Player Matchup

Ymir
Ymir
Astron0t
Ymir
Level 7
God Stats
5W - 3L
1,699 SR
Queue Stats
7W - 7L
1,451 Elo+
Party 1
Chaac
Chaac
Burpingcow
Chaac
Level 78
God Stats
7W - 3L
1,640 SR
Queue Stats
141W - 80L
1,613 Elo+
Party 1
Zhong Kui
Zhong Kui
Dãkk
Zhong Kui
Level 45
God Stats
27W - 12L
1,739 SR
Queue Stats
588W - 507L
1,510 Elo+
Party 1
The Morrigan
The Morrigan
RolandBusdriver
The Morrigan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Set
Set
bradlad
Set
Level 28
God Stats
30W - 19L
1,535 SR
Queue Stats
104W - 69L
1,595 Elo+
Party 1
Team Averages
Level 36
1,623 SR
1,534 Elo+

VS

Team Averages
Level 30
1,520 SR
1,501 Elo+
Achilles
Achilles
APOSTLE_I
Achilles
Level 18
God Stats
21W - 23L
1,679 SR
Queue Stats
152W - 173L
1,550 Elo+
Solo
Janus
Janus
Oldowl3t
Janus
Level 26
God Stats
0W - 2L
1,324 SR
Queue Stats
71W - 66L
1,493 Elo+
Solo
Skadi
Skadi
Rainbow_Dafter
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,547 Elo+
Party 2
Bacchus
Bacchus
billybobjones667
Bacchus
Level 89
God Stats
4W - 3L
1,814 SR
Queue Stats
210W - 219L
1,443 Elo+
Party 2
Set
Set
raven-panda49
Set
Level 4
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 3L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 11
10,400
495
2,543
10,635
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
19
7 / 0 / 5
12,724
606
9,289
14,060
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Dãkk
Zhong Kui
17
9 / 2 / 7
11,949
569
15,846
15,459
10,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
RolandBusdriver
The Morrigan
20
7 / 3 / 5
13,101
624
13,990
10,645
4,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
20
8 / 0 / 1
13,817
658
6,872
12,725
5,375
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APOSTLE_I
Achilles
12
0 / 3 / 0
8,048
383
2,242
10,456
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Oldowl3t
Janus
16
3 / 6 / 2
9,969
475
9,433
16,360
6,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 10 / 1
8,085
385
3,686
13,469
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 9 / 4
9,526
454
10,684
21,414
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

2
0 / 3 / 0
5,590
266
618
1,958
343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
31
Kills
9
10
Deaths
31
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
APOSTLE_I
Achilles
0
3
0
0
W
Ymir
0
5
11
1.1
W
Chaac
7
0
5
9.5
W
Zhong Kui
Dãkk
Zhong Kui
9
2
7
6.25
L
Janus
Oldowl3t
Janus
3
6
2
0.67
L
2
10
1
0.25
W
The Morrigan
RolandBusdriver
The Morrigan
7
3
5
3.17
L
4
9
4
0.67
W
Set
8
0
1
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,540
Damage
26,663
63,524
Taken
63,657
40,160
Mitigated
28,448
24,113
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
APOSTLE_I
Achilles
2,242
530
0
1,432
10,456
5,877
0
1,369
8,987
0
40,417
W
Ymir
2,543
933
0
988
10,635
6,003
516
4,137
6,227
34,510
2,793
W
Chaac
9,289
3,206
0
6,583
14,060
13,856
2,356
4,163
9,713
213
74,626
W
Zhong Kui
Dãkk
Zhong Kui
15,846
3,627
0
8,488
15,459
10,411
5,986
5,157
10,052
73,318
0
L
Janus
Oldowl3t
Janus
9,433
692
139
3,629
16,360
6,221
0
8,037
8,248
59,018
0
L
3,686
1,900
99
641
13,469
3,418
0
6,310
7,109
0
19,990
W
The Morrigan
RolandBusdriver
The Morrigan
13,990
5,871
0
2,739
10,645
4,515
802
4,084
6,507
95,337
9,194
L
10,684
1,594
195
3,515
21,414
12,589
374
11,468
9,830
38,114
0
W
Set
6,872
2,710
0
5,315
12,725
5,375
933
1,930
10,720
0
123,211
L
618
491
0
40
1,958
343
0
711
1,172
0
1,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,991
Gold Earned
41,218
659
Minions Killed
275
0
Camps Cleared
0
2,029,973
Distance Traveled
1,293,854
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,048
383
84
4
0
303,523
0
W
Ymir
10,400
495
76
4
0
373,763
2
W
Chaac
12,724
606
134
6
0
435,521
3
W
Zhong Kui
11,949
569
99
5
0
347,974
2
L
Janus
9,969
475
105
5
0
320,905
3
L
Skadi
8,085
385
31
1
0
308,605
0
W
The Morrigan
13,101
624
141
7
0
379,919
3
L
Bacchus
9,526
454
52
2
0
324,702
0
W
Set
13,817
658
209
10
0
492,796
1
L
Set
5,590
266
3
0
0
36,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role