Player Matchup

Ra
Ra
LikeAMikeLowery
Ra
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 129L
1,655 Elo+
Party 1
Chaac
Chaac
SaintMolli222
Chaac
Level 28
God Stats
5W - 4L
1,510 SR
Queue Stats
159W - 201L
1,449 Elo+
Party 3
Ares
Ares
Slamford
Ares
Level 49
God Stats
10W - 6L
1,668 SR
Queue Stats
70W - 45L
1,701 Elo+
Party 1
Vulcan
Vulcan
TrueBaccuss
Vulcan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,494 Elo+
Party 3
Chernobog
Chernobog
endershadowxx
Chernobog
Level 23
God Stats
9W - 7L
1,606 SR
Queue Stats
155W - 99L
1,724 Elo+
Party 1
Team Averages
Level 64
1,557 SR
1,605 Elo+

VS

Team Averages
Level 79
1,530 SR
1,566 Elo+
Osiris
Osiris
AlterAgony
Osiris
Level 108
God Stats
1W - 2L
1,666 SR
Queue Stats
42W - 31L
1,745 Elo+
Party 2
Neith
Neith
AmazeOG
Neith
Level 33
God Stats
2W - 4L
1,548 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Sobek
Sobek
AndrewWright
Sobek
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Luperzz
Nu Wa
Level 66
God Stats
10W - 14L
1,395 SR
Queue Stats
145W - 180L
1,369 Elo+
Solo
Ne Zha
Ne Zha
Syncrious
Ne Zha
Level 119
God Stats
0W - 1L
1,540 SR
Queue Stats
45W - 29L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 7
11,817
622
18,908
17,197
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 5 / 9
9,869
519
7,491
17,608
15,756
Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
15
12 / 4 / 16
10,796
568
10,087
16,234
13,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
16
3 / 3 / 10
10,197
537
11,294
9,180
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
endershadowxx
Chernobog
16
5 / 3 / 18
10,247
539
16,973
16,827
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlterAgony
Osiris
15
3 / 6 / 5
9,737
512
10,627
16,674
12,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
AmazeOG
Neith
13
2 / 8 / 6
8,435
444
5,889
10,345
3,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
3 / 8 / 10
8,926
470
6,563
24,621
20,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Luperzz
Nu Wa
15
3 / 6 / 8
9,305
490
19,296
12,325
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Syncrious
Ne Zha
16
6 / 9 / 7
10,629
559
12,719
17,843
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
53
37
Kills
17
17
Deaths
37
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
AlterAgony
Osiris
3
6
5
0.92
L
Neith
AmazeOG
Neith
2
8
6
0.63
L
3
8
10
1
W
14
2
7
8.75
L
Nu Wa
Luperzz
Nu Wa
3
6
8
1.17
W
3
5
9
1.5
W
Ares
12
4
16
5
L
Ne Zha
Syncrious
Ne Zha
6
9
7
1.06
W
Vulcan
3
3
10
2.67
W
Chernobog
endershadowxx
Chernobog
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,753
Damage
55,094
77,046
Taken
81,808
47,117
Mitigated
48,772
35,516
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AlterAgony
Osiris
10,627
4,490
0
2,560
16,674
12,435
398
6,782
9,605
0
57,407
L
Neith
AmazeOG
Neith
5,889
2,868
0
555
10,345
3,621
0
3,372
6,973
0
33,347
L
6,563
469
0
6,050
24,621
20,975
0
13,915
10,606
15,549
0
W
18,908
4,340
2,299
11,638
17,197
7,829
1,219
4,422
12,497
86,061
0
L
Nu Wa
Luperzz
Nu Wa
19,296
3,178
0
1,638
12,325
4,609
0
6,950
5,325
58,114
0
W
7,491
1,737
0
6,806
17,608
15,756
596
6,223
11,011
0
54,894
W
Ares
10,087
324
0
4,622
16,234
13,736
569
4,545
11,397
24,885
0
L
Ne Zha
Syncrious
Ne Zha
12,719
4,919
0
4,265
17,843
7,132
0
9,270
8,573
0
53,661
W
Vulcan
11,294
5,010
0
1,096
9,180
3,485
323
4,206
4,654
65,973
0
W
Chernobog
endershadowxx
Chernobog
16,973
10,551
0
9,055
16,827
6,311
3,628
4,945
11,628
0
75,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,926
Gold Earned
47,032
501
Minions Killed
363
0
Camps Cleared
0
1,821,811
Distance Traveled
1,605,206
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,737
512
105
6
0
335,670
2
L
Neith
8,435
444
66
3
0
257,876
0
L
Sobek
8,926
470
19
1
0
358,286
6
W
Ra
11,817
622
153
8
0
375,847
0
L
Nu Wa
9,305
490
78
4
0
339,002
3
W
Chaac
9,869
519
105
6
0
368,326
5
W
Ares
10,796
568
26
1
0
348,129
0
L
Ne Zha
10,629
559
95
5
0
314,372
2
W
Vulcan
10,197
537
107
6
0
366,430
4
W
Chernobog
10,247
539
110
6
0
363,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role