Player Matchup

Cu Chulainn
Cu Chulainn
BalmungOAS3
Cu Chulainn
Level 15
God Stats
1W - 1L
1,264 SR
Queue Stats
39W - 23L
1,714 Elo+
Party 2
Aphrodite
Aphrodite
C1jtorisPrime
Aphrodite
Level 34
God Stats
5W - 4L
1,500 SR
Queue Stats
47W - 51L
1,861 Elo+
Party 2
Nemesis
Nemesis
Pegassi Jay
Nemesis
Level 16
God Stats
10W - 5L
1,763 SR
Queue Stats
197W - 191L
1,682 Elo+
Solo
Baron Samedi
Baron Samedi
RAFlKl15
Baron Samedi
Level 9
God Stats
1W - 1L
1,264 SR
Queue Stats
12W - 7L
1,659 Elo+
Party 2
Neith
Neith
sagenaruto15
Neith
Level 17
God Stats
2W - 2L
1,313 SR
Queue Stats
19W - 14L
1,757 Elo+
Party 2
Team Averages
Level 18
1,421 SR
1,735 Elo+

VS

Team Averages
Level 18
1,599 SR
1,682 Elo+
Apollo
Apollo
GooberMcfarland
Apollo
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
465W - 366L
1,539 Elo+
Party 3
Nox
Nox
ImNotASmurf103
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 112L
1,870 Elo+
Party 3
Anubis
Anubis
WP Fordifly
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
600W - 746L
1,662 Elo+
Party 1
Arachne
Arachne
aztlangking
Arachne
Level 28
God Stats
11W - 4L
1,846 SR
Queue Stats
109W - 90L
1,710 Elo+
Solo
Skadi
Skadi
xxKANRIxx
Skadi
Level 4
God Stats
156W - 162L
1,649 SR
Queue Stats
248W - 295L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BalmungOAS3
Cu Chulainn
11
3 / 2 / 2
6,410
583
5,242
7,203
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
C1jtorisPrime
Aphrodite
9
2 / 1 / 7
5,619
511
2,175
3,689
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Pegassi Jay
Nemesis
10
3 / 2 / 5
6,414
583
3,131
7,080
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
RAFlKl15
Baron Samedi
10
3 / 1 / 2
5,880
535
4,988
5,594
2,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
11 / 2 / 2
7,121
647
8,535
7,166
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,502
500
3,159
5,391
1,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 3 / 2
6,581
598
3,240
7,480
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
7
0 / 7 / 0
4,461
406
2,046
5,484
1,782
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Arachne
aztlangking
Arachne
12
4 / 2 / 2
6,745
613
5,656
7,336
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
xxKANRIxx
Skadi
6
0 / 7 / 0
4,335
394
1,814
6,339
1,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
8
8
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BalmungOAS3
Cu Chulainn
3
2
2
2
W
Aphrodite
C1jtorisPrime
Aphrodite
2
1
7
5.5
L
1
3
2
0.67
L
3
3
2
1.33
W
Nemesis
Pegassi Jay
Nemesis
3
2
5
2.75
W
Baron Samedi
RAFlKl15
Baron Samedi
3
1
2
4
L
Anubis
0
7
0
0
L
Arachne
aztlangking
Arachne
4
2
2
2.5
W
11
2
2
6
L
Skadi
xxKANRIxx
Skadi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
15,915
30,732
Taken
32,030
12,598
Mitigated
10,502
14,084
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BalmungOAS3
Cu Chulainn
5,242
938
0
1,966
7,203
3,880
261
1,444
5,759
0
37,105
W
Aphrodite
C1jtorisPrime
Aphrodite
2,175
508
1,745
1,259
3,689
1,415
728
922
2,767
12,807
1,449
L
3,159
1,871
0
1,098
5,391
1,623
0
1,580
3,811
0
19,456
L
3,240
616
0
2,158
7,480
3,051
0
609
6,871
25,593
0
W
Nemesis
Pegassi Jay
Nemesis
3,131
915
0
2,607
7,080
2,256
0
657
6,423
0
26,870
W
Baron Samedi
RAFlKl15
Baron Samedi
4,988
478
482
3,474
5,594
2,345
130
857
4,737
31,733
0
L
Anubis
2,046
464
0
187
5,484
1,782
462
1,331
4,153
16,335
0
L
Arachne
aztlangking
Arachne
5,656
3,840
0
2,138
7,336
2,385
0
1,612
5,724
0
33,157
W
8,535
4,404
0
2,551
7,166
2,702
1,114
1,406
5,760
0
30,912
L
Skadi
xxKANRIxx
Skadi
1,814
931
0
0
6,339
1,661
54
1,842
4,497
0
11,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
27,624
262
Minions Killed
215
0
Camps Cleared
0
971,229
Distance Traveled
961,745
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,410
583
66
6
0
207,252
0
W
Aphrodite
5,619
511
34
3
0
180,661
2
L
Apollo
5,502
500
40
4
0
196,526
0
L
Nox
6,581
598
56
5
0
199,890
0
W
Nemesis
6,414
583
47
4
0
218,729
4
W
Baron Samedi
5,880
535
52
5
0
187,529
0
L
Anubis
4,461
406
32
3
0
158,595
0
L
Arachne
6,745
613
57
5
0
224,403
3
W
Neith
7,121
647
63
6
0
177,058
0
L
Skadi
4,335
394
30
3
0
182,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role