Player Matchup

Persephone
Persephone
Foxeeen
Persephone
Level 108
God Stats
0W - 6L
1,500 SR
Queue Stats
273W - 244L
1,373 Elo+
Solo
Hel
Hel
MrDragonBalls
Hel
Level 86
God Stats
2W - 1L
1,390 SR
Queue Stats
167W - 144L
1,389 Elo+
Solo
Set
Set
OGfluffyFGZ
Set
Level 67
God Stats
2W - 3L
1,609 SR
Queue Stats
299W - 303L
1,442 Elo+
Party 2
Hera
Hera
OGkeira96
Hera
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 180L
1,381 Elo+
Party 2
Artio
Artio
masterroshi419
Artio
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 398L
1,441 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,405 Elo+

VS

Team Averages
Level 85
1,411 SR
1,389 Elo+
Ra
Ra
BubbAlicous25
Ra
Level 141
God Stats
3W - 4L
1,287 SR
Queue Stats
208W - 230L
1,350 Elo+
Solo
Jing Wei
Jing Wei
CWO Slauter
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,368 Elo+
Solo
Fafnir
Fafnir
Kisofly3
Fafnir
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,388 Elo+
Solo
Eset
Eset
NoctisVox
Eset
Level 89
God Stats
24W - 12L
1,269 SR
Queue Stats
500W - 461L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
pytheous
Cthulhu
Level 27
God Stats
9W - 3L
1,500 SR
Queue Stats
312W - 269L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Foxeeen
Persephone
19
5 / 2 / 16
12,020
707
22,383
22,225
9,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 18
12,109
712
19,868
25,538
12,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 6 / 13
12,174
716
17,621
22,483
12,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
17
3 / 4 / 20
11,010
648
23,165
15,852
6,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 18
10,928
643
6,617
25,038
29,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 8
12,501
735
28,786
19,858
11,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
CWO Slauter
Jing Wei
17
2 / 7 / 8
10,845
638
15,082
20,388
10,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Kisofly3
Fafnir
18
1 / 4 / 16
11,570
681
6,282
22,473
30,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Eset
19
4 / 4 / 8
11,759
692
17,472
13,574
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
pytheous
Cthulhu
20
7 / 6 / 10
12,749
750
30,139
28,607
42,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
68
24
Kills
18
18
Deaths
25
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Jing Wei
CWO Slauter
Jing Wei
2
7
8
0.86
L
Persephone
Foxeeen
Persephone
5
2
16
6.5
W
Fafnir
Kisofly3
Fafnir
1
4
16
2.25
L
6
2
18
7.5
W
Eset
4
4
8
2
L
7
6
13
2.25
L
Hera
3
4
20
3.25
L
3
4
18
3
W
Cthulhu
pytheous
Cthulhu
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,654
Damage
97,761
111,136
Taken
104,900
71,110
Mitigated
102,306
69,150
Healing
43,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,786
1,412
12,550
8,764
19,858
11,414
1,435
14,094
5,602
61,842
0
W
Jing Wei
CWO Slauter
Jing Wei
15,082
5,796
342
1,857
20,388
10,023
2,511
15,613
4,488
0
29,458
L
Persephone
Foxeeen
Persephone
22,383
1,894
4,833
6,662
22,225
9,233
1,050
16,851
5,372
43,498
0
W
Fafnir
Kisofly3
Fafnir
6,282
1,701
1,897
4,228
22,473
30,952
204
15,200
6,909
18,404
0
L
19,868
2,834
25,630
16,838
25,538
12,800
779
19,509
6,029
40,952
0
W
Eset
17,472
577
5,965
1,691
13,574
7,736
1,017
9,982
3,369
41,753
0
L
17,621
7,573
0
1,966
22,483
12,915
744
16,776
5,707
0
33,748
L
Hera
23,165
5,349
526
2,233
15,852
6,903
1,356
12,357
3,495
35,501
0
L
6,617
820
6,155
4,307
25,038
29,259
358
17,185
7,853
15,209
0
W
Cthulhu
pytheous
Cthulhu
30,139
837
2,066
4,134
28,607
42,181
219
15,581
12,499
51,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
59,424
169
Minions Killed
199
0
Camps Cleared
0
1,556,188
Distance Traveled
1,511,371
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,501
735
69
4
0
308,286
0
W
Jing Wei
10,845
638
12
1
0
290,580
0
L
Persephone
12,020
707
57
3
0
310,314
0
W
Fafnir
11,570
681
17
1
0
282,773
0
L
Hel
12,109
712
36
2
0
320,913
0
W
Eset
11,759
692
63
4
0
315,135
0
L
Set
12,174
716
29
2
0
315,671
0
L
Hera
11,010
648
39
2
0
301,319
1
L
Artio
10,928
643
8
0
0
307,971
0
W
Cthulhu
12,749
750
38
2
0
314,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role