo+
Party 2
Team Averages
Level 89
1,513 SR
1,522 Elo+

VS

Team Averages
Level 101
1,491 SR
1,539 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AugustusNubus
Hercules
Level 89
God Stats
15W - 8L
1,712 SR
Queue Stats
255W - 220L
1,514 Elo+
Party 1
Cerberus
Cerberus
ImPostalPanda
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,582 Elo+
Solo
Hera
Hera
PChavez16
Hera
Level 89
God Stats
6W - 1L
1,291 SR
Queue Stats
517W - 555L
1,549 Elo+
Solo
Ares
Ares
Tortugabean
Ares
Level 123
God Stats
24W - 33L
1,450 SR
Queue Stats
164W - 156L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
6 / 1 / 3
6,569
597
6,684
6,302
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
IGtheHype
Sun Wukong
11
2 / 0 / 1
6,541
595
3,744
6,528
2,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Ochee
Ganesha
9
1 / 2 / 1
5,759
524
1,935
6,874
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
TMGFred
Cernunnos
9
1 / 2 / 4
5,494
499
4,829
5,561
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 2
6,801
618
3,083
6,606
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 0 / 1
5,745
522
5,281
4,015
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
AugustusNubus
Hercules
9
0 / 2 / 2
5,239
476
3,948
7,189
2,906
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
ImPostalPanda
Cerberus
4
0 / 7 / 1
4,097
372
264
5,489
2,093
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
10
1 / 4 / 0
5,992
545
3,073
5,329
1,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 4
5,840
531
3,396
9,974
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
5
6
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
3
7.5
L
Cernunnos
 
Cernunnos
3
0
1
3.5
L
Hercules
AugustusNubus
Hercules
0
2
2
0.5
W
Sun Wukong
IGtheHype
Sun Wukong
2
0
1
2.5
L
Cerberus
ImPostalPanda
Cerberus
0
7
1
0.07
W
Ganesha
Ochee
Ganesha
1
2
1
0.75
L
Hera
1
4
0
0.25
W
Cernunnos
TMGFred
Cernunnos
1
2
4
1.5
W
4
1
2
5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
15,962
31,871
Taken
31,996
11,239
Mitigated
13,572
9,285
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,684
224
0
969
6,302
1,833
270
2,297
4,005
26,176
0
L
Cernunnos
 
Cernunnos
5,281
2,161
0
2,122
4,015
1,342
763
504
3,469
0
34,003
L
Hercules
AugustusNubus
Hercules
3,948
1,363
0
1,606
7,189
2,906
295
1,527
5,616
0
22,668
W
Sun Wukong
IGtheHype
Sun Wukong
3,744
1,049
0
2,073
6,528
2,633
297
943
5,585
0
38,952
L
Cerberus
ImPostalPanda
Cerberus
264
264
0
70
5,489
2,093
0
1,606
3,797
1,617
0
W
Ganesha
Ochee
Ganesha
1,935
286
0
991
6,874
2,934
0
1,288
5,586
17,038
0
L
Hera
3,073
591
0
402
5,329
1,651
0
1,590
3,492
36,327
0
W
Cernunnos
TMGFred
Cernunnos
4,829
2,548
0
2,228
5,561
1,593
0
1,191
4,370
0
32,090
W
3,083
1,098
0
3,024
6,606
2,246
308
1,014
5,592
0
41,509
L
3,396
229
226
3,482
9,974
5,580
0
2,853
7,003
13,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
26,913
327
Minions Killed
225
0
Camps Cleared
0
1,039,489
Distance Traveled
965,165
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,569
597
54
5
0
222,265
3
L
Cernunnos
5,745
522
79
7
0
185,632
1
L
Hercules
5,239
476
53
5
0
220,047
2
W
Sun Wukong
6,541
595
89
8
0
186,777
1
L
Cerberus
4,097
372
4
0
0
172,398
0
W
Ganesha
5,759
524
10
1
0
213,051
2
L
Hera
5,992
545
80
7
0
186,793
3
W
Cernunnos
5,494
499
79
7
0
190,560
1
W
Set
6,801
618
95
9
0
226,836
2
L
Ares
5,840
531
9
1
0
200,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role