Player Matchup

Apollo
Apollo
Silver I
JJ_JST
Apollo
Silver I
Level 125
God Stats
7W - 7L
1,530 SR
Queue Stats
152W - 151L
1,631 MMR
Solo
Loki
Loki
Silver I
W4L1D_41
Loki
Silver I
Level 128
God Stats
8W - 11L
1,609 SR
Queue Stats
92W - 81L
1,633 MMR
Party 1
Merlin
Merlin
Gold III
guico_
Merlin
Gold III
Level 134
God Stats
21W - 11L
1,593 SR
Queue Stats
342W - 332L
1,589 MMR
Solo
Hercules
Hercules
Gold III
itsHakuX
Hercules
Gold III
Level 127
God Stats
1W - 2L
1,674 SR
Queue Stats
378W - 368L
1,431 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
shimo1597
Cthulhu
Bronze III
Level 35
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 3L
1,470 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,629 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,503 SR
1,527 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
Auxilium01
Bellona
Silver I
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 25L
1,530 MMR
Solo
Kukulkan
Kukulkan
Gold II
M4ST_Pablo_
Kukulkan
Gold II
Level 125
God Stats
1W - 2L
1,617 SR
Queue Stats
181W - 172L
1,673 MMR
Solo
Terra
Terra
Gold II
The_RuSHER_220
Terra
Gold II
Level 124
God Stats
82W - 71L
1,654 SR
Queue Stats
905W - 917L
1,540 MMR
Party 2
Nemesis
Nemesis
Gold IV
xOrxnge
Nemesis
Gold IV
Level 85
God Stats
10W - 7L
1,462 SR
Queue Stats
508W - 508L
1,391 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JJ_JST
Apollo
15
1 / 1 / 1
8,571
536
5,716
11,540
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
12
1 / 4 / 1
7,288
456
5,237
8,990
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
guico_
Merlin
14
0 / 1 / 1
8,334
521
5,993
5,611
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
itsHakuX
Hercules
15
0 / 1 / 1
8,628
539
7,812
14,860
12,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
shimo1597
Cthulhu
11
2 / 0 / 0
6,767
423
4,762
7,612
4,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ScyllaSetNu WaTiamatTsukuyomi

VS

Bans
DanzaburouHeraTyrJanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 1 / 1
8,717
545
6,605
8,298
3,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Auxilium01
Bellona
15
1 / 0 / 2
8,876
555
9,623
11,624
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
M4ST_Pablo_
Kukulkan
14
3 / 3 / 2
8,023
501
6,481
6,970
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 4
7,434
465
5,168
9,200
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
xOrxnge
Nemesis
13
2 / 0 / 3
7,878
492
4,880
10,270
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
7
7
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
W
Bellona
Auxilium01
Bellona
1
0
2
2
L
Apollo
JJ_JST
Apollo
1
1
1
1.5
W
Kukulkan
M4ST_Pablo_
Kukulkan
3
3
2
1.33
W
0
0
4
2
L
Loki
1
4
1
0.38
L
Merlin
guico_
Merlin
0
1
1
0.5
L
Hercules
itsHakuX
Hercules
0
1
1
0.5
L
Cthulhu
shimo1597
Cthulhu
2
0
0
2
W
Nemesis
xOrxnge
Nemesis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
32,757
48,613
Taken
46,362
24,483
Mitigated
26,225
17,730
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,605
4,282
682
505
8,298
3,136
2,197
360
7,914
0
74,864
W
Bellona
Auxilium01
Bellona
9,623
5,948
0
4,086
11,624
10,235
0
489
11,060
0
61,333
L
Apollo
JJ_JST
Apollo
5,716
2,993
0
6,048
11,540
3,303
132
1,680
9,822
0
66,034
W
Kukulkan
M4ST_Pablo_
Kukulkan
6,481
731
0
1,237
6,970
2,573
0
2,653
4,061
54,142
0
W
5,168
827
1,895
3,467
9,200
5,670
0
4,719
4,138
30,071
0
L
Loki
5,237
1,245
0
2,651
8,990
2,585
0
1,701
7,245
0
46,574
L
Merlin
guico_
Merlin
5,993
543
0
1,364
5,611
1,898
0
3,037
2,375
60,895
0
L
Hercules
itsHakuX
Hercules
7,812
3,196
0
7,214
14,860
12,152
0
263
14,597
0
62,577
L
Cthulhu
shimo1597
Cthulhu
4,762
177
278
175
7,612
4,545
0
4,589
2,925
16,675
0
W
Nemesis
xOrxnge
Nemesis
4,880
2,026
0
3,882
10,270
4,611
0
1,661
8,434
0
44,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
40,928
535
Minions Killed
561
0
Camps Cleared
0
1,582,367
Distance Traveled
1,656,261
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,717
545
154
10
0
284,061
7
W
Bellona
8,876
555
143
9
0
322,513
0
L
Apollo
8,571
536
131
8
0
289,783
3
W
Kukulkan
8,023
501
109
7
0
313,503
6
W
Terra
7,434
465
69
4
0
358,862
5
L
Loki
7,288
456
86
5
0
321,066
4
L
Merlin
8,334
521
147
9
0
296,314
2
L
Hercules
8,628
539
140
9
0
329,517
5
L
Cthulhu
6,767
423
31
2
0
345,687
8
W
Nemesis
7,878
492
86
5
0
377,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role