Player Matchup

Hachiman
Hachiman
AoQ7
Hachiman
Level 118
God Stats
0W - 2L
1,357 SR
Queue Stats
48W - 43L
1,637 Elo+
Solo
King Arthur
King Arthur
Clοud
King Arthur
Level 85
God Stats
2W - 7L
1,395 SR
Queue Stats
234W - 169L
1,646 Elo+
Party 2
Sylvanus
Sylvanus
IoKillaBeeoI
Sylvanus
Level 141
God Stats
4W - 4L
1,518 SR
Queue Stats
93W - 88L
1,665 Elo+
Party 2
The Morrigan
The Morrigan
devmack
The Morrigan
Level 156
God Stats
7W - 7L
1,526 SR
Queue Stats
51W - 42L
1,644 Elo+
Party 1
Loki
Loki
jam_jar89
Loki
Level 155
God Stats
7W - 8L
1,745 SR
Queue Stats
51W - 42L
1,644 Elo+
Party 1
Team Averages
Level 131
1,508 SR
1,647 Elo+

VS

Team Averages
Level 136
1,663 SR
1,647 Elo+
Aphrodite
Aphrodite
CriticalContour
Aphrodite
Level 156
God Stats
13W - 6L
1,674 SR
Queue Stats
120W - 104L
1,664 Elo+
Party 3
Apollo
Apollo
ElDiazdaddy1
Apollo
Level 116
God Stats
24W - 22L
1,592 SR
Queue Stats
85W - 82L
1,592 Elo+
Solo
Sobek
Sobek
ItsEpiskey
Sobek
Level 132
God Stats
4W - 3L
1,950 SR
Queue Stats
173W - 85L
1,697 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MrPnutButtaCups
Cu Chulainn
Level 157
God Stats
18W - 9L
1,497 SR
Queue Stats
291W - 166L
1,692 Elo+
Party 3
Fenrir
Fenrir
Scorner 5
Fenrir
Level 121
God Stats
3W - 0L
1,601 SR
Queue Stats
62W - 57L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AoQ7
Hachiman
20
1 / 2 / 1
11,843
538
9,573
14,175
4,808
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Clοud
King Arthur
19
9 / 5 / 1
12,349
561
22,674
27,456
30,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
IoKillaBeeoI
Sylvanus
13
0 / 8 / 2
7,949
361
7,772
17,896
13,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
devmack
The Morrigan
16
4 / 6 / 3
10,384
472
10,164
7,873
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
1 / 5 / 6
10,142
461
10,531
15,072
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CriticalContour
Aphrodite
17
3 / 5 / 9
11,007
500
12,825
16,662
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
20
8 / 0 / 8
14,430
656
11,075
17,006
8,156
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
15
1 / 1 / 15
10,751
489
7,843
16,813
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
MrPnutButtaCups
Cu Chulainn
19
3 / 6 / 9
11,739
534
14,730
21,030
18,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Scorner 5
Fenrir
20
11 / 3 / 7
13,077
594
11,683
17,218
12,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
15
Kills
26
26
Deaths
15
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AoQ7
Hachiman
1
2
1
0.75
L
King Arthur
Clοud
King Arthur
9
5
1
1.9
W
Aphrodite
CriticalContour
Aphrodite
3
5
9
1.5
W
Apollo
8
0
8
12
L
Sylvanus
IoKillaBeeoI
Sylvanus
0
8
2
0.13
W
Sobek
1
1
15
8.5
W
Cu Chulainn
MrPnutButtaCups
Cu Chulainn
3
6
9
1.25
W
Fenrir
Scorner 5
Fenrir
11
3
7
4.83
L
The Morrigan
devmack
The Morrigan
4
6
3
0.92
L
Loki
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,714
Damage
58,156
82,472
Taken
88,729
59,958
Mitigated
65,393
22,005
Healing
41,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AoQ7
Hachiman
9,573
4,619
0
4,880
14,175
4,808
911
2,374
11,779
0
111,556
L
King Arthur
Clοud
King Arthur
22,674
4,142
0
8,664
27,456
30,845
270
4,454
22,904
0
93,783
W
Aphrodite
CriticalContour
Aphrodite
12,825
1,011
3,747
8,901
16,662
7,505
420
7,062
9,258
76,106
0
W
Apollo
11,075
8,028
0
12,124
17,006
8,156
2,390
1,960
14,990
0
127,542
L
Sylvanus
IoKillaBeeoI
Sylvanus
7,772
2,073
816
1,599
17,896
13,306
0
8,784
8,768
19,331
3,214
W
Sobek
7,843
293
0
4,976
16,813
18,898
256
3,453
12,968
34,742
0
W
Cu Chulainn
MrPnutButtaCups
Cu Chulainn
14,730
2,916
0
4,729
21,030
18,440
232
1,428
19,089
9,935
69,728
W
Fenrir
Scorner 5
Fenrir
11,683
3,132
0
7,283
17,218
12,394
957
728
16,276
0
88,876
L
The Morrigan
devmack
The Morrigan
10,164
2,080
0
1,186
7,873
3,017
0
2,794
4,843
72,007
3,275
L
Loki
10,531
1,955
0
4,860
15,072
7,982
0
3,622
11,338
0
80,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
61,004
664
Minions Killed
675
0
Camps Cleared
0
1,991,554
Distance Traveled
2,201,812
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,843
538
197
9
0
391,316
6
L
King Arthur
12,349
561
171
8
0
398,627
2
W
Aphrodite
11,007
500
139
6
0
363,103
11
W
Apollo
14,430
656
228
10
0
430,886
4
L
Sylvanus
7,949
361
30
1
0
370,527
6
W
Sobek
10,751
489
33
2
0
497,799
11
W
Cu Chulainn
11,739
534
138
6
0
422,478
0
W
Fenrir
13,077
594
137
6
0
487,546
2
L
The Morrigan
10,384
472
153
7
0
383,231
5
L
Loki
10,142
461
113
5
0
447,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role