Player Matchup

Cupid
Cupid
Dalewhoelse
Cupid
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,479 Elo+
Party 1
Izanami
Izanami
FRESCUE10
Izanami
Level 90
God Stats
9W - 9L
1,669 SR
Queue Stats
157W - 173L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
oTAZxTRWo
Jing Wei
Level 84
God Stats
12W - 9L
1,718 SR
Queue Stats
77W - 74L
1,510 Elo+
Solo
Chernobog
Chernobog
scuba2013
Chernobog
Level 83
God Stats
2W - 1L
1,688 SR
Queue Stats
59W - 69L
1,468 Elo+
Party 1
Artemis
Artemis
xWess012xRR
Artemis
Level 108
God Stats
0W - 1L
1,502 SR
Queue Stats
108W - 110L
1,476 Elo+
Party 1
Team Averages
Level 96
1,615 SR
1,478 Elo+

VS

Team Averages
Level 117
1,727 SR
1,511 Elo+
Chaac
Chaac
Akudama_Wanderer
Chaac
Level 102
God Stats
12W - 12L
1,697 SR
Queue Stats
233W - 214L
1,460 Elo+
Solo
Sobek
Sobek
DoneChain
Sobek
Level 137
God Stats
6W - 0L
1,991 SR
Queue Stats
96W - 93L
1,513 Elo+
Party 2
Arachne
Arachne
G1ZmO-
Arachne
Level 133
God Stats
5W - 2L
1,651 SR
Queue Stats
131W - 110L
1,539 Elo+
Party 2
Chiron
Chiron
Lepidochelys
Chiron
Level 147
God Stats
2W - 1L
1,738 SR
Queue Stats
145W - 124L
1,520 Elo+
Party 2
Anubis
Anubis
jenesis lord777
Anubis
Level 68
God Stats
18W - 13L
1,558 SR
Queue Stats
461W - 419L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,169
475
5,387
8,435
2,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
FRESCUE10
Izanami
13
2 / 3 / 1
7,448
573
6,525
7,766
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
oTAZxTRWo
Jing Wei
11
2 / 2 / 1
6,689
515
3,497
8,212
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
scuba2013
Chernobog
12
1 / 3 / 2
6,839
526
3,847
9,695
3,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
xWess012xRR
Artemis
11
2 / 2 / 6
6,579
506
4,632
7,043
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
7,965
613
8,824
9,412
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
DoneChain
Sobek
10
0 / 2 / 4
6,649
511
3,231
10,145
9,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
G1ZmO-
Arachne
13
3 / 0 / 2
7,503
577
4,925
8,967
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
13
2 / 2 / 1
7,531
579
5,300
9,037
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
6,919
532
3,774
7,608
3,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
8
Kills
12
12
Deaths
8
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
1
2
6
2
W
Sobek
DoneChain
Sobek
0
2
4
1
L
Izanami
FRESCUE10
Izanami
2
3
1
0.83
W
Arachne
G1ZmO-
Arachne
3
0
2
4
W
Chiron
2
2
1
1.25
W
1
3
1
0.5
L
Jing Wei
oTAZxTRWo
Jing Wei
2
2
1
1.25
L
Chernobog
scuba2013
Chernobog
1
3
2
0.67
L
Artemis
xWess012xRR
Artemis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
26,054
41,151
Taken
45,169
14,848
Mitigated
24,914
12,806
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,824
1,206
0
4,795
9,412
6,474
330
0
9,412
0
40,072
L
5,387
3,057
532
2,368
8,435
2,926
86
2,318
6,067
0
35,964
W
Sobek
DoneChain
Sobek
3,231
66
0
2,410
10,145
9,155
0
0
10,145
17,246
0
L
Izanami
FRESCUE10
Izanami
6,525
4,180
0
1,861
7,766
3,697
328
1,589
6,090
0
55,079
W
Arachne
G1ZmO-
Arachne
4,925
3,798
0
2,532
8,967
3,041
240
0
8,967
0
48,373
W
Chiron
5,300
2,214
95
4,463
9,037
2,948
1,320
0
9,036
0
50,188
W
3,774
151
0
2,778
7,608
3,296
0
0
7,608
46,726
0
L
Jing Wei
oTAZxTRWo
Jing Wei
3,497
2,508
0
3,785
8,212
2,425
0
740
7,447
0
35,387
L
Chernobog
scuba2013
Chernobog
3,847
2,780
0
2,641
9,695
3,155
524
0
9,247
0
34,673
L
Artemis
xWess012xRR
Artemis
4,632
2,267
0
1,619
7,043
2,645
208
2,358
4,660
0
32,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
36,567
368
Minions Killed
365
0
Camps Cleared
0
1,225,576
Distance Traveled
1,303,598
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,965
613
76
6
0
278,013
0
L
Cupid
6,169
475
50
4
0
255,630
1
W
Sobek
6,649
511
17
1
0
270,508
5
L
Izanami
7,448
573
116
9
0
232,401
1
W
Arachne
7,503
577
85
7
0
301,211
2
W
Chiron
7,531
579
104
8
0
244,468
5
W
Anubis
6,919
532
83
6
0
209,398
2
L
Jing Wei
6,689
515
71
5
0
242,092
6
L
Chernobog
6,839
526
71
5
0
252,349
0
L
Artemis
6,579
506
60
5
0
243,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role