Player Matchup

Cthulhu
Cthulhu
Darkconker25
Cthulhu
Level 60
God Stats
5W - 7L
1,432 SR
Queue Stats
22W - 35L
1,307 Elo+
Party 2
Anubis
Anubis
PSLDucky
Anubis
Level 84
God Stats
5W - 5L
1,306 SR
Queue Stats
12W - 34L
1,307 Elo+
Party 2
Hera
Hera
SHIVMALLEY
Hera
Level 28
God Stats
0W - 2L
1,491 SR
Queue Stats
49W - 65L
1,500 Elo+
Party 2
Nox
Nox
Sledgehamma
Nox
Level 78
God Stats
19W - 14L
1,653 SR
Queue Stats
90W - 93L
1,525 Elo+
Solo
Guan Yu
Guan Yu
ZebraShoes
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,500 Elo+
Party 2
Team Averages
Level 50
1,476 SR
1,428 Elo+

VS

Team Averages
Level 61
1,622 SR
1,599 Elo+
Neith
Neith
AggroCola
Neith
Level 89
God Stats
26W - 16L
1,634 SR
Queue Stats
231W - 195L
1,658 Elo+
Party 1
Ah Puch
Ah Puch
Enthunder
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Fayette
Cerberus
Level 46
God Stats
5W - 5L
1,490 SR
Queue Stats
41W - 30L
1,660 Elo+
Party 1
Jing Wei
Jing Wei
Layinthepipe
Jing Wei
Level 84
God Stats
7W - 3L
1,786 SR
Queue Stats
231W - 235L
1,459 Elo+
Solo
Athena
Athena
MeteorKittens
Athena
Level 18
God Stats
10W - 4L
1,698 SR
Queue Stats
32W - 20L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkconker25
Cthulhu
16
0 / 5 / 6
10,145
922
16,366
24,988
20,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
PSLDucky
Anubis
16
7 / 12 / 1
12,193
1,108
16,939
19,348
9,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 6 / 5
9,770
888
8,870
11,231
5,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 4 / 5
10,222
929
9,703
10,242
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
ZebraShoes
Guan Yu
16
0 / 13 / 6
10,010
910
3,338
23,639
14,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AggroCola
Neith
18
6 / 3 / 20
12,300
1,118
12,800
8,825
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Enthunder
Ah Puch
20
13 / 1 / 21
13,621
1,238
30,040
11,274
4,760
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Fayette
Cerberus
19
5 / 2 / 28
12,152
1,105
13,819
18,344
27,666
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Layinthepipe
Jing Wei
19
12 / 1 / 16
12,293
1,118
20,068
9,552
4,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 1 / 31
12,057
1,096
6,476
13,084
15,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
156
8
Kills
40
40
Deaths
8
23
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Neith
AggroCola
Neith
6
3
20
5.33
L
Cthulhu
Darkconker25
Cthulhu
0
5
6
0.6
W
Ah Puch
Enthunder
Ah Puch
13
1
21
23.5
W
Cerberus
Fayette
Cerberus
5
2
28
9.5
W
Jing Wei
Layinthepipe
Jing Wei
12
1
16
20
W
4
1
31
19.5
L
Anubis
PSLDucky
Anubis
7
12
1
0.63
L
0
6
5
0.42
L
1
4
5
0.88
L
Guan Yu
ZebraShoes
Guan Yu
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,216
Damage
83,203
89,448
Taken
61,079
52,788
Mitigated
55,258
9,834
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AggroCola
Neith
12,800
7,491
0
2,648
8,825
3,184
0
7,752
1,073
0
42,930
L
Cthulhu
Darkconker25
Cthulhu
16,366
873
783
1,483
24,988
20,499
0
11,398
13,590
43,430
0
W
Ah Puch
Enthunder
Ah Puch
30,040
1,214
0
1,575
11,274
4,760
0
9,608
1,666
71,529
0
W
Cerberus
Fayette
Cerberus
13,819
864
0
4,090
18,344
27,666
0
15,332
3,012
31,210
0
W
Jing Wei
Layinthepipe
Jing Wei
20,068
17,113
0
0
9,552
4,323
0
7,972
1,580
0
33,358
W
6,476
1,478
849
558
13,084
15,325
0
11,214
1,870
11,399
0
L
Anubis
PSLDucky
Anubis
16,939
649
0
3,117
19,348
9,077
0
9,950
9,398
41,808
0
L
8,870
2,740
786
1,483
11,231
5,298
0
7,808
3,423
27,228
0
L
9,703
242
0
0
10,242
3,694
0
5,940
4,302
20,490
0
L
Guan Yu
ZebraShoes
Guan Yu
3,338
1,153
1,066
1,116
23,639
14,220
0
15,239
8,400
0
15,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
62,423
232
Minions Killed
259
3
Camps Cleared
10
990,417
Distance Traveled
1,068,802
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,300
1,118
83
8
3
164,767
2
L
Cthulhu
10,145
922
73
7
1
242,746
0
W
Ah Puch
13,621
1,238
100
9
3
222,298
0
W
Cerberus
12,152
1,105
41
4
1
211,341
0
W
Jing Wei
12,293
1,118
23
2
3
267,288
3
W
Athena
12,057
1,096
12
1
0
203,108
0
L
Anubis
12,193
1,108
75
7
1
168,260
0
L
Hera
9,770
888
39
4
1
180,195
0
L
Nox
10,222
929
22
2
0
215,638
0
L
Guan Yu
10,010
910
23
2
0
183,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role