Player Matchup

Nemesis
Nemesis
Symnel
Nemesis
Level 64
God Stats
19W - 5L
1,821 SR
Queue Stats
195W - 198L
1,544 Elo+
Party 1
Skadi
Skadi
Tzabyn
Skadi
Level 16
God Stats
4W - 5L
1,382 SR
Queue Stats
4W - 7L
1,370 Elo+
Party 1
Yemoja
Yemoja
reddarkwh
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
saac450
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 58L
1,279 Elo+
Party 1
Bellona
Bellona
xxbouchardxx
Bellona
Level 76
God Stats
269W - 194L
1,677 SR
Queue Stats
414W - 372L
1,590 Elo+
Party 1
Team Averages
Level 34
1,576 SR
1,412 Elo+

VS

Team Averages
Level 26
1,587 SR
1,520 Elo+
Danzaburou
Danzaburou
Dabarrelz
Danzaburou
Level 28
God Stats
10W - 13L
1,454 SR
Queue Stats
124W - 124L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
Poodaaaa
Erlang Shen
Level 21
God Stats
18W - 12L
1,499 SR
Queue Stats
198W - 185L
1,540 Elo+
Solo
Cerberus
Cerberus
RotRAMPAGE
Cerberus
Level 29
God Stats
8W - 10L
1,522 SR
Queue Stats
86W - 102L
1,493 Elo+
Solo
Hera
Hera
alexisblair
Hera
Level 29
God Stats
5W - 2L
1,754 SR
Queue Stats
63W - 63L
1,548 Elo+
Solo
Loki
Loki
xNeker
Loki
Level 24
God Stats
10W - 5L
1,707 SR
Queue Stats
60W - 59L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Symnel
Nemesis
17
11 / 1 / 2
10,652
592
12,240
9,796
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Tzabyn
Skadi
13
1 / 5 / 6
7,881
438
6,653
10,920
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
reddarkwh
Yemoja
12
1 / 2 / 2
7,687
427
3,286
6,711
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
saac450
Kukulkan
12
0 / 1 / 3
7,609
423
2,902
5,497
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xxbouchardxx
Bellona
20
11 / 0 / 3
12,862
715
13,579
10,512
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dabarrelz
Danzaburou
12
4 / 4 / 3
8,087
449
7,488
10,600
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Poodaaaa
Erlang Shen
14
1 / 4 / 0
8,681
482
3,088
11,100
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
RotRAMPAGE
Cerberus
10
1 / 5 / 6
7,301
406
4,199
16,677
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 2
8,538
474
5,479
7,586
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
xNeker
Loki
13
1 / 5 / 4
7,875
438
3,788
9,808
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
24
Kills
9
9
Deaths
24
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dabarrelz
Danzaburou
4
4
3
1.38
L
Erlang Shen
Poodaaaa
Erlang Shen
1
4
0
0.25
L
Cerberus
RotRAMPAGE
Cerberus
1
5
6
0.8
W
Nemesis
Symnel
Nemesis
11
1
2
12
W
Skadi
Tzabyn
Skadi
1
5
6
0.8
L
2
6
2
0.5
W
Yemoja
reddarkwh
Yemoja
1
2
2
1
W
Kukulkan
saac450
Kukulkan
0
1
3
1.5
L
Loki
xNeker
Loki
1
5
4
0.6
W
Bellona
xxbouchardxx
Bellona
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,660
Damage
24,042
43,436
Taken
55,771
22,240
Mitigated
25,853
12,390
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dabarrelz
Danzaburou
7,488
3,102
0
2,867
10,600
3,084
917
1,684
8,916
0
43,543
L
Erlang Shen
Poodaaaa
Erlang Shen
3,088
1,446
0
2,276
11,100
5,673
7
964
10,097
0
38,457
L
Cerberus
RotRAMPAGE
Cerberus
4,199
619
501
5,361
16,677
11,942
300
1,571
15,106
24,304
0
W
Nemesis
Symnel
Nemesis
12,240
6,340
0
1,791
9,796
4,462
0
2,612
7,050
0
80,674
W
Skadi
Tzabyn
Skadi
6,653
2,863
0
1,397
10,920
4,818
652
2,014
8,906
451
44,702
L
5,479
804
0
272
7,586
2,351
78
1,543
5,849
40,949
0
W
Yemoja
reddarkwh
Yemoja
3,286
522
1,066
1,091
6,711
3,656
491
2,136
4,535
20,319
0
W
Kukulkan
saac450
Kukulkan
2,902
483
0
0
5,497
1,722
0
2,091
3,224
30,632
0
L
Loki
xNeker
Loki
3,788
696
0
3,403
9,808
2,803
0
601
9,207
0
49,563
W
Bellona
xxbouchardxx
Bellona
13,579
6,790
0
7,045
10,512
7,582
2,134
469
10,043
0
113,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
40,482
540
Minions Killed
433
0
Camps Cleared
0
1,692,790
Distance Traveled
1,528,887
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,087
449
96
5
0
256,512
0
L
Erlang Shen
8,681
482
92
5
0
343,625
4
L
Cerberus
7,301
406
52
3
0
283,564
0
W
Nemesis
10,652
592
114
6
0
389,922
3
W
Skadi
7,881
438
78
4
0
280,697
4
L
Hera
8,538
474
104
6
0
289,512
5
W
Yemoja
7,687
427
30
2
0
305,183
1
W
Kukulkan
7,609
423
74
4
0
327,973
3
L
Loki
7,875
438
89
5
0
355,674
14
W
Bellona
12,862
715
244
14
0
389,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role