Player Matchup

King Arthur
King Arthur
Gizla0221
King Arthur
Level 18
God Stats
9W - 9L
1,388 SR
Queue Stats
306W - 204L
1,596 Elo+
Solo
Cerberus
Cerberus
MrNeptuune
Cerberus
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 136L
1,670 Elo+
Solo
Ra
Ra
ThATONETOON
Ra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,340 Elo+
Party 1
Fenrir
Fenrir
Yoshida7646
Fenrir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 85L
1,233 Elo+
Party 1
Jing Wei
Jing Wei
superduperlyfe
Jing Wei
Level 28
God Stats
24W - 16L
1,561 SR
Queue Stats
395W - 307L
1,636 Elo+
Solo
Team Averages
Level 39
1,490 SR
1,495 Elo+

VS

Team Averages
Level 33
1,565 SR
1,510 Elo+
Bacchus
Bacchus
Logar246
Bacchus
Level 46
God Stats
2W - 1L
1,727 SR
Queue Stats
257W - 224L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
Rainbow_Dafter
Jing Wei
Level 11
God Stats
2W - 3L
1,529 SR
Queue Stats
12W - 16L
1,573 Elo+
Party 3
Arachne
Arachne
Thomas9372
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,493 Elo+
Solo
Tiamat
Tiamat
Varagnis
Tiamat
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
billybobjones667
Erlang Shen
Level 89
God Stats
4W - 3L
1,569 SR
Queue Stats
210W - 219L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gizla0221
King Arthur
12
12 / 0 / 1
7,609
761
10,965
5,605
4,270
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
MrNeptuune
Cerberus
9
1 / 0 / 6
5,679
568
3,458
5,604
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 2
6,142
614
2,444
2,609
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
3 / 1 / 3
5,688
569
2,628
6,744
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
11
4 / 0 / 2
6,139
614
3,501
3,729
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Logar246
Bacchus
7
0 / 3 / 0
4,162
416
1,913
5,489
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
7
1 / 3 / 0
4,357
436
1,422
4,450
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Thomas9372
Arachne
7
0 / 5 / 0
4,432
443
666
6,405
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Varagnis
Tiamat
9
0 / 3 / 0
4,813
481
1,831
6,254
2,863
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
billybobjones667
Erlang Shen
8
0 / 7 / 0
4,479
448
2,711
9,511
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
21
Kills
1
1
Deaths
21
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gizla0221
King Arthur
12
0
1
12.5
L
Bacchus
Logar246
Bacchus
0
3
0
0
W
Cerberus
MrNeptuune
Cerberus
1
0
6
4
L
Jing Wei
1
3
0
0.33
W
1
0
2
2
L
Arachne
Thomas9372
Arachne
0
5
0
0
L
Tiamat
Varagnis
Tiamat
0
3
0
0
W
Fenrir
3
1
3
4.5
L
Erlang Shen
billybobjones667
Erlang Shen
0
7
0
0
W
Jing Wei
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
8,543
24,291
Taken
32,109
11,479
Mitigated
11,617
9,717
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gizla0221
King Arthur
10,965
1,193
0
1,334
5,605
4,270
450
62
5,543
0
40,471
L
Bacchus
Logar246
Bacchus
1,913
356
0
1,236
5,489
1,835
0
1,287
4,202
14,651
0
W
Cerberus
MrNeptuune
Cerberus
3,458
394
0
2,066
5,604
2,917
7
1,257
4,347
26,096
0
L
Jing Wei
1,422
1,026
0
547
4,450
991
0
2,171
2,279
0
7,922
W
2,444
417
183
1,457
2,609
915
251
1,483
1,126
38,508
0
L
Arachne
Thomas9372
Arachne
666
397
0
732
6,405
2,417
0
41
6,364
0
14,758
L
Tiamat
Varagnis
Tiamat
1,831
231
0
1,580
6,254
2,863
0
2,203
3,851
26,149
0
W
Fenrir
2,628
256
0
3,142
6,744
2,228
0
286
6,458
0
23,768
L
Erlang Shen
billybobjones667
Erlang Shen
2,711
1,339
0
2,304
9,511
3,511
224
0
9,511
0
19,888
W
Jing Wei
3,501
2,898
0
1,535
3,729
1,149
695
656
3,073
0
36,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
22,243
350
Minions Killed
181
0
Camps Cleared
0
900,491
Distance Traveled
876,709
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,609
761
69
7
0
179,621
1
L
Bacchus
4,162
416
29
3
0
177,622
1
W
Cerberus
5,679
568
62
6
0
179,846
3
L
Jing Wei
4,357
436
15
2
0
161,972
0
W
Ra
6,142
614
104
10
0
189,397
3
L
Arachne
4,432
443
44
4
0
194,452
0
L
Tiamat
4,813
481
51
5
0
169,020
0
W
Fenrir
5,688
569
56
6
0
185,048
2
L
Erlang Shen
4,479
448
42
4
0
173,643
0
W
Jing Wei
6,139
614
59
6
0
166,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role