Player Matchup

Erlang Shen
Erlang Shen
CatnipEvergreen
Erlang Shen
Level 85
God Stats
2W - 0L
1,846 SR
Queue Stats
27W - 35L
1,627 Elo+
Party 1
Fenrir
Fenrir
FORNICARIO
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
XFaTaLFrenzy
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,615 SR
1,542 Elo+

VS

Team Averages
Level 107
1,433 SR
1,520 Elo+
Hercules
Hercules
ArtX3
Hercules
Level 158
God Stats
2W - 2L
1,411 SR
Queue Stats
24W - 25L
1,585 Elo+
Party 2
Hades
Hades
Thorvyn
Hades
Level 24
God Stats
5W - 7L
1,443 SR
Queue Stats
36W - 50L
1,341 Elo+
Solo
Hachiman
Hachiman
khorp
Hachiman
Level 139
God Stats
1W - 1L
1,445 SR
Queue Stats
80W - 60L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CatnipEvergreen
Erlang Shen
14
6 / 2 / 3
9,716
747
10,912
11,852
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
FORNICARIO
Fenrir
11
2 / 3 / 4
8,690
668
2,301
7,239
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
XFaTaLFrenzy
Baron Samedi
13
1 / 1 / 8
8,810
678
12,379
8,019
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArtX3
Hercules
11
1 / 2 / 4
8,115
624
5,931
10,822
9,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Thorvyn
Hades
11
2 / 6 / 2
8,200
631
4,392
11,444
11,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
khorp
Hachiman
13
3 / 1 / 2
8,820
678
9,481
8,506
3,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArtX3
Hercules
1
2
4
1.5
W
Erlang Shen
CatnipEvergreen
Erlang Shen
6
2
3
3.75
W
Fenrir
FORNICARIO
Fenrir
2
3
4
1.33
L
Hades
Thorvyn
Hades
2
6
2
0.5
W
Baron Samedi
XFaTaLFrenzy
Baron Samedi
1
1
8
5
L
Hachiman
khorp
Hachiman
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
19,804
27,110
Taken
30,772
16,808
Mitigated
24,804
12,382
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArtX3
Hercules
5,931
1,045
0
4,915
10,822
9,961
0
4,308
6,489
0
17,042
W
Erlang Shen
CatnipEvergreen
Erlang Shen
10,912
6,265
0
3,402
11,852
8,030
0
2,334
9,518
0
36,193
W
Fenrir
FORNICARIO
Fenrir
2,301
207
0
1,845
7,239
4,814
0
1,133
6,106
0
21,312
L
Hades
Thorvyn
Hades
4,392
297
297
1,375
11,444
11,736
0
4,098
7,175
22,893
0
W
Baron Samedi
XFaTaLFrenzy
Baron Samedi
12,379
1,063
2,804
4,331
8,019
3,964
457
1,037
6,982
49,824
0
L
Hachiman
khorp
Hachiman
9,481
4,836
0
1,867
8,506
3,107
0
4,031
4,425
0
54,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
25,135
158
Minions Killed
146
0
Camps Cleared
0
698,500
Distance Traveled
717,333
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,115
624
26
2
0
268,217
3
W
Erlang Shen
9,716
747
50
4
0
257,493
2
W
Fenrir
8,690
668
43
3
0
207,532
4
L
Hades
8,200
631
35
3
0
208,969
0
W
Baron Samedi
8,810
678
65
5
0
233,475
5
L
Hachiman
8,820
678
85
7
0
240,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role