Player Matchup

Hercules
Hercules
BooShnizzle9334
Hercules
Level 28
God Stats
11W - 0L
1,627 SR
Queue Stats
170W - 9L
2,066 Elo+
Party 2
Apollo
Apollo
CHUGJUGBOI87
Apollo
Level 16
God Stats
2W - 0L
1,865 SR
Queue Stats
55W - 7L
1,942 Elo+
Party 2
Erlang Shen
Erlang Shen
ChugJugApe
Erlang Shen
Level 13
God Stats
4W - 1L
1,698 SR
Queue Stats
60W - 9L
1,919 Elo+
Party 2
Hel
Hel
Foxy Fill
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,590 Elo+
Party 2
Janus
Janus
XJ Dwaj JX
Janus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,830 Elo+
Party 2
Team Averages
Level 54
1,638 SR
1,870 Elo+

VS

Team Averages
Level 73
1,599 SR
1,563 Elo+
Cabrakan
Cabrakan
EOD B711
Cabrakan
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
454W - 459L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
H3Phantom
Baron Samedi
Level 82
God Stats
29W - 20L
1,557 SR
Queue Stats
366W - 309L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
Wally8647
Erlang Shen
Level 42
God Stats
16W - 11L
1,662 SR
Queue Stats
244W - 182L
1,629 Elo+
Party 1
Neith
Neith
We-Lee_am
Neith
Level 47
God Stats
96W - 107L
1,490 SR
Queue Stats
175W - 211L
1,394 Elo+
Solo
Loki
Loki
l Alex765 l
Loki
Level 103
God Stats
23W - 9L
1,784 SR
Queue Stats
348W - 276L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 2 / 1
6,284
628
6,485
7,406
2,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
12
4 / 1 / 5
6,969
697
7,068
5,967
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
ChugJugApe
Erlang Shen
11
6 / 1 / 4
6,636
664
3,810
6,066
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 4
5,036
504
2,711
5,535
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
11
2 / 0 / 2
6,204
620
5,004
3,485
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EOD B711
Cabrakan
8
1 / 3 / 2
4,873
487
2,612
8,278
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
H3Phantom
Baron Samedi
9
2 / 5 / 3
5,336
534
2,199
5,356
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Wally8647
Erlang Shen
10
1 / 3 / 1
5,715
572
5,652
9,540
4,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
We-Lee_am
Neith
8
0 / 3 / 0
4,630
463
699
5,069
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 2 / 2
5,679
568
4,154
5,320
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
7
7
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
2
1
1.75
W
Apollo
4
1
5
6.5
W
Erlang Shen
ChugJugApe
Erlang Shen
6
1
4
8
L
Cabrakan
EOD B711
Cabrakan
1
3
2
0.67
W
1
3
4
1
L
Baron Samedi
H3Phantom
Baron Samedi
2
5
3
0.7
L
Erlang Shen
Wally8647
Erlang Shen
1
3
1
0.5
L
Neith
We-Lee_am
Neith
0
3
0
0
W
Janus
2
0
2
3
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
15,316
28,459
Taken
33,563
11,287
Mitigated
13,926
10,337
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,485
3,574
0
2,527
7,406
2,892
0
0
7,406
0
33,458
W
Apollo
7,068
4,849
0
2,441
5,967
1,975
1,029
1,049
4,818
0
44,224
W
Erlang Shen
ChugJugApe
Erlang Shen
3,810
1,810
0
956
6,066
2,530
0
771
5,231
0
38,378
L
Cabrakan
EOD B711
Cabrakan
2,612
202
0
2,215
8,278
4,170
0
3,136
5,004
12,829
0
W
2,711
356
956
2,062
5,535
3,156
49
2,439
3,036
13,736
0
L
Baron Samedi
H3Phantom
Baron Samedi
2,199
509
188
1,179
5,356
2,060
0
641
4,715
19,763
0
L
Erlang Shen
Wally8647
Erlang Shen
5,652
3,487
0
4,026
9,540
4,566
0
453
9,053
0
32,559
L
Neith
We-Lee_am
Neith
699
425
111
1,284
5,069
1,440
462
2,625
2,231
0
21,145
W
Janus
5,004
979
31
1,364
3,485
734
0
328
3,157
44,019
0
L
4,154
1,375
0
1,496
5,320
1,690
0
475
4,845
0
27,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
26,233
353
Minions Killed
255
0
Camps Cleared
0
958,007
Distance Traveled
939,485
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,284
628
78
8
0
189,862
2
W
Apollo
6,969
697
89
9
0
203,794
4
W
Erlang Shen
6,636
664
75
8
0
217,100
0
L
Cabrakan
4,873
487
37
4
0
180,264
2
W
Hel
5,036
504
18
2
0
172,330
2
L
Baron Samedi
5,336
534
46
5
0
175,751
5
L
Erlang Shen
5,715
572
71
7
0
196,089
2
L
Neith
4,630
463
36
4
0
175,221
0
W
Janus
6,204
620
93
9
0
174,921
0
L
Loki
5,679
568
65
7
0
212,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role