Player Matchup

Xbalanque
Xbalanque
Geckoman242
Xbalanque
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
GreekRabbit
Jing Wei
Level 20
God Stats
2W - 2L
1,518 SR
Queue Stats
10W - 8L
1,408 Elo+
Solo
Fenrir
Fenrir
mambokings060
Fenrir
Level 17
God Stats
1W - 3L
1,497 SR
Queue Stats
52W - 68L
1,266 Elo+
Party 3
Apollo
Apollo
pallia_8
Apollo
Level 15
God Stats
5W - 9L
1,475 SR
Queue Stats
167W - 209L
1,266 Elo+
Party 3
Nu Wa
Nu Wa
xXNasirxIsxGayXx
Nu Wa
Level 28
God Stats
3W - 9L
1,133 SR
Queue Stats
24W - 26L
1,578 Elo+
Party 1
Team Averages
Level 19
1,425 SR
1,419 Elo+

VS

Team Averages
Level 24
1,602 SR
1,421 Elo+
Janus
Janus
HikikomoriFloyt
Janus
Level 28
God Stats
1W - 0L
1,475 SR
Queue Stats
1W - 1L
1,282 Elo+
Solo
Cthulhu
Cthulhu
MichaelTrece
Cthulhu
Level 14
God Stats
4W - 7L
1,328 SR
Queue Stats
4W - 9L
1,273 Elo+
Solo
Artemis
Artemis
PersephoneKinq
Artemis
Level 8
God Stats
1W - 0L
1,729 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Pele
Pele
RedEnigma
Pele
Level 7
God Stats
7W - 3L
1,751 SR
Queue Stats
36W - 47L
1,440 Elo+
Solo
Chaac
Chaac
TTVsycotoxin
Chaac
Level 61
God Stats
1W - 0L
1,729 SR
Queue Stats
148W - 134L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Geckoman242
Xbalanque
11
0 / 7 / 1
6,755
375
6,262
10,178
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
GreekRabbit
Jing Wei
14
1 / 5 / 0
7,718
429
3,077
12,527
3,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 1
7,819
434
3,815
10,646
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
pallia_8
Apollo
13
0 / 4 / 0
7,603
422
1,024
7,435
2,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 1
7,370
409
4,374
9,995
2,713
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,744
541
9,468
7,602
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
MichaelTrece
Cthulhu
15
5 / 2 / 8
10,069
559
5,680
10,032
4,337
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 1 / 5
8,166
454
4,325
2,889
796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
10 / 1 / 3
11,239
624
12,123
13,381
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 2
10,905
606
7,907
11,472
9,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
25
25
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Geckoman242
Xbalanque
0
7
1
0.07
L
Jing Wei
GreekRabbit
Jing Wei
1
5
0
0.2
W
4
2
4
3
W
Cthulhu
MichaelTrece
Cthulhu
5
2
8
4.5
W
2
1
5
4.5
W
Pele
10
1
3
11.5
W
4
0
2
5
L
1
2
1
0.75
L
Apollo
pallia_8
Apollo
0
4
0
0
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
39,503
50,781
Taken
45,376
15,048
Mitigated
22,775
7,347
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Geckoman242
Xbalanque
6,262
3,221
0
1,242
10,178
2,479
0
2,624
7,496
0
28,046
L
Jing Wei
GreekRabbit
Jing Wei
3,077
2,532
0
1,026
12,527
3,866
1,276
6,263
5,840
0
39,869
W
9,468
162
0
2,190
7,602
2,458
935
771
6,831
58,812
0
W
Cthulhu
MichaelTrece
Cthulhu
5,680
433
0
954
10,032
4,337
240
1,454
8,578
49,382
0
W
4,325
1,499
0
527
2,889
796
1,266
457
2,432
0
20,623
W
Pele
12,123
2,126
0
6,045
13,381
5,444
455
1,040
12,341
0
91,619
W
7,907
1,613
0
6,331
11,472
9,740
2,538
652
10,820
0
73,047
L
3,815
456
0
3,885
10,646
3,760
0
1,627
8,973
0
40,935
L
Apollo
pallia_8
Apollo
1,024
513
0
612
7,435
2,230
0
0
7,435
0
32,066
L
4,374
2,044
0
582
9,995
2,713
0
4,026
5,889
37,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
50,123
343
Minions Killed
496
0
Camps Cleared
0
1,672,048
Distance Traveled
1,760,015
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,755
375
59
3
0
328,779
5
L
Jing Wei
7,718
429
66
4
0
354,618
1
W
Janus
9,744
541
102
6
0
336,541
5
W
Cthulhu
10,069
559
84
5
0
331,339
6
W
Artemis
8,166
454
42
2
0
326,772
0
W
Pele
11,239
624
132
7
0
390,242
3
W
Chaac
10,905
606
136
8
0
375,121
0
L
Fenrir
7,819
434
73
4
0
340,815
0
L
Apollo
7,603
422
76
4
0
353,342
0
L
Nu Wa
7,370
409
69
4
0
294,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role