Player Matchup

Thanatos
Thanatos
Moogle55
Thanatos
Level 79
God Stats
3W - 4L
1,246 SR
Queue Stats
324W - 365L
1,433 Elo+
Party 2
Rama
Rama
PupLykan
Rama
Level 69
God Stats
4W - 2L
1,759 SR
Queue Stats
640W - 742L
1,434 Elo+
Party 2
Yemoja
Yemoja
Rocky5476
Yemoja
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 54L
1,317 Elo+
Party 2
Zeus
Zeus
funksumare
Zeus
Level 48
God Stats
1W - 2L
1,660 SR
Queue Stats
88W - 71L
1,414 Elo+
Solo
Danzaburou
Danzaburou
javierelias2004
Danzaburou
Level 69
God Stats
168W - 134L
1,543 SR
Queue Stats
550W - 589L
1,430 Elo+
Solo
Team Averages
Level 60
1,542 SR
1,406 Elo+

VS

Team Averages
Level 78
1,486 SR
1,426 Elo+
Anhur
Anhur
KillTheWitness
Anhur
Level 61
God Stats
4W - 5L
1,307 SR
Queue Stats
126W - 103L
1,412 Elo+
Party 1
Thanatos
Thanatos
Nada5051
Thanatos
Level 70
God Stats
5W - 8L
1,500 SR
Queue Stats
217W - 205L
1,404 Elo+
Party 3
Nike
Nike
chris_0291
Nike
Level 118
God Stats
65W - 56L
1,503 SR
Queue Stats
370W - 372L
1,451 Elo+
Solo
Yemoja
Yemoja
i69mypastor420
Yemoja
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 33L
1,424 Elo+
Party 1
Anubis
Anubis
xXFaZeBubbleZXx
Anubis
Level 83
God Stats
39W - 15L
1,620 SR
Queue Stats
309W - 270L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Moogle55
Thanatos
11
2 / 7 / 4
7,096
417
6,993
13,587
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
11
1 / 5 / 1
6,600
388
5,710
11,466
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Rocky5476
Yemoja
12
1 / 1 / 4
7,630
449
5,076
8,861
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 5 / 0
8,894
523
10,751
11,235
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
javierelias2004
Danzaburou
15
1 / 2 / 2
8,867
522
7,065
13,685
5,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,520
501
5,499
8,990
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Nada5051
Thanatos
14
6 / 3 / 6
8,924
525
10,446
12,339
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 2 / 2
8,304
488
4,713
10,284
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 1 / 8
7,998
470
6,596
6,087
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 2 / 1
9,662
568
14,825
13,836
6,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
20
20
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Thanatos
Moogle55
Thanatos
2
7
4
0.57
W
Thanatos
Nada5051
Thanatos
6
3
6
3
L
Rama
1
5
1
0.3
L
Yemoja
Rocky5476
Yemoja
1
1
4
3
W
0
2
2
0.5
L
4
5
0
0.8
W
1
1
8
5
L
Danzaburou
javierelias2004
Danzaburou
1
2
2
1
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
42,079
58,834
Taken
51,536
20,128
Mitigated
26,873
25,753
Healing
23,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,499
2,271
0
3,144
8,990
2,799
0
1,551
7,439
0
41,261
L
Thanatos
Moogle55
Thanatos
6,993
1,130
0
7,767
13,587
4,101
0
4,134
9,428
0
28,315
W
Thanatos
Nada5051
Thanatos
10,446
3,543
0
8,481
12,339
4,566
0
2,410
9,849
0
49,173
L
Rama
5,710
4,206
270
2,893
11,466
2,741
0
4,602
6,864
0
35,399
L
Yemoja
Rocky5476
Yemoja
5,076
629
1,327
3,379
8,861
5,475
30
4,733
4,128
17,194
0
W
4,713
269
0
1,890
10,284
8,620
208
273
10,009
0
46,889
L
10,751
879
82
3,838
11,235
2,802
185
7,017
4,218
51,098
0
W
6,596
1,307
989
1,308
6,087
4,171
36
2,123
3,946
25,830
0
L
Danzaburou
javierelias2004
Danzaburou
7,065
2,360
0
6,197
13,685
5,009
526
935
12,350
0
63,094
W
14,825
1,674
0
7,875
13,836
6,717
632
8,712
4,466
59,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
43,408
373
Minions Killed
365
0
Camps Cleared
0
1,418,723
Distance Traveled
1,462,785
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,520
501
74
4
0
284,894
4
L
Thanatos
7,096
417
49
3
0
309,825
0
W
Thanatos
8,924
525
68
4
0
337,412
0
L
Rama
6,600
388
64
4
0
284,853
0
L
Yemoja
7,630
449
24
1
0
293,227
6
W
Nike
8,304
488
88
5
0
280,371
2
L
Zeus
8,894
523
108
6
0
269,532
4
W
Yemoja
7,998
470
23
1
0
328,762
5
L
Danzaburou
8,867
522
128
8
0
261,286
5
W
Anubis
9,662
568
112
7
0
231,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role