Player Matchup

Ymir
Ymir
FreshWater69
Ymir
Level 66
God Stats
9W - 1L
1,762 SR
Queue Stats
109W - 90L
1,488 Elo+
Party 2
Hercules
Hercules
JosueTG
Hercules
Level 70
God Stats
6W - 3L
1,758 SR
Queue Stats
121W - 113L
1,427 Elo+
Party 2
Scylla
Scylla
nitorico14
Scylla
Level 64
God Stats
14W - 17L
1,479 SR
Queue Stats
154W - 131L
1,416 Elo+
Party 2
Team Averages
Level 67
1,666 SR
1,444 Elo+

VS

Team Averages
Level 39
1,473 SR
1,388 Elo+
Skadi
Skadi
CornMasta
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,571 Elo+
Solo
Hel
Hel
OniEragorn
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 77L
1,271 Elo+
Party 1
Achilles
Achilles
Reibunkuro
Achilles
Level 66
God Stats
37W - 55L
1,418 SR
Queue Stats
128W - 193L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 17
15,006
750
15,016
18,707
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
JosueTG
Hercules
17
8 / 2 / 17
13,816
691
16,847
21,119
20,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
nitorico14
Scylla
19
12 / 2 / 13
14,533
727
23,967
9,098
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CornMasta
Skadi
15
1 / 11 / 4
10,966
548
13,501
18,813
6,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 10 / 6
11,126
556
4,809
18,730
14,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Reibunkuro
Achilles
15
6 / 7 / 1
12,924
646
17,901
25,913
27,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
28
Kills
7
7
Deaths
28
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
CornMasta
Skadi
1
11
4
0.27
W
8
3
17
5.5
W
Hercules
JosueTG
Hercules
8
2
17
8.25
L
0
10
6
0.3
L
Achilles
Reibunkuro
Achilles
6
7
1
0.93
W
Scylla
nitorico14
Scylla
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,830
Damage
36,211
48,924
Taken
63,456
44,417
Mitigated
48,070
11,075
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CornMasta
Skadi
13,501
6,448
0
964
18,813
6,466
80
12,454
5,931
0
49,876
W
15,016
857
0
1,137
18,707
20,753
0
1,774
16,933
55,558
0
W
Hercules
JosueTG
Hercules
16,847
2,813
0
8,686
21,119
20,383
385
2,104
19,015
1,307
51,621
L
4,809
772
3,545
5,442
18,730
14,340
0
11,688
6,552
29,715
0
L
Achilles
Reibunkuro
Achilles
17,901
5,753
0
5,142
25,913
27,264
0
14,351
10,562
0
47,348
W
Scylla
nitorico14
Scylla
23,967
668
0
1,252
9,098
3,281
1,245
946
8,152
61,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,355
Gold Earned
35,016
185
Minions Killed
165
0
Camps Cleared
0
1,101,291
Distance Traveled
871,562
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,966
548
59
3
0
293,292
4
W
Ymir
15,006
750
73
4
0
334,665
1
W
Hercules
13,816
691
65
3
0
390,953
0
L
Hel
11,126
556
57
3
0
279,837
1
L
Achilles
12,924
646
49
2
0
298,433
2
W
Scylla
14,533
727
47
2
0
375,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role