Player Matchup

Cerberus
Cerberus
BlacKCloveRXVII
Cerberus
Level 23
God Stats
2W - 7L
1,323 SR
Queue Stats
90W - 140L
1,350 Elo+
Party 1
Thanatos
Thanatos
OprzQc
Thanatos
Level 29
God Stats
21W - 16L
1,511 SR
Queue Stats
84W - 133L
1,368 Elo+
Party 1
Chernobog
Chernobog
Qcsenseii
Chernobog
Level 6
God Stats
40W - 33L
1,495 SR
Queue Stats
92W - 116L
1,350 Elo+
Party 1
Anubis
Anubis
StrugglingGabe
Anubis
Level 25
God Stats
35W - 20L
1,531 SR
Queue Stats
231W - 263L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
aiyfgakahvukbav
Sun Wukong
Level 18
God Stats
4W - 4L
1,452 SR
Queue Stats
78W - 116L
1,310 Elo+
Party 1
Team Averages
Level 20
1,463 SR
1,361 Elo+

VS

Team Averages
Level 27
1,452 SR
1,437 Elo+
Ymir
Ymir
BeefyxMoose13
Ymir
Level 15
God Stats
8W - 13L
1,416 SR
Queue Stats
55W - 66L
1,386 Elo+
Party 2
Neith
Neith
Chase1029
Neith
Level 34
God Stats
17W - 24L
1,436 SR
Queue Stats
335W - 340L
1,530 Elo+
Party 2
Hera
Hera
Fearxsmite
Hera
Level 29
God Stats
6W - 4L
1,557 SR
Queue Stats
87W - 99L
1,400 Elo+
Party 3
Susano
Susano
Terminakiller
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
dozha__
Amaterasu
Level 29
God Stats
2W - 4L
1,352 SR
Queue Stats
110W - 114L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
5 / 4 / 5
7,762
485
3,894
14,317
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
OprzQc
Thanatos
13
10 / 5 / 5
9,104
569
10,219
16,895
6,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Qcsenseii
Chernobog
12
4 / 6 / 3
7,971
498
7,297
9,927
3,224
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 2 / 9
9,457
591
14,640
15,192
8,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
aiyfgakahvukbav
Sun Wukong
13
1 / 5 / 7
8,082
505
5,330
12,340
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 11
7,689
481
7,128
11,090
7,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Chase1029
Neith
14
8 / 5 / 5
8,563
535
12,272
11,197
3,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 9 / 7
7,900
494
12,165
9,304
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 4
7,958
497
10,291
13,150
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
dozha__
Amaterasu
13
5 / 4 / 4
8,097
506
8,808
11,479
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
28
Kills
22
22
Deaths
28
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
11
1.88
W
Cerberus
5
4
5
1.88
L
Neith
Chase1029
Neith
8
5
5
2.1
L
3
9
7
0.72
W
Thanatos
OprzQc
Thanatos
10
5
5
2.5
W
Chernobog
Qcsenseii
Chernobog
4
6
3
0.92
W
8
2
9
6.25
L
4
6
4
1
W
Sun Wukong
aiyfgakahvukbav
Sun Wukong
1
5
7
0.9
L
Amaterasu
dozha__
Amaterasu
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,380
Damage
50,664
68,671
Taken
56,220
33,546
Mitigated
24,797
25,400
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,128
2,383
513
800
11,090
7,433
232
4,677
6,413
24,867
0
W
Cerberus
3,894
700
0
2,661
14,317
10,071
0
5,822
8,324
19,668
0
L
Neith
Chase1029
Neith
12,272
6,832
0
3,143
11,197
3,732
403
2,493
8,704
0
50,410
L
12,165
4,091
366
799
9,304
2,079
287
5,329
3,975
26,368
0
W
Thanatos
OprzQc
Thanatos
10,219
3,534
225
10,850
16,895
6,136
0
3,608
13,069
0
44,268
W
Chernobog
Qcsenseii
Chernobog
7,297
5,296
0
0
9,927
3,224
0
1,565
8,314
0
39,134
W
14,640
1,753
182
8,926
15,192
8,124
99
6,020
8,806
61,610
0
L
10,291
2,513
0
2,042
13,150
5,024
0
3,513
9,637
0
34,165
W
Sun Wukong
aiyfgakahvukbav
Sun Wukong
5,330
1,676
0
2,556
12,340
5,991
1,019
1,435
10,865
0
40,861
L
Amaterasu
dozha__
Amaterasu
8,808
4,061
0
1,739
11,479
6,529
293
2,522
8,957
0
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
40,207
327
Minions Killed
257
0
Camps Cleared
0
1,446,981
Distance Traveled
1,474,016
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,689
481
24
2
0
317,118
0
W
Cerberus
7,762
485
46
3
0
309,829
0
L
Neith
8,563
535
89
6
0
268,687
2
L
Hera
7,900
494
37
2
0
263,472
3
W
Thanatos
9,104
569
63
4
0
292,974
0
W
Chernobog
7,971
498
58
4
0
260,250
1
W
Anubis
9,457
591
87
5
0
264,015
5
L
Susano
7,958
497
50
3
0
303,875
4
W
Sun Wukong
8,082
505
73
5
0
319,913
3
L
Amaterasu
8,097
506
57
4
0
320,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role