Player Matchup

Ne Zha
Ne Zha
FancyCalf656141
Ne Zha
Level 119
God Stats
10W - 9L
1,905 SR
Queue Stats
92W - 81L
1,527 Elo+
Solo
Ra
Ra
Koo-chee_karnage
Ra
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
285W - 286L
1,466 Elo+
Solo
Cthulhu
Cthulhu
PATOLYN45
Cthulhu
Level 154
God Stats
6W - 1L
1,366 SR
Queue Stats
40W - 55L
1,408 Elo+
Solo
Nox
Nox
PureTigerB1ood
Nox
Level 124
God Stats
5W - 5L
1,572 SR
Queue Stats
361W - 354L
1,525 Elo+
Solo
Anhur
Anhur
SangheiliOnice
Anhur
Level 126
God Stats
22W - 20L
1,490 SR
Queue Stats
195W - 214L
1,496 Elo+
Solo
Team Averages
Level 129
1,567 SR
1,484 Elo+

VS

Team Averages
Level 99
1,581 SR
1,444 Elo+
Cerberus
Cerberus
ChaoticKoala7
Cerberus
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 203L
1,503 Elo+
Party 1
Arachne
Arachne
LiberalDOOM
Arachne
Level 129
God Stats
10W - 7L
1,796 SR
Queue Stats
140W - 205L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
Steamy Demon
Xbalanque
Level 66
God Stats
4W - 8L
1,531 SR
Queue Stats
66W - 67L
1,470 Elo+
Solo
Olorun
Olorun
SurgicalCracker
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,265 Elo+
Solo
Loki
Loki
dirtylokimain
Loki
Level 66
God Stats
27W - 20L
1,577 SR
Queue Stats
44W - 44L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,486
653
6,157
8,593
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 2 / 4
8,762
674
6,693
6,727
5,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
PATOLYN45
Cthulhu
17
2 / 1 / 2
9,341
719
9,550
12,003
7,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 3 / 5
8,763
674
11,262
7,935
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 2
8,718
671
5,159
5,246
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaoticKoala7
Cerberus
15
1 / 2 / 4
8,231
633
5,135
11,789
6,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
LiberalDOOM
Arachne
16
3 / 2 / 3
9,380
722
5,297
11,398
4,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Steamy Demon
Xbalanque
15
2 / 1 / 2
8,432
649
7,596
10,410
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 0
7,638
588
5,562
7,276
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 2 / 4
8,961
689
8,998
8,725
3,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
9
Kills
9
9
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChaoticKoala7
Cerberus
1
2
4
1.5
W
2
3
4
1.33
W
1
2
4
1.5
L
Arachne
LiberalDOOM
Arachne
3
2
3
2.25
W
Cthulhu
PATOLYN45
Cthulhu
2
1
2
3
W
2
3
5
1.5
W
2
0
2
3
L
Xbalanque
Steamy Demon
Xbalanque
2
1
2
3
L
0
2
0
0
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,821
Damage
32,588
40,504
Taken
49,598
22,880
Mitigated
21,543
9,948
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChaoticKoala7
Cerberus
5,135
0
0
3,187
11,789
6,975
0
6,772
4,797
23,410
0
W
6,157
1,867
0
1,534
8,593
3,652
136
1,650
6,821
0
23,607
W
6,693
227
2,445
1,665
6,727
5,855
0
1,773
4,908
35,966
0
L
Arachne
LiberalDOOM
Arachne
5,297
4,759
0
3,103
11,398
4,188
0
6,346
4,928
0
19,874
W
Cthulhu
PATOLYN45
Cthulhu
9,550
72
338
2,180
12,003
7,692
38
4,362
7,486
44,284
0
W
11,262
786
0
0
7,935
3,579
55
1,633
6,158
33,566
0
W
5,159
2,059
0
1,786
5,246
2,102
0
1,601
3,565
0
24,260
L
Xbalanque
Steamy Demon
Xbalanque
7,596
3,432
0
3,115
10,410
4,274
0
6,962
3,282
0
28,427
L
5,562
1,475
396
2,825
7,276
2,697
0
3,528
3,632
35,589
0
L
8,998
1,287
0
1,030
8,725
3,409
0
3,915
4,764
0
36,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,070
Gold Earned
42,642
337
Minions Killed
298
8
Camps Cleared
9
1,149,343
Distance Traveled
1,130,439
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,231
633
60
5
2
247,823
0
W
Ne Zha
8,486
653
43
3
4
220,253
3
W
Ra
8,762
674
80
6
1
239,823
0
L
Arachne
9,380
722
37
3
3
224,533
6
W
Cthulhu
9,341
719
82
6
2
242,591
2
W
Nox
8,763
674
65
5
0
210,198
0
W
Anhur
8,718
671
67
5
1
236,478
3
L
Xbalanque
8,432
649
57
4
0
218,366
0
L
Olorun
7,638
588
87
7
2
212,600
1
L
Loki
8,961
689
57
4
2
227,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role