Player Matchup

Kukulkan
Kukulkan
Ambienvadi
Kukulkan
Level 6
God Stats
60W - 39L
1,343 SR
Queue Stats
60W - 40L
1,308 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SickBicNick
Ah Muzen Cab
Level 126
God Stats
27W - 18L
1,614 SR
Queue Stats
89W - 77L
1,578 Elo+
Party 1
Chaac
Chaac
Zyndane
Chaac
Level 138
God Stats
3W - 3L
1,080 SR
Queue Stats
389W - 317L
1,476 Elo+
Party 1
Team Averages
Level 90
1,346 SR
1,454 Elo+

VS

Team Averages
Level 50
1,577 SR
1,526 Elo+
Cupid
Cupid
BaIlum
Cupid
Level 108
God Stats
7W - 7L
1,507 SR
Queue Stats
19W - 22L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
BallumsBottom
Cthulhu
Level 13
God Stats
7W - 3L
1,722 SR
Queue Stats
9W - 7L
1,574 Elo+
Party 2
Ra
Ra
DeepInYourMom
Ra
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ambienvadi
Kukulkan
12
1 / 2 / 2
9,058
604
7,986
4,881
1,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SickBicNick
Ah Muzen Cab
14
4 / 4 / 1
10,707
714
13,180
14,402
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Zyndane
Chaac
12
0 / 4 / 5
8,979
599
8,288
16,972
14,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BaIlum
Cupid
13
4 / 3 / 2
10,499
700
13,300
15,406
7,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
1 / 1 / 7
9,974
665
8,577
11,220
11,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 5
11,330
755
9,488
10,244
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
10
10
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ambienvadi
Kukulkan
1
2
2
1
W
Cupid
BaIlum
Cupid
4
3
2
1.67
W
Cthulhu
1
1
7
4.5
W
5
1
5
7.5
L
Ah Muzen Cab
SickBicNick
Ah Muzen Cab
4
4
1
1.13
L
Chaac
Zyndane
Chaac
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
31,365
36,255
Taken
36,870
21,874
Mitigated
22,684
13,533
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ambienvadi
Kukulkan
7,986
292
0
0
4,881
1,921
0
2,209
2,672
32,451
0
W
Cupid
BaIlum
Cupid
13,300
8,133
389
5,340
15,406
7,077
1,765
3,188
12,218
0
58,935
W
Cthulhu
8,577
130
152
498
11,220
11,053
186
4,506
6,714
29,030
0
W
9,488
1,174
3,105
6,303
10,244
4,554
1,078
1,984
8,260
68,331
0
L
Ah Muzen Cab
SickBicNick
Ah Muzen Cab
13,180
3,514
0
6,520
14,402
5,584
0
7,890
6,512
0
77,363
L
Chaac
Zyndane
Chaac
8,288
987
0
7,013
16,972
14,369
0
8,002
8,970
3,224
14,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
31,803
190
Minions Killed
226
0
Camps Cleared
0
750,133
Distance Traveled
814,206
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,058
604
44
3
0
232,318
0
W
Cupid
10,499
700
67
4
0
266,931
4
W
Cthulhu
9,974
665
37
2
0
288,224
3
W
Ra
11,330
755
122
8
0
259,051
1
L
Ah Muzen Cab
10,707
714
120
8
0
254,705
2
L
Chaac
8,979
599
26
2
0
263,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role