Player Matchup

He Bo
He Bo
BornaTroll
He Bo
Level 12
God Stats
2W - 1L
1,653 SR
Queue Stats
11W - 3L
1,844 Elo+
Party 2
Tiamat
Tiamat
Dramidia
Tiamat
Level 158
God Stats
9W - 6L
1,575 SR
Queue Stats
76W - 71L
1,462 Elo+
Party 2
Guan Yu
Guan Yu
Ketsuchi
Guan Yu
Level 147
God Stats
4W - 0L
1,816 SR
Queue Stats
328W - 210L
1,663 Elo+
Party 2
Cernunnos
Cernunnos
TheHammer073
Cernunnos
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
422W - 232L
1,659 Elo+
Party 2
Agni
Agni
cleanwind2005
Agni
Level 114
God Stats
6W - 2L
1,723 SR
Queue Stats
27W - 21L
1,584 Elo+
Party 2
Team Averages
Level 116
1,653 SR
1,642 Elo+

VS

Team Averages
Level 54
1,473 SR
1,408 Elo+
Zeus
Zeus
Apolloson
Zeus
Level 85
God Stats
6W - 6L
1,287 SR
Queue Stats
19W - 29L
1,372 Elo+
Party 1
Chiron
Chiron
EnosWolfsbane
Chiron
Level 28
God Stats
4W - 7L
1,414 SR
Queue Stats
54W - 76L
1,311 Elo+
Party 1
Nemesis
Nemesis
Gr1mSupreme
Nemesis
Level 21
God Stats
0W - 1L
1,729 SR
Queue Stats
399W - 406L
1,421 Elo+
Party 1
Terra
Terra
Thor9394
Terra
Level 25
God Stats
2W - 4L
1,434 SR
Queue Stats
12W - 15L
1,439 Elo+
Party 1
Ra
Ra
jhessyMoonlight
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
2 / 2 / 14
9,822
982
9,196
6,842
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Dramidia
Tiamat
17
6 / 0 / 12
10,858
1,086
17,605
7,318
10,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
Ketsuchi
Guan Yu
17
6 / 0 / 14
11,568
1,157
7,760
12,166
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
TheHammer073
Cernunnos
17
7 / 0 / 10
11,219
1,122
13,412
4,642
1,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 0 / 12
9,407
941
11,052
2,749
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

307

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 10 / 1
8,713
871
7,400
15,767
5,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 4 / 2
8,757
876
8,401
18,162
6,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Gr1mSupreme
Nemesis
14
1 / 4 / 1
8,604
860
4,388
12,266
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Thor9394
Terra
15
0 / 0 / 2
9,562
956
1,805
8,559
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 4 / 0
8,737
874
3,138
7,156
2,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
8
22
Kills
2
2
Deaths
22
62
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
10
1
0.15
W
He Bo
2
2
14
4.5
W
Tiamat
Dramidia
Tiamat
6
0
12
12
L
0
4
2
0.25
L
Nemesis
Gr1mSupreme
Nemesis
1
4
1
0.38
W
Guan Yu
Ketsuchi
Guan Yu
6
0
14
13
W
Cernunnos
TheHammer073
Cernunnos
7
0
10
12
L
Terra
Thor9394
Terra
0
0
2
1
W
1
0
12
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,025
Damage
25,132
33,717
Taken
61,910
27,356
Mitigated
24,651
19,123
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,400
1,083
145
788
15,767
5,538
0
9,141
6,296
24,082
0
W
He Bo
9,196
509
0
0
6,842
2,478
0
2,397
4,445
21,589
0
W
Tiamat
Dramidia
Tiamat
17,605
858
203
2,749
7,318
10,253
0
2,832
4,486
39,251
0
L
8,401
1,918
709
1,404
18,162
6,512
0
10,082
7,508
0
23,246
L
Nemesis
Gr1mSupreme
Nemesis
4,388
714
0
1,712
12,266
4,663
0
6,719
5,331
0
7,819
W
Guan Yu
Ketsuchi
Guan Yu
7,760
999
5,990
6,824
12,166
11,642
0
4,345
7,821
0
15,038
W
Cernunnos
TheHammer073
Cernunnos
13,412
4,841
0
2,894
4,642
1,905
0
1,830
2,812
0
49,327
L
Terra
Thor9394
Terra
1,805
34
1,811
1,555
8,559
5,782
0
5,832
2,384
6,941
0
W
11,052
417
0
463
2,749
1,078
0
939
1,810
20,881
0
L
3,138
75
2,545
437
7,156
2,156
0
4,564
2,538
36,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,874
Gold Earned
44,373
203
Minions Killed
187
13
Camps Cleared
3
1,034,531
Distance Traveled
881,427
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,713
871
41
4
1
137,690
0
W
He Bo
9,822
982
30
3
0
163,320
0
W
Tiamat
10,858
1,086
47
5
4
231,717
0
L
Chiron
8,757
876
52
5
0
176,895
0
L
Nemesis
8,604
860
6
1
1
192,375
0
W
Guan Yu
11,568
1,157
6
1
4
251,948
1
W
Cernunnos
11,219
1,122
83
8
5
187,423
0
L
Terra
9,562
956
11
1
1
193,004
0
W
Agni
9,407
941
37
4
0
200,123
0
L
Ra
8,737
874
77
8
0
181,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role