Player Matchup

Hou Yi
Hou Yi
ClayNation150
Hou Yi
Level 105
God Stats
1W - 2L
1,715 SR
Queue Stats
138W - 152L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
DJ Catnip
Cernunnos
Level 100
God Stats
2W - 6L
1,084 SR
Queue Stats
324W - 345L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
DizzyJump
Erlang Shen
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,414 Elo+
Party 3
Thanatos
Thanatos
Macro1
Thanatos
Level 97
God Stats
0W - 2L
1,326 SR
Queue Stats
12W - 21L
1,348 Elo+
Party 3
Sol
Sol
Vallalalo
Sol
Level 148
God Stats
5W - 4L
1,472 SR
Queue Stats
351W - 351L
1,598 Elo+
Solo
Team Averages
Level 117
1,419 SR
1,475 Elo+

VS

Team Averages
Level 130
1,464 SR
1,510 Elo+
Merlin
Merlin
GåmesDean
Merlin
Level 128
God Stats
3W - 2L
1,300 SR
Queue Stats
170W - 173L
1,574 Elo+
Party 1
Vulcan
Vulcan
Kushh_ocs
Vulcan
Level 118
God Stats
7W - 6L
1,521 SR
Queue Stats
175W - 177L
1,465 Elo+
Solo
Odin
Odin
RaguThePastaGod
Odin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 99L
1,530 Elo+
Party 1
Neith
Neith
Waruko
Neith
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
552W - 538L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
ªGhostªDrixª
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
10,142
676
7,569
10,208
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DJ Catnip
Cernunnos
17
0 / 2 / 8
9,631
642
11,929
15,034
6,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
DizzyJump
Erlang Shen
16
3 / 9 / 8
10,290
686
7,696
17,788
14,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Macro1
Thanatos
16
4 / 7 / 5
10,079
672
5,833
13,152
5,575
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
6 / 3 / 4
11,105
740
18,294
13,319
5,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GåmesDean
Merlin
16
2 / 4 / 11
10,343
690
14,691
9,487
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
Kushh_ocs
Vulcan
19
3 / 1 / 11
11,252
750
15,630
6,952
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 8
11,172
745
6,365
10,169
11,426
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Waruko
Neith
19
7 / 4 / 12
11,703
780
16,665
14,811
7,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
3 / 4 / 15
10,795
720
9,112
20,845
35,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
15
Kills
22
22
Deaths
15
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
1
7
5.5
L
Cernunnos
DJ Catnip
Cernunnos
0
2
8
2
L
Erlang Shen
DizzyJump
Erlang Shen
3
9
8
0.78
W
Merlin
GåmesDean
Merlin
2
4
11
1.88
W
Vulcan
Kushh_ocs
Vulcan
3
1
11
8.5
L
Thanatos
Macro1
Thanatos
4
7
5
0.93
W
7
2
8
5.5
L
6
3
4
2.67
W
Neith
Waruko
Neith
7
4
12
3.25
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,321
Damage
62,463
69,501
Taken
62,264
36,399
Mitigated
62,133
33,295
Healing
23,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,569
2,071
1,158
931
10,208
4,319
132
6,414
3,548
0
27,947
L
Cernunnos
DJ Catnip
Cernunnos
11,929
3,180
2,971
7,228
15,034
6,378
0
8,132
6,609
0
42,795
L
Erlang Shen
DizzyJump
Erlang Shen
7,696
3,324
3,043
2,919
17,788
14,443
0
8,423
8,750
0
16,560
W
Merlin
GåmesDean
Merlin
14,691
705
620
2,046
9,487
4,117
913
2,890
6,597
29,798
0
W
Vulcan
Kushh_ocs
Vulcan
15,630
7,793
2,595
2,418
6,952
3,552
534
3,042
3,910
38,833
0
L
Thanatos
Macro1
Thanatos
5,833
853
2,952
5,022
13,152
5,575
423
6,899
5,978
0
7,971
W
6,365
1,047
1,843
1,308
10,169
11,426
192
1,947
8,222
0
9,199
L
18,294
3,134
1,861
5,210
13,319
5,684
1,206
7,658
5,183
47,854
0
W
Neith
Waruko
Neith
16,665
7,853
2,639
5,775
14,811
7,725
3,731
5,729
9,082
0
42,670
W
9,112
2,255
1,932
2,405
20,845
35,313
180
4,686
16,159
19,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,247
Gold Earned
55,265
205
Minions Killed
170
0
Camps Cleared
0
1,274,773
Distance Traveled
1,411,836
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,142
676
53
4
0
259,084
0
L
Cernunnos
9,631
642
71
5
0
263,728
0
L
Erlang Shen
10,290
686
10
1
0
237,726
4
W
Merlin
10,343
690
34
2
0
260,423
1
W
Vulcan
11,252
750
59
4
0
326,469
0
L
Thanatos
10,079
672
5
0
0
263,758
0
W
Odin
11,172
745
9
1
0
278,849
0
L
Sol
11,105
740
66
4
0
250,477
1
W
Neith
11,703
780
50
3
0
246,098
0
W
Kuzenbo
10,795
720
18
1
0
299,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role