Player Matchup

Chiron
Chiron
Gold III
Froogendoo
Chiron
Gold III
Level 85
God Stats
32W - 31L
1,522 SR
Queue Stats
149W - 161L
1,402 MMR
Party 1
Scylla
Scylla
Gold III
GxHzRagequit420
Scylla
Gold III
Level 135
God Stats
29W - 28L
1,538 SR
Queue Stats
148W - 138L
1,433 MMR
Party 1
Khepri
Khepri
Silver III
danieltostada
Khepri
Silver III
Level 126
God Stats
69W - 65L
1,547 SR
Queue Stats
121W - 145L
698 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,536 SR
1,178 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,501 SR
800 MMR
Heimdallr
Heimdallr
Bronze I
JustSurviving77
Heimdallr
Bronze I
Level 83
God Stats
26W - 59L
1,409 SR
Queue Stats
93W - 164L
588 MMR
Solo
Hades
Hades
Silver V
ScubbaSammy
Hades
Silver V
Level 87
God Stats
0W - 1L
1,809 SR
Queue Stats
22W - 33L
1,042 MMR
Solo
Sobek
Sobek
Bronze I
THeAMaZiNg0NE23
Sobek
Bronze I
Level 48
God Stats
8W - 10L
1,286 SR
Queue Stats
146W - 236L
770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Froogendoo
Chiron
15
5 / 1 / 15
11,539
721
14,480
10,852
4,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
14 / 2 / 5
12,646
790
22,679
9,274
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 15
11,819
739
5,235
14,381
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatAh Muzen CabPersephoneOsirisAnubis

VS

Bans
Chang'eDanzaburouChaacMedusaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JustSurviving77
Heimdallr
12
1 / 11 / 2
9,792
612
7,812
18,041
6,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 1
11,288
706
13,094
17,525
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 6 / 1
8,997
562
2,716
19,192
15,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
22
Kills
4
4
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Froogendoo
Chiron
5
1
15
12.5
W
14
2
5
8.25
L
Heimdallr
JustSurviving77
Heimdallr
1
11
2
0.18
L
3
5
1
0.7
L
0
6
1
0.08
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,394
Damage
23,622
34,507
Taken
54,758
16,832
Mitigated
29,628
16,076
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Froogendoo
Chiron
14,480
11,045
1,303
4,192
10,852
4,354
2,926
5,228
5,624
0
53,882
W
22,679
1,872
1,071
2,996
9,274
3,517
721
4,210
5,064
54,892
0
L
Heimdallr
JustSurviving77
Heimdallr
7,812
1,845
0
210
18,041
6,198
556
9,712
8,329
0
43,993
L
13,094
1,549
682
5,630
17,525
7,829
350
9,478
8,047
54,345
0
L
2,716
91
0
3,857
19,192
15,601
87
8,760
10,432
17,461
0
W
5,235
177
663
5,851
14,381
8,961
389
6,388
7,993
17,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
30,077
144
Minions Killed
159
0
Camps Cleared
0
903,026
Distance Traveled
774,806
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,539
721
76
5
0
257,140
0
W
Scylla
12,646
790
50
3
0
284,312
4
L
Heimdallr
9,792
612
54
3
0
229,576
0
L
Hades
11,288
706
79
5
0
265,906
3
L
Sobek
8,997
562
26
2
0
279,324
7
W
Khepri
11,819
739
18
1
0
361,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role