Player Matchup

Mercury
Mercury
Silver II
Hatsonfire
Mercury
Silver II
Level 139
God Stats
1W - 4L
1,512 SR
Queue Stats
74W - 78L
1,104 MMR
Solo
Geb
Geb
Silver IV
OXIFER
Geb
Silver IV
Level 129
God Stats
6W - 9L
1,601 SR
Queue Stats
31W - 45L
1,114 MMR
Party 1
Ra
Ra
Silver III
OpptimalSound
Ra
Silver III
Level 156
God Stats
2W - 8L
1,608 SR
Queue Stats
166W - 187L
928 MMR
Solo
Cupid
Cupid
Silver V
Venesparg
Cupid
Silver V
Level 122
God Stats
2W - 3L
1,329 SR
Queue Stats
77W - 78L
1,188 MMR
Party 1
Bellona
Bellona
Gold V
edfranco
Bellona
Gold V
Level 136
God Stats
3W - 4L
1,413 SR
Queue Stats
386W - 386L
1,057 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,493 SR
1,078 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,563 SR
1,184 MMR
Baron Samedi
Baron Samedi
Silver II
Contrapoints
Baron Samedi
Silver II
Level 74
God Stats
4W - 6L
1,589 SR
Queue Stats
23W - 59L
1,089 MMR
Solo
Artemis
Artemis
Silver III
KUNLAW
Artemis
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
OslandRaxo
Cthulhu
Silver II
Level 116
God Stats
2W - 0L
1,495 SR
Queue Stats
28W - 31L
1,116 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
RoseAce11
Tsukuyomi
Silver I
Level 127
God Stats
27W - 15L
1,716 SR
Queue Stats
540W - 547L
1,204 MMR
Solo
Ymir
Ymir
Silver I
enriquebruno32
Ymir
Silver I
Level 102
God Stats
10W - 9L
1,517 SR
Queue Stats
83W - 95L
1,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hatsonfire
Mercury
9
2 / 0 / 1
5,142
643
1,245
4,436
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
OXIFER
Geb
3
0 / 1 / 0
3,469
434
355
1,926
472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
5,204
651
2,414
4,020
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Venesparg
Cupid
8
0 / 0 / 0
4,404
551
1,400
5,385
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
edfranco
Bellona
9
2 / 1 / 0
5,131
641
3,486
5,440
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ScyllaTiamatSetDanzaburouCu Chulainn

VS

Bans
ApolloKaliGuan YuNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Contrapoints
Baron Samedi
9
0 / 1 / 1
4,634
579
1,314
3,546
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
KUNLAW
Artemis
8
1 / 0 / 0
4,955
619
3,089
2,160
587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
OslandRaxo
Cthulhu
8
1 / 3 / 0
4,578
572
3,441
4,627
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
RoseAce11
Tsukuyomi
9
2 / 1 / 0
4,970
621
3,029
4,116
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 2
4,601
575
665
2,950
895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
4
4
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Contrapoints
Baron Samedi
0
1
1
0.5
L
Mercury
Hatsonfire
Mercury
2
0
1
2.5
W
Artemis
KUNLAW
Artemis
1
0
0
1
L
Geb
OXIFER
Geb
0
1
0
0
L
1
2
1
0.75
W
Cthulhu
OslandRaxo
Cthulhu
1
3
0
0.33
W
Tsukuyomi
RoseAce11
Tsukuyomi
2
1
0
2
L
Cupid
Venesparg
Cupid
0
0
0
0
L
Bellona
edfranco
Bellona
2
1
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,900
Damage
11,538
21,207
Taken
17,399
8,029
Mitigated
6,958
9,681
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Contrapoints
Baron Samedi
1,314
41
0
790
3,546
1,274
0
1,198
2,270
23,821
0
L
Mercury
Hatsonfire
Mercury
1,245
433
0
1,993
4,436
1,346
0
408
3,996
0
24,195
W
Artemis
KUNLAW
Artemis
3,089
1,677
0
1,047
2,160
587
309
255
1,905
0
24,534
L
Geb
OXIFER
Geb
355
0
0
672
1,926
472
0
237
1,689
3,226
0
L
2,414
460
182
1,527
4,020
1,224
0
1,095
2,777
26,473
0
W
Cthulhu
OslandRaxo
Cthulhu
3,441
680
0
0
4,627
3,087
0
0
4,317
16,701
0
W
Tsukuyomi
RoseAce11
Tsukuyomi
3,029
763
0
1,764
4,116
1,115
0
1,042
2,978
0
20,493
L
Cupid
Venesparg
Cupid
1,400
1,053
26
3,214
5,385
1,219
0
365
5,020
0
19,657
L
Bellona
edfranco
Bellona
3,486
1,429
0
2,067
5,440
3,768
0
2,773
2,305
0
22,514
W
665
143
102
1,611
2,950
895
0
100
2,850
15,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,350
Gold Earned
23,738
217
Minions Killed
217
0
Camps Cleared
0
768,758
Distance Traveled
796,538
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,634
579
47
6
0
163,732
3
L
Mercury
5,142
643
60
8
0
220,917
5
W
Artemis
4,955
619
61
8
0
121,037
3
L
Geb
3,469
434
4
1
0
53,845
0
L
Ra
5,204
651
57
7
0
169,286
1
W
Cthulhu
4,578
572
34
4
0
160,286
1
W
Tsukuyomi
4,970
621
52
7
0
182,721
3
L
Cupid
4,404
551
42
5
0
151,156
2
L
Bellona
5,131
641
54
7
0
173,554
2
W
Ymir
4,601
575
23
3
0
168,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role