Player Matchup

Chernobog
Chernobog
DaltonNotlad
Chernobog
Level 40
God Stats
7W - 1L
1,626 SR
Queue Stats
159W - 111L
1,613 Elo+
Party 1
Khepri
Khepri
KNINE45
Khepri
Level 75
God Stats
4W - 2L
1,603 SR
Queue Stats
112W - 145L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
WeatherFang
Tsukuyomi
Level 65
God Stats
39W - 31L
1,771 SR
Queue Stats
554W - 622L
1,379 Elo+
Party 1
Team Averages
Level 60
1,667 SR
1,481 Elo+

VS

Team Averages
Level 89
1,459 SR
1,449 Elo+
Heimdallr
Heimdallr
SmashedLimes
Heimdallr
Level 89
God Stats
38W - 30L
1,610 SR
Queue Stats
382W - 396L
1,484 Elo+
Solo
Chaac
Chaac
khabar101
Chaac
Level 129
God Stats
1W - 4L
1,266 SR
Queue Stats
129W - 146L
1,534 Elo+
Solo
Anubis
Anubis
xstarz_spams_L2
Anubis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaltonNotlad
Chernobog
12
7 / 5 / 4
9,898
825
12,863
13,271
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
KNINE45
Khepri
13
3 / 2 / 8
9,512
793
6,058
9,473
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
WeatherFang
Tsukuyomi
13
4 / 8 / 7
10,323
860
9,543
12,931
3,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SmashedLimes
Heimdallr
13
4 / 4 / 8
9,292
774
8,531
11,145
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
khabar101
Chaac
11
3 / 6 / 9
8,677
723
6,657
11,474
8,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
8 / 4 / 7
9,835
820
16,109
11,506
5,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
14
Kills
15
15
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DaltonNotlad
Chernobog
7
5
4
1.8
W
Khepri
KNINE45
Khepri
3
2
8
3.5
L
Heimdallr
SmashedLimes
Heimdallr
4
4
8
2
W
Tsukuyomi
WeatherFang
Tsukuyomi
4
8
7
0.94
L
Chaac
khabar101
Chaac
3
6
9
1.25
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,464
Damage
31,297
35,675
Taken
34,125
14,742
Mitigated
19,908
6,387
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DaltonNotlad
Chernobog
12,863
7,650
0
3,388
13,271
4,112
844
5,094
8,177
0
24,362
W
Khepri
KNINE45
Khepri
6,058
531
0
751
9,473
6,802
225
4,240
5,233
22,257
0
L
Heimdallr
SmashedLimes
Heimdallr
8,531
2,821
0
2,116
11,145
5,978
277
1,899
9,246
0
37,445
W
Tsukuyomi
WeatherFang
Tsukuyomi
9,543
2,205
0
2,248
12,931
3,828
187
6,791
6,140
0
29,890
L
Chaac
khabar101
Chaac
6,657
1,243
0
2,988
11,474
8,580
566
1,717
9,757
0
24,834
L
16,109
651
414
4,508
11,506
5,350
0
2,592
8,914
31,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
27,804
91
Minions Killed
129
0
Camps Cleared
0
813,246
Distance Traveled
576,883
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,898
825
37
3
0
291,781
0
W
Khepri
9,512
793
22
2
0
268,249
0
L
Heimdallr
9,292
774
66
6
0
204,451
4
W
Tsukuyomi
10,323
860
32
3
0
253,216
2
L
Chaac
8,677
723
31
3
0
177,819
3
L
Anubis
9,835
820
32
3
0
194,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role