Player Matchup

Fenrir
Fenrir
Charmio
Fenrir
Level 105
God Stats
31W - 19L
1,781 SR
Queue Stats
242W - 218L
1,544 Elo+
Party 2
Cupid
Cupid
Irshund
Cupid
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 41L
1,452 Elo+
Party 3
Ares
Ares
Lady_Bibliophile
Ares
Level 36
God Stats
3W - 4L
1,702 SR
Queue Stats
45W - 52L
1,421 Elo+
Party 3
Sun Wukong
Sun Wukong
Proudsimp
Sun Wukong
Level 28
God Stats
7W - 9L
1,544 SR
Queue Stats
207W - 206L
1,520 Elo+
Party 2
Anubis
Anubis
TheLifestealGod
Anubis
Level 17
God Stats
50W - 23L
1,914 SR
Queue Stats
148W - 141L
1,614 Elo+
Party 2
Team Averages
Level 43
1,688 SR
1,510 Elo+

VS

Team Averages
Level 39
1,523 SR
1,481 Elo+
Bakasura
Bakasura
Rasianku
Bakasura
Level 48
God Stats
6W - 5L
1,571 SR
Queue Stats
80W - 80L
1,546 Elo+
Party 1
Anhur
Anhur
Xensanti
Anhur
Level 28
God Stats
22W - 31L
1,373 SR
Queue Stats
60W - 74L
1,393 Elo+
Party 1
Merlin
Merlin
kettleghost
Merlin
Level 49
God Stats
42W - 40L
1,614 SR
Queue Stats
154W - 158L
1,468 Elo+
Party 1
Athena
Athena
some1sily
Athena
Level 40
God Stats
21W - 26L
1,643 SR
Queue Stats
149W - 143L
1,562 Elo+
Solo
King Arthur
King Arthur
vinjo1083
King Arthur
Level 31
God Stats
13W - 17L
1,413 SR
Queue Stats
83W - 90L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Charmio
Fenrir
20
6 / 2 / 16
14,327
551
10,912
17,062
13,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
Irshund
Cupid
20
15 / 0 / 11
15,008
577
25,582
17,185
8,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 23
13,258
510
10,425
17,654
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Proudsimp
Sun Wukong
18
2 / 5 / 12
12,373
476
7,781
22,162
13,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
22 / 1 / 13
16,717
643
50,368
32,141
20,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Rasianku
Bakasura
20
4 / 9 / 1
12,842
494
12,899
25,708
12,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Xensanti
Anhur
14
1 / 11 / 3
8,871
341
7,899
17,410
4,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
16
1 / 9 / 3
9,890
380
21,993
20,212
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
some1sily
Athena
13
1 / 13 / 3
9,250
356
10,691
31,676
28,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
vinjo1083
King Arthur
16
3 / 7 / 3
10,687
411
14,641
35,535
33,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
23
47
Kills
10
10
Deaths
49
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Charmio
Fenrir
6
2
16
7
W
Cupid
Irshund
Cupid
15
0
11
20.5
W
2
2
23
6.75
W
Sun Wukong
Proudsimp
Sun Wukong
2
5
12
1.6
L
Bakasura
Rasianku
Bakasura
4
9
1
0.5
W
22
1
13
28.5
L
Anhur
Xensanti
Anhur
1
11
3
0.23
L
Merlin
1
9
3
0.28
L
Athena
some1sily
Athena
1
13
3
0.19
L
King Arthur
vinjo1083
King Arthur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,068
Damage
68,123
106,204
Taken
130,541
74,655
Mitigated
85,341
51,644
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Charmio
Fenrir
10,912
3,090
0
7,844
17,062
13,921
1,847
3,790
12,904
0
95,301
W
Cupid
Irshund
Cupid
25,582
16,054
1,392
8,322
17,185
8,579
8,398
4,310
12,182
0
121,920
W
10,425
474
0
2,034
17,654
17,788
2,163
6,252
11,132
30,575
0
W
Sun Wukong
Proudsimp
Sun Wukong
7,781
2,283
0
5,706
22,162
13,956
2,099
4,647
16,699
0
56,516
L
Bakasura
Rasianku
Bakasura
12,899
9,046
0
5,557
25,708
12,621
0
11,119
14,589
0
93,061
W
50,368
2,195
0
26,346
32,141
20,411
2,620
12,605
18,773
167,340
0
L
Anhur
Xensanti
Anhur
7,899
3,461
0
1,176
17,410
4,619
0
9,507
7,903
0
39,171
L
Merlin
21,993
662
0
2,717
20,212
5,956
222
14,329
5,883
71,702
0
L
Athena
some1sily
Athena
10,691
2,486
0
742
31,676
28,730
122
12,424
19,252
39,214
0
L
King Arthur
vinjo1083
King Arthur
14,641
447
0
9,936
35,535
33,415
256
13,414
22,121
359
62,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,683
Gold Earned
51,540
708
Minions Killed
511
0
Camps Cleared
0
2,298,480
Distance Traveled
2,186,370
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,327
551
155
6
0
518,606
1
W
Cupid
15,008
577
182
7
0
425,838
4
W
Ares
13,258
510
34
1
0
432,163
2
W
Sun Wukong
12,373
476
90
3
0
464,152
1
L
Bakasura
12,842
494
208
8
0
540,299
5
W
Anubis
16,717
643
247
10
0
457,721
1
L
Anhur
8,871
341
54
2
0
388,750
1
L
Merlin
9,890
380
104
4
0
405,739
0
L
Athena
9,250
356
46
2
0
412,496
0
L
King Arthur
10,687
411
99
4
0
439,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role