Player Matchup

Fenrir
Fenrir
BLACK-ANGEL949
Fenrir
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 1
Medusa
Medusa
EDFZeus
Medusa
Level 5
God Stats
1W - 3L
1,283 SR
Queue Stats
18W - 18L
1,236 Elo+
Solo
Ares
Ares
Lenda_Pro159
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 1
Achilles
Achilles
ViCiousLovis
Achilles
Level 26
God Stats
7W - 10L
1,384 SR
Queue Stats
52W - 39L
1,465 Elo+
Solo
Chiron
Chiron
guga_dagrao
Chiron
Level 24
God Stats
0W - 2L
1,804 SR
Queue Stats
5W - 16L
1,175 Elo+
Party 1
Team Averages
Level 12
1,534 SR
1,357 Elo+

VS

Team Averages
Level 18
1,545 SR
1,292 Elo+
Tsukuyomi
Tsukuyomi
BalsaBotin
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,589 Elo+
Party 2
Anubis
Anubis
DonCattaa
Anubis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,196 Elo+
Party 2
Cthulhu
Cthulhu
JeffitoGhost
Cthulhu
Level 16
God Stats
6W - 4L
1,856 SR
Queue Stats
25W - 43L
1,245 Elo+
Solo
Tiamat
Tiamat
Locosilva
Tiamat
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,208 Elo+
Party 2
Thanatos
Thanatos
fer130206
Thanatos
Level 6
God Stats
10W - 17L
1,370 SR
Queue Stats
31W - 46L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,642
412
1,705
15,201
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
EDFZeus
Medusa
16
4 / 7 / 3
10,161
484
9,535
15,140
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 3
8,317
396
1,872
19,278
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Achilles
ViCiousLovis
Achilles
16
9 / 6 / 1
10,556
503
12,923
28,194
20,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
11
2 / 6 / 0
7,672
365
6,425
11,317
3,717
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BalsaBotin
Tsukuyomi
19
16 / 1 / 7
12,601
600
25,652
18,267
10,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
DonCattaa
Anubis
17
10 / 1 / 10
10,958
522
14,007
11,417
4,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JeffitoGhost
Cthulhu
15
3 / 4 / 11
9,995
476
12,967
12,177
12,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Locosilva
Tiamat
15
3 / 4 / 10
9,604
457
8,391
8,853
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
fer130206
Thanatos
11
0 / 9 / 3
7,947
378
2,549
11,842
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
15
Kills
32
33
Deaths
19
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Tsukuyomi
BalsaBotin
Tsukuyomi
16
1
7
19.5
W
Anubis
DonCattaa
Anubis
10
1
10
15
L
Medusa
EDFZeus
Medusa
4
7
3
0.79
W
Cthulhu
JeffitoGhost
Cthulhu
3
4
11
2.13
L
0
7
3
0.21
W
Tiamat
Locosilva
Tiamat
3
4
10
2
L
Achilles
ViCiousLovis
Achilles
9
6
1
1.58
W
Thanatos
fer130206
Thanatos
0
9
3
0.17
L
Chiron
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
63,566
89,130
Taken
62,556
49,844
Mitigated
36,229
18,591
Healing
27,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,705
208
0
4,860
15,201
6,157
422
2,040
13,161
0
61,753
W
Tsukuyomi
BalsaBotin
Tsukuyomi
25,652
8,329
0
11,358
18,267
10,844
0
309
17,958
0
107,229
W
Anubis
DonCattaa
Anubis
14,007
1,154
170
7,248
11,417
4,978
560
269
11,148
53,624
0
L
Medusa
EDFZeus
Medusa
9,535
3,919
0
2,940
15,140
5,404
920
4,937
10,178
0
66,624
W
Cthulhu
JeffitoGhost
Cthulhu
12,967
1,547
448
1,479
12,177
12,491
364
565
11,612
44,753
0
L
1,872
490
0
701
19,278
14,010
113
11,582
7,546
13,940
0
W
Tiamat
Locosilva
Tiamat
8,391
1,589
0
1,833
8,853
4,426
518
654
8,199
30,591
0
L
Achilles
ViCiousLovis
Achilles
12,923
4,728
0
7,475
28,194
20,556
0
9,088
18,551
0
43,273
W
Thanatos
fer130206
Thanatos
2,549
1,336
0
5,374
11,842
3,490
412
75
11,767
0
31,789
L
Chiron
6,425
2,427
201
2,414
11,317
3,717
851
6,838
4,329
0
30,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
51,105
372
Minions Killed
409
0
Camps Cleared
0
1,558,978
Distance Traveled
1,844,867
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,642
412
93
4
0
337,881
3
W
Tsukuyomi
12,601
600
137
7
0
464,983
4
W
Anubis
10,958
522
96
5
0
340,033
5
L
Medusa
10,161
484
115
5
0
358,114
3
W
Cthulhu
9,995
476
75
4
0
362,161
5
L
Ares
8,317
396
27
1
0
330,388
0
W
Tiamat
9,604
457
56
3
0
339,068
4
L
Achilles
10,556
503
89
4
0
290,879
1
W
Thanatos
7,947
378
45
2
0
338,622
0
L
Chiron
7,672
365
48
2
0
241,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role