Player Matchup

Mulan
Mulan
Majorjazz7
Mulan
Level 60
God Stats
4W - 2L
1,215 SR
Queue Stats
39W - 41L
1,441 Elo+
Party 2
The Morrigan
The Morrigan
SOLANGE_y_RONALD
The Morrigan
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 352L
1,337 Elo+
Party 3
Neith
Neith
SakurabaNekuX
Neith
Level 100
God Stats
47W - 52L
1,473 SR
Queue Stats
333W - 357L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Shockwave26319
Cthulhu
Level 59
God Stats
2W - 0L
1,672 SR
Queue Stats
47W - 47L
1,499 Elo+
Party 2
Loki
Loki
zZz_HADES_zZz_23
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,496 Elo+
Party 3
Team Averages
Level 85
1,472 SR
1,437 Elo+

VS

Team Averages
Level 83
1,397 SR
1,375 Elo+
Geb
Geb
DaTrueWarrior18
Geb
Level 68
God Stats
2W - 3L
1,272 SR
Queue Stats
272W - 251L
1,388 Elo+
Solo
Heimdallr
Heimdallr
Mati92cabj
Heimdallr
Level 89
God Stats
4W - 10L
1,386 SR
Queue Stats
678W - 753L
1,379 Elo+
Party 1
Arachne
Arachne
Renn_carp90
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1,032W - 1,162L
1,366 Elo+
Party 1
Scylla
Scylla
TheFakeGrimes
Scylla
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
198W - 167L
1,366 Elo+
Solo
Neith
Neith
pimple_rash
Neith
Level 89
God Stats
14W - 11L
1,329 SR
Queue Stats
65W - 70L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
9 / 1 / 3
10,654
561
15,638
20,180
13,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
SOLANGE_y_RONALD
The Morrigan
17
4 / 1 / 4
10,404
548
7,442
8,130
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 5
7,591
400
6,950
9,739
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
4 / 1 / 5
8,914
469
13,994
16,777
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 7
9,506
500
6,898
12,344
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,385
441
8,397
14,236
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Mati92cabj
Heimdallr
12
0 / 9 / 1
7,815
411
5,500
16,408
6,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Renn_carp90
Arachne
12
2 / 5 / 2
7,917
417
6,679
18,937
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 5 / 0
9,089
478
11,085
10,586
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 3
7,450
392
7,909
11,112
4,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
9
9
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Mulan
9
1
3
10.5
L
Heimdallr
Mati92cabj
Heimdallr
0
9
1
0.06
L
Arachne
Renn_carp90
Arachne
2
5
2
0.6
W
The Morrigan
SOLANGE_y_RONALD
The Morrigan
4
1
4
6
W
1
4
5
0.88
W
4
1
5
6.5
L
5
5
0
1
L
0
2
3
0.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,922
Damage
39,570
67,170
Taken
71,279
38,721
Mitigated
32,755
24,912
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,397
1,211
0
2,914
14,236
11,133
117
6,613
7,595
34,698
0
W
Mulan
15,638
2,395
0
9,397
20,180
13,703
898
2,617
17,477
0
65,184
L
Heimdallr
Mati92cabj
Heimdallr
5,500
2,861
56
3,319
16,408
6,842
267
995
15,413
0
37,320
L
Arachne
Renn_carp90
Arachne
6,679
4,721
441
8,505
18,937
6,980
0
4,374
14,379
0
35,060
W
The Morrigan
SOLANGE_y_RONALD
The Morrigan
7,442
1,357
0
4,663
8,130
2,978
946
2,949
4,897
61,714
5,457
W
6,950
2,653
0
1,765
9,739
4,015
624
4,860
4,801
0
38,594
W
13,994
1,381
679
3,550
16,777
13,481
40
7,061
9,594
45,445
0
L
11,085
1,150
0
905
10,586
3,638
363
2,460
8,004
55,579
0
L
7,909
3,360
0
4,484
11,112
4,162
0
4,362
6,750
0
59,033
W
6,898
1,765
0
4,858
12,344
4,544
0
1,393
10,919
0
62,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
40,656
469
Minions Killed
414
0
Camps Cleared
0
1,755,682
Distance Traveled
1,653,973
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,385
441
46
2
0
351,902
4
W
Mulan
10,654
561
112
6
0
352,647
3
L
Heimdallr
7,815
411
72
4
0
299,717
1
L
Arachne
7,917
417
67
4
0
346,226
3
W
The Morrigan
10,404
548
133
7
0
348,002
8
W
Neith
7,591
400
71
4
0
301,367
2
W
Cthulhu
8,914
469
53
3
0
361,204
3
L
Scylla
9,089
478
110
6
0
325,347
6
L
Neith
7,450
392
119
6
0
330,781
3
W
Loki
9,506
500
100
5
0
392,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role