Player Matchup

Chiron
Chiron
Gold III
Froogendoo
Chiron
Gold III
Level 85
God Stats
32W - 31L
1,534 SR
Queue Stats
149W - 161L
1,406 MMR
Party 2
Scylla
Scylla
Gold III
GxHzRagequit420
Scylla
Gold III
Level 135
God Stats
29W - 28L
1,550 SR
Queue Stats
148W - 138L
1,436 MMR
Party 2
Khepri
Khepri
Silver III
danieltostada
Khepri
Silver III
Level 126
God Stats
69W - 65L
1,556 SR
Queue Stats
121W - 145L
702 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,547 SR
1,181 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,284 SR
1,173 MMR
Ra
Ra
Silver II
DrHaloMaximus
Ra
Silver II
Level 122
God Stats
1W - 6L
1,108 SR
Queue Stats
22W - 29L
1,144 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Stinkybeadz
Danzaburou
Bronze IV
Level 89
God Stats
1W - 2L
1,337 SR
Queue Stats
14W - 33L
1,121 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
dodgeitjr
Tsukuyomi
Bronze III
Level 86
God Stats
4W - 4L
1,406 SR
Queue Stats
6W - 19L
1,254 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Froogendoo
Chiron
19
11 / 0 / 2
14,390
654
13,321
7,710
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 0 / 10
12,836
583
24,814
13,979
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 8
13,320
605
7,131
27,661
28,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TiamatHadesPersephoneZeusChaac

VS

Bans
AnubisBacchusKumbhakarnaCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
11,542
525
7,173
15,921
9,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Stinkybeadz
Danzaburou
15
1 / 3 / 2
12,071
549
14,424
15,026
5,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
dodgeitjr
Tsukuyomi
15
2 / 6 / 1
13,091
595
16,036
23,291
25,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
3
3
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Chiron
Froogendoo
Chiron
11
0
2
12
W
2
0
10
7
L
Danzaburou
Stinkybeadz
Danzaburou
1
3
2
0.67
W
1
3
8
1.67
L
Tsukuyomi
dodgeitjr
Tsukuyomi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,266
Damage
37,633
49,350
Taken
54,238
37,392
Mitigated
40,368
26,091
Healing
24,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,173
656
8,648
7,543
15,921
9,660
684
9,133
6,788
63,107
0
W
Chiron
Froogendoo
Chiron
13,321
6,018
2,681
4,688
7,710
4,029
2,803
777
6,933
0
85,266
W
24,814
585
1,720
6,662
13,979
5,326
616
1,222
12,757
83,888
0
L
Danzaburou
Stinkybeadz
Danzaburou
14,424
2,797
0
4,700
15,026
5,591
249
9,172
5,854
0
62,131
W
7,131
129
820
9,520
27,661
28,037
0
5,234
22,427
24,663
0
L
Tsukuyomi
dodgeitjr
Tsukuyomi
16,036
3,158
0
3,383
23,291
25,117
40
13,702
9,589
0
42,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
36,704
240
Minions Killed
221
0
Camps Cleared
0
1,141,064
Distance Traveled
1,128,233
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,542
525
96
4
0
377,138
6
W
Chiron
14,390
654
134
6
0
363,903
1
W
Scylla
12,836
583
62
3
0
394,368
8
L
Danzaburou
12,071
549
91
4
0
357,354
1
W
Khepri
13,320
605
44
2
0
382,793
3
L
Tsukuyomi
13,091
595
34
2
0
393,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role