Player Matchup

Yemoja
Yemoja
DeskGod
Yemoja
Level 29
God Stats
3W - 1L
1,388 SR
Queue Stats
7W - 5L
1,316 Elo+
Solo
Olorun
Olorun
KAICHAN101
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Krazgrin
Hercules
Level 13
God Stats
9W - 7L
1,449 SR
Queue Stats
34W - 36L
1,273 Elo+
Party 2
Fenrir
Fenrir
RDMG11
Fenrir
Level 14
God Stats
4W - 0L
1,652 SR
Queue Stats
78W - 102L
1,362 Elo+
Solo
Mercury
Mercury
Spaghettidrk
Mercury
Level 14
God Stats
2W - 4L
1,679 SR
Queue Stats
27W - 34L
1,258 Elo+
Party 2
Team Averages
Level 15
1,534 SR
1,342 Elo+

VS

Team Averages
Level 19
1,520 SR
1,290 Elo+
Ao Kuang
Ao Kuang
Ekofromstatefarm
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,035 Elo+
Party 1
Ravana
Ravana
TheNewfieSniper
Ravana
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 127L
1,519 Elo+
Solo
Bellona
Bellona
marcio13flores
Bellona
Level 28
God Stats
7W - 15L
1,396 SR
Queue Stats
160W - 214L
1,273 Elo+
Solo
Scylla
Scylla
solarwarrior23
Scylla
Level 27
God Stats
1W - 2L
1,704 SR
Queue Stats
113W - 154L
1,347 Elo+
Solo
Jormungandr
Jormungandr
xXTalthXx
Jormungandr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DeskGod
Yemoja
19
0 / 7 / 8
12,648
422
12,449
23,768
21,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
KAICHAN101
Olorun
4
0 / 1 / 0
8,073
269
200
645
127
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Krazgrin
Hercules
20
11 / 9 / 14
15,010
500
28,778
53,807
79,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
RDMG11
Fenrir
20
11 / 3 / 4
15,897
530
11,491
22,467
11,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Spaghettidrk
Mercury
20
14 / 5 / 9
15,914
530
18,703
20,028
9,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 5
13,368
446
15,598
21,559
7,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 5 / 1
16,855
562
24,672
21,535
12,147
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 7 / 7
12,782
426
8,971
27,326
24,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 7 / 7
12,770
426
7,909
18,691
6,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xXTalthXx
Jormungandr
18
4 / 8 / 11
13,114
437
17,082
18,678
22,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
56
36
Kills
25
25
Deaths
38
35
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DeskGod
Yemoja
0
7
8
0.57
L
4
11
5
0.59
W
Olorun
KAICHAN101
Olorun
0
1
0
0
W
Hercules
Krazgrin
Hercules
11
9
14
2
W
Fenrir
RDMG11
Fenrir
11
3
4
4.33
W
Mercury
Spaghettidrk
Mercury
14
5
9
3.7
L
16
5
1
3.3
L
0
7
7
0.5
L
1
7
7
0.64
L
Jormungandr
xXTalthXx
Jormungandr
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,621
Damage
74,232
120,715
Taken
107,789
121,070
Mitigated
73,580
45,134
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DeskGod
Yemoja
12,449
2,824
7,737
7,746
23,768
21,207
932
6,264
17,390
80,488
0
L
15,598
4,206
0
7,440
21,559
7,579
3,074
525
20,634
48,785
0
W
Olorun
KAICHAN101
Olorun
200
108
0
0
645
127
0
35
610
1,491
0
W
Hercules
Krazgrin
Hercules
28,778
13,628
0
22,338
53,807
79,478
1,503
21,993
31,674
0
69,836
W
Fenrir
RDMG11
Fenrir
11,491
2,808
0
6,914
22,467
11,112
5,957
5,443
16,824
0
83,672
W
Mercury
Spaghettidrk
Mercury
18,703
10,356
0
399
20,028
9,146
5,135
6,480
13,548
0
87,418
L
24,672
10,474
0
8,944
21,535
12,147
477
3,776
17,272
0
128,256
L
8,971
4,826
0
5,286
27,326
24,480
2,811
3,617
22,984
0
74,126
L
7,909
2,309
0
1,098
18,691
6,942
220
1,398
17,093
50,949
0
L
Jormungandr
xXTalthXx
Jormungandr
17,082
6,057
0
248
18,678
22,432
793
2,396
15,783
61,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,542
Gold Earned
68,889
467
Minions Killed
480
0
Camps Cleared
0
1,988,206
Distance Traveled
2,353,478
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,648
422
120
4
0
391,463
4
L
Ao Kuang
13,368
446
52
2
0
496,983
1
W
Olorun
8,073
269
3
0
0
31,000
0
W
Hercules
15,010
500
90
3
0
441,033
0
W
Fenrir
15,897
530
142
5
0
555,693
4
W
Mercury
15,914
530
112
4
0
569,017
1
L
Ravana
16,855
562
149
5
0
529,571
3
L
Bellona
12,782
426
138
5
0
459,012
3
L
Scylla
12,770
426
75
3
0
415,359
0
L
Jormungandr
13,114
437
66
2
0
452,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role