Player Matchup

Sun Wukong
Sun Wukong
Beaniehead17
Sun Wukong
Level 59
God Stats
24W - 38L
1,428 SR
Queue Stats
109W - 127L
1,461 Elo+
Party 1
Khepri
Khepri
ItsNutty
Khepri
Level 39
God Stats
7W - 9L
1,894 SR
Queue Stats
88W - 80L
1,643 Elo+
Party 1
Heimdallr
Heimdallr
R1chy115
Heimdallr
Level 108
God Stats
4W - 5L
1,429 SR
Queue Stats
350W - 315L
1,545 Elo+
Party 1
Fenrir
Fenrir
TheHotLettuce
Fenrir
Level 92
God Stats
12W - 9L
1,683 SR
Queue Stats
287W - 263L
1,546 Elo+
Party 1
Janus
Janus
TheSpicySpinach
Janus
Level 137
God Stats
19W - 19L
1,540 SR
Queue Stats
294W - 282L
1,542 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,547 Elo+

VS

Team Averages
Level 57
1,579 SR
1,489 Elo+
Cerberus
Cerberus
CrashOG
Cerberus
Level 67
God Stats
1W - 2L
1,681 SR
Queue Stats
46W - 61L
1,438 Elo+
Party 2
Anubis
Anubis
LinkGamerd
Anubis
Level 57
God Stats
1W - 4L
1,569 SR
Queue Stats
46W - 42L
1,538 Elo+
Party 2
Vamana
Vamana
Polgas70
Vamana
Level 55
God Stats
1W - 1L
1,636 SR
Queue Stats
25W - 22L
1,524 Elo+
Party 2
Set
Set
Stache66
Set
Level 61
God Stats
2W - 4L
1,443 SR
Queue Stats
44W - 47L
1,483 Elo+
Party 2
Artemis
Artemis
TheCrazyWoodyXD
Artemis
Level 47
God Stats
4W - 3L
1,567 SR
Queue Stats
45W - 52L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beaniehead17
Sun Wukong
15
4 / 6 / 5
10,186
509
12,896
19,462
10,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
ItsNutty
Khepri
13
1 / 6 / 8
9,321
466
5,575
15,772
18,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
R1chy115
Heimdallr
17
4 / 7 / 2
10,628
531
11,644
17,215
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 8 / 6
9,773
489
6,931
17,671
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 5 / 1
10,436
522
11,652
11,675
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrashOG
Cerberus
15
4 / 3 / 10
9,885
494
13,029
17,999
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
LinkGamerd
Anubis
14
8 / 3 / 3
9,853
493
10,619
8,046
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Polgas70
Vamana
16
4 / 0 / 1
10,038
502
10,396
13,480
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 4 / 6
10,803
540
13,520
16,582
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 5 / 5
10,433
522
15,083
16,679
6,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
15
Kills
32
32
Deaths
15
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beaniehead17
Sun Wukong
4
6
5
1.08
L
Cerberus
CrashOG
Cerberus
4
3
10
3
W
Khepri
ItsNutty
Khepri
1
6
8
0.83
L
Anubis
LinkGamerd
Anubis
8
3
3
3.17
L
Vamana
Polgas70
Vamana
4
0
1
4.5
W
Heimdallr
R1chy115
Heimdallr
4
7
2
0.71
L
8
4
6
2.75
L
8
5
5
2.1
W
2
8
6
0.63
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,698
Damage
62,647
81,795
Taken
72,786
45,057
Mitigated
48,669
22,334
Healing
25,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beaniehead17
Sun Wukong
12,896
2,587
0
5,583
19,462
10,589
1,104
3,998
14,809
0
46,075
L
Cerberus
CrashOG
Cerberus
13,029
775
0
3,718
17,999
19,880
0
5,230
12,568
48,915
0
W
Khepri
ItsNutty
Khepri
5,575
724
0
1,523
15,772
18,066
390
3,085
12,571
19,513
0
L
Anubis
LinkGamerd
Anubis
10,619
804
0
1,412
8,046
3,588
608
953
7,069
53,462
0
L
Vamana
Polgas70
Vamana
10,396
3,548
0
6,920
13,480
8,974
174
2,243
11,217
0
62,968
W
Heimdallr
R1chy115
Heimdallr
11,644
5,059
0
7,312
17,215
6,527
2,232
3,948
13,242
0
74,784
L
13,520
4,604
0
5,509
16,582
9,507
490
4,943
11,457
0
81,844
L
15,083
8,680
0
7,557
16,679
6,720
792
3,410
13,243
0
62,323
W
6,931
1,584
0
5,092
17,671
6,141
962
6,364
10,769
0
50,236
W
11,652
1,938
378
2,446
11,675
3,734
392
5,721
5,874
64,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,344
Gold Earned
51,012
409
Minions Killed
563
0
Camps Cleared
0
1,747,634
Distance Traveled
1,777,962
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,186
509
63
3
0
365,258
7
L
Cerberus
9,885
494
89
4
0
389,297
0
W
Khepri
9,321
466
17
1
0
371,429
5
L
Anubis
9,853
493
98
5
0
242,237
0
L
Vamana
10,038
502
120
6
0
376,003
1
W
Heimdallr
10,628
531
132
7
0
306,974
3
L
Set
10,803
540
140
7
0
403,460
4
L
Artemis
10,433
522
116
6
0
366,965
2
W
Fenrir
9,773
489
86
4
0
386,057
7
W
Janus
10,436
522
111
6
0
317,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role