Player Matchup

Guan Yu
Guan Yu
LowFreqOSC
Guan Yu
Level 81
God Stats
1W - 1L
1,271 SR
Queue Stats
194W - 183L
1,459 Elo+
Party 2
Ares
Ares
That935Guy
Ares
Level 62
God Stats
14W - 17L
1,505 SR
Queue Stats
47W - 55L
1,478 Elo+
Party 2
Artemis
Artemis
TwistedYokai283
Artemis
Level 73
God Stats
3W - 4L
1,418 SR
Queue Stats
41W - 42L
1,465 Elo+
Party 2
Ra
Ra
Wa1kinParad0x
Ra
Level 67
God Stats
3W - 1L
1,697 SR
Queue Stats
173W - 165L
1,507 Elo+
Party 2
Fenrir
Fenrir
richthekid05
Fenrir
Level 119
God Stats
14W - 13L
1,485 SR
Queue Stats
83W - 79L
1,557 Elo+
Party 2
Team Averages
Level 80
1,475 SR
1,493 Elo+

VS

Team Averages
Level 54
1,536 SR
1,448 Elo+
Osiris
Osiris
NotChelow
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,409 Elo+
Party 1
Ymir
Ymir
Tapia003
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ZER0WAR1999
Tsukuyomi
Level 103
God Stats
1W - 4L
1,745 SR
Queue Stats
139W - 145L
1,475 Elo+
Party 3
Heimdallr
Heimdallr
mindoc
Heimdallr
Level 48
God Stats
36W - 45L
1,435 SR
Queue Stats
455W - 535L
1,350 Elo+
Party 1
Janus
Janus
yoloman46
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LowFreqOSC
Guan Yu
15
1 / 2 / 6
9,277
546
5,174
8,283
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 11
9,009
530
7,723
9,765
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 0 / 5
9,545
561
8,722
4,678
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 8
9,278
546
7,791
6,811
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
6 / 0 / 7
9,378
552
10,841
13,779
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NotChelow
Osiris
12
0 / 6 / 2
7,012
412
3,784
12,327
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
11
1 / 4 / 1
7,141
420
3,502
14,819
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ZER0WAR1999
Tsukuyomi
13
2 / 4 / 1
7,646
450
6,760
13,044
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
mindoc
Heimdallr
12
0 / 4 / 0
7,395
435
4,473
8,179
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
yoloman46
Janus
8
0 / 3 / 0
5,566
327
1,818
2,515
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
21
Kills
3
3
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
LowFreqOSC
Guan Yu
1
2
6
2
L
Osiris
NotChelow
Osiris
0
6
2
0.17
L
Ymir
1
4
1
0.38
W
3
0
11
8.5
W
8
0
5
10.5
W
3
1
8
7
L
Tsukuyomi
ZER0WAR1999
Tsukuyomi
2
4
1
0.63
L
Heimdallr
mindoc
Heimdallr
0
4
0
0
W
Fenrir
6
0
7
9.5
L
Janus
yoloman46
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,251
Damage
20,337
43,316
Taken
50,884
28,284
Mitigated
26,035
17,052
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
LowFreqOSC
Guan Yu
5,174
655
283
2,536
8,283
7,428
980
474
7,767
0
49,964
L
Osiris
NotChelow
Osiris
3,784
1,301
0
1,780
12,327
7,606
0
3,695
8,303
0
31,073
L
Ymir
3,502
318
0
763
14,819
11,465
0
5,875
8,644
21,893
0
W
7,723
203
0
3,332
9,765
8,362
499
822
8,885
29,906
0
W
8,722
4,237
0
2,786
4,678
1,872
780
647
4,031
0
55,166
W
7,791
678
1,135
3,460
6,811
2,805
732
1,722
5,013
55,146
0
L
Tsukuyomi
ZER0WAR1999
Tsukuyomi
6,760
2,124
0
3,292
13,044
4,165
0
2,799
10,026
0
50,229
L
Heimdallr
mindoc
Heimdallr
4,473
2,412
0
2,195
8,179
2,411
1,030
2,439
5,682
0
44,619
W
Fenrir
10,841
3,931
0
3,520
13,779
7,817
0
1,425
12,300
0
78,895
L
Janus
yoloman46
Janus
1,818
0
0
150
2,515
388
0
126
2,348
15,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,487
Gold Earned
34,760
463
Minions Killed
310
0
Camps Cleared
0
1,652,369
Distance Traveled
1,397,623
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,277
546
111
7
0
329,013
3
L
Osiris
7,012
412
64
4
0
304,338
0
L
Ymir
7,141
420
30
2
0
313,378
1
W
Ares
9,009
530
36
2
0
316,380
4
W
Artemis
9,545
561
99
6
0
293,523
3
W
Ra
9,278
546
106
6
0
318,425
6
L
Tsukuyomi
7,646
450
89
5
0
343,154
3
L
Heimdallr
7,395
435
101
6
0
274,108
0
W
Fenrir
9,378
552
111
7
0
395,028
4
L
Janus
5,566
327
26
2
0
162,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role