Player Matchup

Bellona
Bellona
F0rb1ddeng0d
Bellona
Level 18
God Stats
3W - 3L
1,874 SR
Queue Stats
22W - 29L
1,498 Elo+
Party 4
Discordia
Discordia
ILickCack
Discordia
Level 13
God Stats
13W - 8L
1,570 SR
Queue Stats
29W - 23L
1,537 Elo+
Party 4
Guan Yu
Guan Yu
JR_ROBIN_0407
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 2
Artemis
Artemis
Sasori7
Artemis
Level 18
God Stats
12W - 12L
1,532 SR
Queue Stats
35W - 32L
1,463 Elo+
Party 4
Fenrir
Fenrir
Sevi3
Fenrir
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
63W - 54L
1,617 Elo+
Party 2
Team Averages
Level 16
1,595 SR
1,526 Elo+

VS

Team Averages
Level 19
1,487 SR
1,511 Elo+
Ganesha
Ganesha
SyphilisRabbit
Ganesha
Level 12
God Stats
3W - 3L
1,741 SR
Queue Stats
15W - 15L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
Ubolo
Danzaburou
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 74L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lll-LuNik-III
Tsukuyomi
Level 26
God Stats
6W - 5L
1,394 SR
Queue Stats
131W - 123L
1,501 Elo+
Solo
Achilles
Achilles
savillenathan
Achilles
Level 11
God Stats
3W - 2L
1,506 SR
Queue Stats
8W - 5L
1,599 Elo+
Party 3
Vamana
Vamana
sportsfan_07
Vamana
Level 29
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F0rb1ddeng0d
Bellona
17
5 / 7 / 4
11,834
455
7,175
17,866
17,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
ILickCack
Discordia
20
6 / 4 / 3
13,634
524
17,903
15,349
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
17
1 / 7 / 10
11,796
454
7,395
21,299
26,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Sasori7
Artemis
17
1 / 8 / 7
11,018
424
17,432
16,001
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Sevi3
Fenrir
20
15 / 10 / 2
14,076
541
23,815
29,488
20,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 19
13,268
510
7,727
19,535
24,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Ubolo
Danzaburou
20
15 / 3 / 3
15,545
598
25,409
17,595
8,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
lll-LuNik-III
Tsukuyomi
20
7 / 5 / 0
14,432
555
6,668
22,963
10,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
savillenathan
Achilles
20
9 / 8 / 5
15,502
596
15,978
24,110
22,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
17
4 / 9 / 8
12,118
466
13,995
23,426
24,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
28
Kills
36
36
Deaths
29
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
F0rb1ddeng0d
Bellona
5
7
4
1
L
Discordia
ILickCack
Discordia
6
4
3
1.88
L
Guan Yu
1
7
10
0.86
L
Artemis
Sasori7
Artemis
1
8
7
0.56
L
Fenrir
Sevi3
Fenrir
15
10
2
1.6
W
1
4
19
2.63
W
Danzaburou
Ubolo
Danzaburou
15
3
3
5.5
W
Tsukuyomi
lll-LuNik-III
Tsukuyomi
7
5
0
1.4
W
Achilles
savillenathan
Achilles
9
8
5
1.44
W
Vamana
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,720
Damage
69,777
100,003
Taken
107,629
78,012
Mitigated
90,172
15,619
Healing
22,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
F0rb1ddeng0d
Bellona
7,175
1,818
0
727
17,866
17,425
1,349
2,022
15,844
0
59,426
L
Discordia
ILickCack
Discordia
17,903
967
76
2,928
15,349
6,406
1,468
1,302
14,047
88,651
0
L
Guan Yu
7,395
1,528
484
2,634
21,299
26,084
607
1,022
20,277
0
51,736
L
Artemis
Sasori7
Artemis
17,432
7,532
0
565
16,001
7,710
1,678
2,942
13,059
0
72,650
L
Fenrir
Sevi3
Fenrir
23,815
7,149
0
8,205
29,488
20,387
1,133
1,655
27,833
0
86,273
W
7,727
535
0
1,875
19,535
24,285
854
2,524
16,853
27,037
0
W
Danzaburou
Ubolo
Danzaburou
25,409
17,029
0
2,646
17,595
8,672
4,196
1,877
15,634
0
110,065
W
Tsukuyomi
lll-LuNik-III
Tsukuyomi
6,668
1,732
183
8,519
22,963
10,447
990
2,071
20,730
0
110,676
W
Achilles
savillenathan
Achilles
15,978
6,240
630
2,437
24,110
22,731
4,836
6,395
16,967
0
87,835
W
Vamana
13,995
5,661
1,020
4,815
23,426
24,037
2,671
3,995
18,892
3,661
55,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,358
Gold Earned
70,865
539
Minions Killed
583
0
Camps Cleared
0
2,249,719
Distance Traveled
2,350,235
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,834
455
86
3
0
460,134
4
L
Discordia
13,634
524
158
6
0
412,038
11
L
Guan Yu
11,796
454
88
3
0
486,949
1
L
Artemis
11,018
424
110
4
0
419,273
3
L
Fenrir
14,076
541
97
4
0
471,325
4
W
Ganesha
13,268
510
1
0
0
501,316
9
W
Danzaburou
15,545
598
176
7
0
485,104
3
W
Tsukuyomi
14,432
555
183
7
0
407,464
3
W
Achilles
15,502
596
148
6
0
484,983
1
W
Vamana
12,118
466
75
3
0
471,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role