Player Matchup

Fenrir
Fenrir
Bronze III
Arkenonx
Fenrir
Bronze III
Level 39
God Stats
1W - 0L
1,856 SR
Queue Stats
5W - 6L
1,446 MMR
Party 1
Agni
Agni
Gold V
CaptainDiddIes
Agni
Gold V
Level 112
God Stats
3W - 1L
1,845 SR
Queue Stats
46W - 50L
1,423 MMR
Solo
Guan Yu
Guan Yu
Bronze III
JayDucky
Guan Yu
Bronze III
Level 88
God Stats
1W - 0L
1,837 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
andrallath
Ah Muzen Cab
Gold V
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 152L
1,470 MMR
Solo
Athena
Athena
Gold IV
blankzy
Athena
Gold IV
Level 126
God Stats
18W - 12L
1,810 SR
Queue Stats
263W - 261L
1,430 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,770 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,517 SR
1,461 MMR
Ares
Ares
Silver II
BellonaSPQR
Ares
Silver II
Level 85
God Stats
0W - 1L
1,727 SR
Queue Stats
7W - 8L
1,471 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
FragileJony
Tsukuyomi
Gold IV
Level 143
God Stats
17W - 18L
1,655 SR
Queue Stats
439W - 433L
1,461 MMR
Solo
Chiron
Chiron
Bronze III
Fyoroku
Chiron
Bronze III
Level 68
God Stats
0W - 1L
1,205 SR
Queue Stats
26W - 29L
1,458 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
RicoStrong2032
Kumbhakarna
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,413 MMR
Solo
Tiamat
Tiamat
Gold IV
xlioonx
Tiamat
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arkenonx
Fenrir
14
6 / 3 / 1
8,513
568
5,121
10,245
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 2
8,436
562
4,205
5,586
1,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JayDucky
Guan Yu
13
3 / 2 / 3
8,188
546
4,549
12,892
9,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
andrallath
Ah Muzen Cab
15
0 / 2 / 3
8,796
586
4,808
7,285
2,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
blankzy
Athena
12
0 / 1 / 10
7,840
523
3,963
8,615
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DanzaburouAphroditeSetPersephoneYemoja

VS

Bans
NemesisMerlinRaJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,561
437
2,597
6,716
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
FragileJony
Tsukuyomi
14
9 / 6 / 1
8,552
570
9,998
12,918
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Fyoroku
Chiron
14
1 / 1 / 1
8,100
540
2,537
7,573
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
RicoStrong2032
Kumbhakarna
13
0 / 4 / 2
6,921
461
5,615
11,001
8,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
xlioonx
Tiamat
13
0 / 2 / 1
7,254
484
3,434
5,853
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
10
10
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arkenonx
Fenrir
6
3
1
2.17
L
0
2
3
0.75
W
4
2
2
2.5
L
Tsukuyomi
FragileJony
Tsukuyomi
9
6
1
1.58
L
Chiron
Fyoroku
Chiron
1
1
1
1.5
W
Guan Yu
JayDucky
Guan Yu
3
2
3
2.25
L
Kumbhakarna
RicoStrong2032
Kumbhakarna
0
4
2
0.25
W
Ah Muzen Cab
andrallath
Ah Muzen Cab
0
2
3
0.75
W
Athena
blankzy
Athena
0
1
10
5
L
Tiamat
xlioonx
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
24,181
44,623
Taken
44,061
24,714
Mitigated
22,425
16,288
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arkenonx
Fenrir
5,121
1,012
0
3,632
10,245
3,599
305
1,495
8,649
0
47,296
L
2,597
266
0
2,317
6,716
3,107
0
2,314
4,402
10,047
0
W
4,205
455
0
498
5,586
1,751
0
1,841
3,512
60,512
0
L
Tsukuyomi
FragileJony
Tsukuyomi
9,998
2,260
0
2,883
12,918
4,837
0
1,862
11,056
0
48,856
L
Chiron
Fyoroku
Chiron
2,537
853
250
4,880
7,573
2,329
0
991
6,564
0
60,290
W
Guan Yu
JayDucky
Guan Yu
4,549
1,252
537
6,086
12,892
9,919
0
3,915
8,506
0
37,590
L
Kumbhakarna
RicoStrong2032
Kumbhakarna
5,615
814
0
2,517
11,001
8,916
0
806
10,195
37,812
0
W
Ah Muzen Cab
andrallath
Ah Muzen Cab
4,808
2,700
0
3,814
7,285
2,475
1,130
606
6,679
0
75,958
W
Athena
blankzy
Athena
3,963
1,119
0
1,721
8,615
6,970
0
2,794
5,631
18,767
0
L
Tiamat
xlioonx
Tiamat
3,434
504
0
1,652
5,853
3,236
0
2,365
3,488
51,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
37,388
445
Minions Killed
418
0
Camps Cleared
0
1,461,387
Distance Traveled
1,391,821
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,513
568
78
5
0
317,830
3
L
Ares
6,561
437
20
1
0
294,117
3
W
Agni
8,436
562
128
9
0
292,830
5
L
Tsukuyomi
8,552
570
86
6
0
297,741
2
L
Chiron
8,100
540
143
10
0
248,743
4
W
Guan Yu
8,188
546
75
5
0
264,380
3
L
Kumbhakarna
6,921
461
61
4
0
279,658
5
W
Ah Muzen Cab
8,796
586
132
9
0
277,495
2
W
Athena
7,840
523
32
2
0
308,852
2
L
Tiamat
7,254
484
108
7
0
271,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role