Player Matchup

Hun Batz
Hun Batz
Cabalier47
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Immalexander
He Bo
Level 129
God Stats
1W - 1L
1,236 SR
Queue Stats
101W - 92L
1,571 Elo+
Party 1
Terra
Terra
JANN25
Terra
Level 86
God Stats
26W - 11L
1,738 SR
Queue Stats
68W - 57L
1,600 Elo+
Party 1
Team Averages
Level 113
1,492 SR
1,557 Elo+

VS

Team Averages
Level 62
1,636 SR
1,389 Elo+
Mulan
Mulan
STWMONKEY1218
Mulan
Level 79
God Stats
11W - 7L
1,703 SR
Queue Stats
134W - 120L
1,581 Elo+
Party 2
Cabrakan
Cabrakan
Sir Will Nye
Cabrakan
Level 99
God Stats
16W - 18L
1,707 SR
Queue Stats
223W - 195L
1,587 Elo+
Party 2
Set
Set
momblast
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,000 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cabalier47
Hun Batz
13
8 / 1 / 10
9,054
905
6,091
7,143
2,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 3 / 9
9,190
919
10,765
5,800
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
JANN25
Terra
12
4 / 3 / 15
9,123
912
6,486
11,456
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 3
7,332
733
7,097
9,434
4,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Sir Will Nye
Cabrakan
10
2 / 8 / 5
8,266
827
4,937
12,132
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 9 / 3
6,697
670
3,656
8,788
3,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
21
Kills
7
7
Deaths
22
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cabalier47
Hun Batz
8
1
10
13
W
9
3
9
4.5
W
Terra
JANN25
Terra
4
3
15
3.83
L
4
5
3
1.1
L
Cabrakan
Sir Will Nye
Cabrakan
2
8
5
0.56
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
15,690
24,399
Taken
30,354
11,126
Mitigated
16,902
8,185
Healing
1,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cabalier47
Hun Batz
6,091
1,367
0
2,188
7,143
2,681
0
1,470
5,673
0
33,273
W
10,765
376
0
775
5,800
1,709
826
1,675
4,125
41,763
0
W
Terra
JANN25
Terra
6,486
704
674
4,548
11,456
6,736
460
1,792
9,664
15,366
0
L
7,097
741
0
174
9,434
4,312
0
4,985
4,408
0
16,034
L
Cabrakan
Sir Will Nye
Cabrakan
4,937
417
0
1,315
12,132
9,281
0
7,716
4,094
21,665
0
L
3,656
710
0
268
8,788
3,309
0
4,085
4,547
0
14,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
22,295
140
Minions Killed
76
0
Camps Cleared
0
561,940
Distance Traveled
472,948
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,054
905
56
6
0
198,012
1
W
He Bo
9,190
919
59
6
0
178,702
1
W
Terra
9,123
912
25
3
0
185,226
1
L
Mulan
7,332
733
19
2
0
169,367
2
L
Cabrakan
8,266
827
30
3
0
153,163
2
L
Set
6,697
670
27
3
0
150,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role