Player Matchup

Jormungandr
Jormungandr
ElDiosRA03
Jormungandr
Level 67
God Stats
9W - 13L
1,448 SR
Queue Stats
10W - 21L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElNachoRusoJoJo
Tsukuyomi
Level 66
God Stats
5W - 8L
1,427 SR
Queue Stats
25W - 32L
1,282 Elo+
Party 1
Anubis
Anubis
Lucaas_Rub7
Anubis
Level 16
God Stats
1W - 5L
1,676 SR
Queue Stats
3W - 10L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
agustingo
Danzaburou
Level 10
God Stats
5W - 16L
1,308 SR
Queue Stats
8W - 21L
1,225 Elo+
Party 1
Sun Wukong
Sun Wukong
franspeziale
Sun Wukong
Level 49
God Stats
6W - 9L
1,269 SR
Queue Stats
23W - 29L
1,277 Elo+
Party 1
Team Averages
Level 42
1,425 SR
1,278 Elo+

VS

Team Averages
Level 48
1,445 SR
1,409 Elo+
King Arthur
King Arthur
WA Cubaca WIS
King Arthur
Level 67
God Stats
13W - 23L
1,441 SR
Queue Stats
311W - 351L
1,398 Elo+
Party 3
Fenrir
Fenrir
WA JUXI WIS
Fenrir
Level 27
God Stats
68W - 75L
1,434 SR
Queue Stats
192W - 242L
1,362 Elo+
Party 3
Poseidon
Poseidon
v380ism
Poseidon
Level 46
God Stats
1W - 2L
1,273 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 2
Arachne
Arachne
vDarianism
Arachne
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,455 Elo+
Party 2
Chaac
Chaac
vGreenism
Chaac
Level 50
God Stats
4W - 3L
1,576 SR
Queue Stats
7W - 5L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElDiosRA03
Jormungandr
20
5 / 8 / 19
16,463
402
29,649
46,240
75,001
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
ElNachoRusoJoJo
Tsukuyomi
20
18 / 10 / 12
20,637
503
43,411
43,464
22,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
12 / 11 / 10
18,284
446
38,321
45,866
31,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
agustingo
Danzaburou
20
4 / 15 / 13
15,311
373
13,172
25,412
11,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
franspeziale
Sun Wukong
20
13 / 7 / 12
18,935
462
40,610
50,495
84,989
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
WA Cubaca WIS
King Arthur
20
5 / 10 / 11
19,832
484
39,626
58,059
63,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
20
9 / 11 / 12
18,792
458
19,210
43,560
26,170
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
v380ism
Poseidon
20
17 / 15 / 16
21,605
527
57,158
40,304
14,664
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
vDarianism
Arachne
20
13 / 10 / 12
19,678
480
31,717
34,735
13,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
vGreenism
Chaac
20
7 / 7 / 24
19,192
468
34,938
50,358
56,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
126
52
Kills
51
51
Deaths
53
66
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ElDiosRA03
Jormungandr
5
8
19
1.81
L
Tsukuyomi
ElNachoRusoJoJo
Tsukuyomi
18
10
12
2.4
L
Anubis
12
11
10
1.55
W
King Arthur
WA Cubaca WIS
King Arthur
5
10
11
1.05
W
Fenrir
9
11
12
1.36
L
Danzaburou
agustingo
Danzaburou
4
15
13
0.7
L
Sun Wukong
franspeziale
Sun Wukong
13
7
12
2.71
W
Poseidon
v380ism
Poseidon
17
15
16
1.67
W
Arachne
vDarianism
Arachne
13
10
12
1.9
W
Chaac
vGreenism
Chaac
7
7
24
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,163
Damage
182,649
211,477
Taken
227,016
225,661
Mitigated
174,310
57,947
Healing
84,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ElDiosRA03
Jormungandr
29,649
5,417
1,052
6,704
46,240
75,001
360
17,570
28,670
96,045
0
L
Tsukuyomi
ElNachoRusoJoJo
Tsukuyomi
43,411
8,540
1,641
9,757
43,464
22,749
0
9,857
33,397
0
149,765
L
Anubis
38,321
4,844
0
22,164
45,866
31,197
2,498
12,777
33,009
97,508
0
W
King Arthur
WA Cubaca WIS
King Arthur
39,626
3,581
0
14,965
58,059
63,870
724
13,564
42,223
684
153,120
W
Fenrir
19,210
4,532
0
7,500
43,560
26,170
1,690
14,145
28,755
0
124,615
L
Danzaburou
agustingo
Danzaburou
13,172
9,068
0
956
25,412
11,725
806
8,241
17,171
0
49,235
L
Sun Wukong
franspeziale
Sun Wukong
40,610
6,845
0
15,673
50,495
84,989
1,678
9,246
40,887
0
125,754
W
Poseidon
v380ism
Poseidon
57,158
6,017
1,940
15,548
40,304
14,664
904
11,943
28,177
135,370
0
W
Arachne
vDarianism
Arachne
31,717
24,695
2,106
15,587
34,735
13,180
3,232
13,543
21,122
0
89,386
W
Chaac
vGreenism
Chaac
34,938
14,668
2,571
24,413
50,358
56,426
3,899
15,239
34,525
0
127,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,630
Gold Earned
99,099
687
Minions Killed
721
0
Camps Cleared
0
3,136,801
Distance Traveled
3,907,697
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
16,463
402
123
3
0
645,309
2
L
Tsukuyomi
20,637
503
164
4
0
775,117
1
L
Anubis
18,284
446
136
3
0
560,057
0
W
King Arthur
19,832
484
180
4
0
847,261
0
W
Fenrir
18,792
458
147
4
0
815,934
0
L
Danzaburou
15,311
373
85
2
0
470,706
0
L
Sun Wukong
18,935
462
179
4
0
685,612
0
W
Poseidon
21,605
527
143
3
0
704,274
3
W
Arachne
19,678
480
93
2
0
733,874
0
W
Chaac
19,192
468
158
4
0
806,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role