Player Matchup

Hun Batz
Hun Batz
Marioud
Hun Batz
Level 23
God Stats
1W - 2L
1,391 SR
Queue Stats
20W - 29L
1,404 Elo+
Party 1
Anhur
Anhur
P0T0
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
SimpDeMakima
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,426 Elo+
Party 1
Merlin
Merlin
espinogallade
Merlin
Level 113
God Stats
1W - 1L
1,395 SR
Queue Stats
32W - 53L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
tryloading
Cthulhu
Level 16
God Stats
4W - 1L
1,481 SR
Queue Stats
21W - 31L
1,329 Elo+
Party 1
Team Averages
Level 35
1,453 SR
1,387 Elo+

VS

Team Averages
Level 18
1,555 SR
1,545 Elo+
Loki
Loki
DoPinho
Loki
Level 23
God Stats
8W - 7L
1,485 SR
Queue Stats
28W - 23L
1,512 Elo+
Party 2
Nox
Nox
MimiBruxa
Nox
Level 12
God Stats
3W - 4L
1,733 SR
Queue Stats
7W - 9L
1,480 Elo+
Party 2
The Morrigan
The Morrigan
SpaceTribeNTC
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,581 Elo+
Solo
King Arthur
King Arthur
TheOrangutangu
King Arthur
Level 29
God Stats
9W - 14L
1,439 SR
Queue Stats
136W - 84L
1,605 Elo+
Solo
Izanami
Izanami
zFrenetic
Izanami
Level 23
God Stats
23W - 14L
1,618 SR
Queue Stats
322W - 289L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Marioud
Hun Batz
19
7 / 4 / 3
11,661
530
7,794
17,268
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
P0T0
Anhur
15
5 / 3 / 10
10,170
462
13,646
15,771
5,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SimpDeMakima
Guan Yu
16
4 / 4 / 4
10,292
468
7,559
19,895
21,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 6 / 9
12,205
555
21,797
14,313
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
tryloading
Cthulhu
15
3 / 3 / 10
9,386
427
8,553
16,436
17,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DoPinho
Loki
15
3 / 5 / 4
9,851
448
9,385
16,890
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 9 / 6
8,825
401
7,491
13,152
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
SpaceTribeNTC
The Morrigan
9
0 / 3 / 1
7,297
332
853
5,724
1,703
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
TheOrangutangu
King Arthur
17
10 / 6 / 2
11,615
528
21,808
23,401
23,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
zFrenetic
Izanami
18
6 / 4 / 2
11,286
513
13,262
15,155
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
27
Kills
19
20
Deaths
27
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
DoPinho
Loki
3
5
4
1
W
Hun Batz
Marioud
Hun Batz
7
4
3
2.13
L
0
9
6
0.33
W
Anhur
P0T0
Anhur
5
3
10
3.33
W
Guan Yu
SimpDeMakima
Guan Yu
4
4
4
1.5
L
The Morrigan
SpaceTribeNTC
The Morrigan
0
3
1
0.17
L
King Arthur
TheOrangutangu
King Arthur
10
6
2
1.83
W
8
6
9
2.08
W
Cthulhu
tryloading
Cthulhu
3
3
10
2.67
L
Izanami
zFrenetic
Izanami
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,349
Damage
52,799
83,683
Taken
74,322
58,589
Mitigated
43,434
27,274
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DoPinho
Loki
9,385
1,533
0
4,538
16,890
4,979
391
6,204
10,237
0
59,101
W
Hun Batz
Marioud
Hun Batz
7,794
2,714
0
7,124
17,268
7,910
114
0
17,268
0
95,089
L
7,491
198
0
891
13,152
7,838
0
5,393
7,288
22,931
0
W
Anhur
P0T0
Anhur
13,646
7,815
0
3,486
15,771
5,593
1,262
3,027
12,744
0
49,130
W
Guan Yu
SimpDeMakima
Guan Yu
7,559
1,495
2,782
5,771
19,895
21,375
493
897
18,422
0
42,794
L
The Morrigan
SpaceTribeNTC
The Morrigan
853
263
0
1,807
5,724
1,703
0
3,735
1,578
13,647
0
L
King Arthur
TheOrangutangu
King Arthur
21,808
2,964
0
6,173
23,401
23,176
456
6,183
16,470
0
66,696
W
21,797
1,305
0
2,592
14,313
6,195
2,262
2,624
11,519
75,055
0
W
Cthulhu
tryloading
Cthulhu
8,553
683
1,530
3,989
16,436
17,516
0
1,794
14,642
44,393
0
L
Izanami
zFrenetic
Izanami
13,262
6,608
0
3,486
15,155
5,738
627
6,939
7,721
0
75,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,714
Gold Earned
48,874
481
Minions Killed
382
0
Camps Cleared
0
1,934,286
Distance Traveled
1,675,396
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,851
448
90
4
0
366,563
0
W
Hun Batz
11,661
530
131
6
0
414,405
5
L
Nox
8,825
401
30
1
0
360,095
2
W
Anhur
10,170
462
87
4
0
339,733
1
W
Guan Yu
10,292
468
80
4
0
427,044
1
L
The Morrigan
7,297
332
32
1
0
180,941
0
L
King Arthur
11,615
528
112
5
0
366,769
0
W
Merlin
12,205
555
131
6
0
350,821
1
W
Cthulhu
9,386
427
52
2
0
402,283
5
L
Izanami
11,286
513
118
5
0
401,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role