Player Matchup

Bellona
Bellona
IoN_HenataiLover
Bellona
Level 40
God Stats
3W - 1L
1,644 SR
Queue Stats
3W - 1L
1,619 Elo+
Party 1
Scylla
Scylla
YuqiiBuilds
Scylla
Level 28
God Stats
3W - 1L
1,442 SR
Queue Stats
3W - 4L
1,249 Elo+
Party 1
Ymir
Ymir
ani_foreign
Ymir
Level 28
God Stats
3W - 1L
1,736 SR
Queue Stats
3W - 4L
1,249 Elo+
Party 1
Team Averages
Level 32
1,607 SR
1,372 Elo+

VS

Team Averages
Level 43
1,521 SR
1,315 Elo+
Set
Set
AIisYT
Set
Level 29
God Stats
1W - 2L
1,666 SR
Queue Stats
15W - 20L
1,356 Elo+
Party 2
Hades
Hades
DnD Snxgz
Hades
Level 13
God Stats
5W - 4L
1,418 SR
Queue Stats
5W - 11L
1,234 Elo+
Party 2
Cthulhu
Cthulhu
StxpYT
Cthulhu
Level 88
God Stats
4W - 8L
1,481 SR
Queue Stats
19W - 18L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 6 / 11
13,036
815
16,491
20,326
15,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
17
12 / 4 / 13
13,017
814
17,864
10,597
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 5 / 19
12,098
756
11,970
17,633
7,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AIisYT
Set
14
5 / 11 / 4
11,283
705
6,951
17,747
7,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
DnD Snxgz
Hades
12
2 / 11 / 3
9,995
625
8,385
16,228
8,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
StxpYT
Cthulhu
16
7 / 6 / 7
12,205
763
21,354
22,428
9,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
28
Kills
14
15
Deaths
28
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
AIisYT
Set
5
11
4
0.64
L
Hades
DnD Snxgz
Hades
2
11
3
0.32
W
12
6
11
2.92
L
Cthulhu
StxpYT
Cthulhu
7
6
7
1.75
W
Scylla
12
4
13
4.63
W
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,325
Damage
36,690
48,556
Taken
56,403
26,654
Mitigated
25,716
11,660
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
AIisYT
Set
6,951
2,839
334
1,630
17,747
7,521
0
9,171
8,396
0
17,280
L
Hades
DnD Snxgz
Hades
8,385
609
50
273
16,228
8,217
0
9,344
6,587
15,967
0
W
16,491
8,936
756
6,055
20,326
15,426
1,399
11,054
9,272
0
47,772
L
Cthulhu
StxpYT
Cthulhu
21,354
715
410
4,081
22,428
9,978
84
10,720
11,499
72,917
0
W
Scylla
17,864
2,109
417
1,433
10,597
3,638
1,053
6,489
4,108
63,908
0
W
11,970
1,347
507
2,492
17,633
7,590
128
12,612
5,021
32,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
33,483
163
Minions Killed
114
0
Camps Cleared
0
827,703
Distance Traveled
774,334
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,283
705
22
1
0
265,241
3
L
Hades
9,995
625
16
1
0
223,317
0
W
Bellona
13,036
815
46
3
0
287,839
1
L
Cthulhu
12,205
763
76
5
0
285,776
4
W
Scylla
13,017
814
78
5
0
273,644
0
W
Ymir
12,098
756
39
2
0
266,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role