Player Matchup

Medusa
Medusa
TrapLordCthulhu
Medusa
Level 67
God Stats
3W - 1L
1,842 SR
Queue Stats
47W - 42L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
Werewolfking77
Sun Wukong
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 19L
1,572 Elo+
Party 1
Cabrakan
Cabrakan
XOmegaTheGreatX
Cabrakan
Level 122
God Stats
2W - 2L
1,879 SR
Queue Stats
48W - 44L
1,645 Elo+
Party 1
Eset
Eset
j4ug2gal0o
Eset
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 71L
1,639 Elo+
Solo
Jing Wei
Jing Wei
xXR30NXx
Jing Wei
Level 159
God Stats
67W - 65L
1,422 SR
Queue Stats
162W - 140L
1,523 Elo+
Party 1
Team Averages
Level 116
1,629 SR
1,596 Elo+

VS

Team Averages
Level 103
1,635 SR
1,553 Elo+
Arachne
Arachne
CxTrieu
Arachne
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 72L
1,531 Elo+
Party 2
Merlin
Merlin
Smoorph
Merlin
Level 89
God Stats
10W - 2L
1,649 SR
Queue Stats
32W - 30L
1,611 Elo+
Solo
Chaac
Chaac
WildNWet11
Chaac
Level 68
God Stats
57W - 61L
1,544 SR
Queue Stats
393W - 427L
1,408 Elo+
Solo
Skadi
Skadi
kjtnaiai
Skadi
Level 111
God Stats
4W - 3L
1,773 SR
Queue Stats
5W - 10L
1,695 Elo+
Solo
Janus
Janus
yametekudastop
Janus
Level 121
God Stats
11W - 7L
1,709 SR
Queue Stats
92W - 77L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,184
656
6,798
17,850
6,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Werewolfking77
Sun Wukong
14
2 / 5 / 5
8,882
634
8,253
15,826
10,549
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
14
0 / 5 / 5
8,084
577
5,996
12,746
9,778
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 3
8,321
594
7,527
10,759
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
xXR30NXx
Jing Wei
16
4 / 3 / 1
10,302
736
10,064
14,980
5,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CxTrieu
Arachne
17
6 / 2 / 9
10,764
769
10,424
13,876
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Smoorph
Merlin
18
3 / 0 / 13
10,823
773
15,060
6,127
3,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
16
6 / 4 / 10
10,598
757
10,085
17,946
19,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
kjtnaiai
Skadi
18
6 / 0 / 10
11,521
823
11,655
6,085
2,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 14
10,906
779
17,630
9,252
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
9
Kills
25
25
Deaths
9
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Arachne
CxTrieu
Arachne
6
2
9
5.25
W
Merlin
Smoorph
Merlin
3
0
13
9.5
L
2
6
3
0.58
L
Sun Wukong
Werewolfking77
Sun Wukong
2
5
5
0.9
W
Chaac
6
4
10
2.75
L
Cabrakan
0
5
5
0.5
L
1
6
3
0.42
W
Skadi
kjtnaiai
Skadi
6
0
10
11
L
Jing Wei
xXR30NXx
Jing Wei
4
3
1
1.5
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
64,854
72,161
Taken
53,286
36,115
Mitigated
35,620
6,687
Healing
16,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CxTrieu
Arachne
10,424
6,614
0
7,114
13,876
6,768
637
3,320
10,450
0
18,191
W
Merlin
Smoorph
Merlin
15,060
658
0
1,432
6,127
3,028
0
1,457
4,640
52,382
0
L
6,798
3,351
0
2,180
17,850
6,388
0
7,674
9,947
0
33,154
L
Sun Wukong
Werewolfking77
Sun Wukong
8,253
1,222
0
1,489
15,826
10,549
0
7,815
7,559
0
24,547
W
Chaac
10,085
991
1,333
5,050
17,946
19,668
409
3,107
14,611
0
22,895
L
Cabrakan
5,996
435
0
252
12,746
9,778
0
7,340
5,036
17,453
0
L
7,527
851
177
1,137
10,759
4,083
119
2,700
7,885
24,763
0
W
Skadi
kjtnaiai
Skadi
11,655
3,652
0
1,644
6,085
2,485
3,353
1,733
4,192
0
45,896
L
Jing Wei
xXR30NXx
Jing Wei
10,064
6,358
0
1,452
14,980
5,317
0
6,198
8,478
0
38,218
W
17,630
259
0
350
9,252
3,671
1,041
3,479
5,585
54,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,773
Gold Earned
54,612
306
Minions Killed
306
5
Camps Cleared
10
1,149,332
Distance Traveled
1,390,101
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,764
769
18
1
1
298,307
0
W
Merlin
10,823
773
68
5
4
300,745
1
L
Medusa
9,184
656
90
6
4
227,355
1
L
Sun Wukong
8,882
634
52
4
1
244,508
4
W
Chaac
10,598
757
33
2
1
274,103
5
L
Cabrakan
8,084
577
34
2
0
197,761
3
L
Eset
8,321
594
51
4
0
219,438
3
W
Skadi
11,521
823
87
6
0
247,406
3
L
Jing Wei
10,302
736
79
6
0
260,270
0
W
Janus
10,906
779
100
7
4
269,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role