Player Matchup

Chaac
Chaac
Captain_Rill
Chaac
Level 85
God Stats
13W - 3L
1,894 SR
Queue Stats
77W - 34L
1,731 Elo+
Party 2
Hou Yi
Hou Yi
Mazaru_Mikazaru
Hou Yi
Level 82
God Stats
13W - 8L
1,410 SR
Queue Stats
130W - 80L
1,592 Elo+
Party 2
Vulcan
Vulcan
SubT-16KILL
Vulcan
Level 121
God Stats
13W - 4L
1,860 SR
Queue Stats
213W - 116L
1,708 Elo+
Party 2
Team Averages
Level 96
1,721 SR
1,677 Elo+

VS

Team Averages
Level 78
1,435 SR
1,345 Elo+
Cthulhu
Cthulhu
MuddX2
Cthulhu
Level 58
God Stats
45W - 64L
1,387 SR
Queue Stats
66W - 100L
1,281 Elo+
Party 1
Chaac
Chaac
SEAL TEAM BLUE
Chaac
Level 105
God Stats
93W - 106L
1,519 SR
Queue Stats
178W - 209L
1,412 Elo+
Party 1
Zeus
Zeus
holland0140
Zeus
Level 72
God Stats
36W - 57L
1,400 SR
Queue Stats
67W - 101L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,872
656
6,995
11,612
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
4 / 1 / 1
8,295
691
7,658
7,312
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
12
2 / 0 / 3
8,607
717
12,307
6,101
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MuddX2
Cthulhu
11
2 / 1 / 0
7,622
635
2,668
14,025
5,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 1
7,043
587
5,087
8,682
6,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 2
7,260
605
8,937
7,163
1,939
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
4
1
1
4.5
L
Cthulhu
MuddX2
Cthulhu
2
1
0
2
L
0
2
1
0.25
W
Vulcan
2
0
3
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
16,692
25,025
Taken
29,870
11,577
Mitigated
14,011
10,515
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,995
413
814
4,767
11,612
6,948
120
5,734
5,878
0
22,398
W
7,658
2,672
0
1,963
7,312
2,504
1,196
3,404
3,908
0
33,932
L
Cthulhu
MuddX2
Cthulhu
2,668
0
371
4,743
14,025
5,533
0
4,600
8,840
21,688
0
L
5,087
90
477
3,003
8,682
6,539
0
4,664
3,694
0
25,418
W
Vulcan
12,307
5,501
0
2,971
6,101
2,125
128
2,551
3,550
47,876
0
L
8,937
760
63
823
7,163
1,939
0
2,500
4,444
30,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
21,925
160
Minions Killed
129
0
Camps Cleared
0
697,052
Distance Traveled
614,026
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,872
656
31
3
0
229,115
2
W
Hou Yi
8,295
691
45
4
0
227,115
3
L
Cthulhu
7,622
635
36
3
0
232,075
0
L
Chaac
7,043
587
38
3
0
210,368
0
W
Vulcan
8,607
717
84
7
0
240,822
4
L
Zeus
7,260
605
55
5
0
171,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role