Player Matchup

Bakasura
Bakasura
BIG_BEEF420
Bakasura
Level 88
God Stats
25W - 28L
1,509 SR
Queue Stats
119W - 117L
1,428 Elo+
Party 2
Artio
Artio
Coltexx
Artio
Level 52
God Stats
4W - 6L
1,509 SR
Queue Stats
217W - 260L
1,381 Elo+
Party 3
Skadi
Skadi
Mr_g_Exit
Skadi
Level 52
God Stats
4W - 7L
1,480 SR
Queue Stats
97W - 105L
1,295 Elo+
Party 2
Nike
Nike
ekqzo
Nike
Level 41
God Stats
24W - 16L
1,546 SR
Queue Stats
39W - 43L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
tony_chickenwing
Nu Wa
Level 43
God Stats
15W - 18L
1,534 SR
Queue Stats
69W - 93L
1,407 Elo+
Party 3
Team Averages
Level 55
1,516 SR
1,373 Elo+

VS

Team Averages
Level 35
1,452 SR
1,290 Elo+
Bellona
Bellona
MynameisDaemon
Bellona
Level 29
God Stats
3W - 9L
1,343 SR
Queue Stats
75W - 119L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
bGsmokinjoe
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 101L
1,305 Elo+
Party 1
Yemoja
Yemoja
johnisblack
Yemoja
Level 39
God Stats
1W - 5L
1,415 SR
Queue Stats
64W - 91L
1,294 Elo+
Solo
Apollo
Apollo
krackablam
Apollo
Level 27
God Stats
1W - 3L
1,326 SR
Queue Stats
61W - 91L
1,281 Elo+
Party 1
Kali
Kali
xNewdull
Kali
Level 53
God Stats
5W - 4L
1,679 SR
Queue Stats
150W - 211L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIG_BEEF420
Bakasura
12
5 / 1 / 4
7,112
593
4,552
7,281
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Coltexx
Artio
10
1 / 1 / 7
6,215
518
2,805
6,737
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Mr_g_Exit
Skadi
10
4 / 0 / 3
6,044
504
7,871
5,034
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
ekqzo
Nike
11
3 / 0 / 1
6,660
555
4,144
8,319
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

12
6 / 1 / 2
7,668
639
7,352
3,845
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,173
431
5,291
9,780
6,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
bGsmokinjoe
Kukulkan
9
0 / 2 / 1
5,139
428
1,709
4,523
1,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
8
0 / 6 / 0
4,755
396
1,573
7,676
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
krackablam
Apollo
8
1 / 2 / 1
5,222
435
1,479
8,490
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
9
1 / 5 / 0
5,653
471
4,469
9,682
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
2
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BIG_BEEF420
Bakasura
5
1
4
7
W
Artio
Coltexx
Artio
1
1
7
4.5
W
Skadi
Mr_g_Exit
Skadi
4
0
3
5.5
L
0
4
0
0
L
Kukulkan
bGsmokinjoe
Kukulkan
0
2
1
0.25
W
Nike
ekqzo
Nike
3
0
1
3.5
L
Yemoja
0
6
0
0
L
Apollo
krackablam
Apollo
1
2
1
0.75
W
6
1
2
7
L
Kali
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,724
Damage
14,521
31,216
Taken
40,151
13,059
Mitigated
13,903
9,496
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BIG_BEEF420
Bakasura
4,552
3,061
0
1,350
7,281
2,373
600
596
6,567
0
30,431
W
Artio
Coltexx
Artio
2,805
349
234
2,300
6,737
3,370
225
919
5,818
16,953
0
W
Skadi
Mr_g_Exit
Skadi
7,871
3,862
0
1,217
5,034
1,448
440
654
4,380
0
33,467
L
5,291
2,488
0
3,631
9,780
6,281
0
968
8,093
0
23,348
L
Kukulkan
bGsmokinjoe
Kukulkan
1,709
153
0
391
4,523
1,133
0
2,525
1,720
21,720
0
W
Nike
ekqzo
Nike
4,144
1,083
0
3,375
8,319
4,743
267
362
7,588
0
28,902
L
Yemoja
1,573
270
1,124
670
7,676
1,919
0
1,396
5,751
12,388
0
L
Apollo
krackablam
Apollo
1,479
802
0
3,315
8,490
1,842
0
1,595
6,617
0
20,328
W
7,352
2,514
0
1,020
3,845
1,125
1,202
537
3,206
40,113
0
L
Kali
4,469
2,430
0
1,422
9,682
2,728
0
3,024
6,396
0
36,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
25,942
282
Minions Killed
229
0
Camps Cleared
0
1,134,624
Distance Traveled
1,088,462
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,112
593
71
6
0
245,161
0
W
Artio
6,215
518
21
2
0
236,390
1
W
Skadi
6,044
504
54
5
0
224,958
0
L
Bellona
5,173
431
48
4
0
209,199
4
L
Kukulkan
5,139
428
49
4
0
243,822
0
W
Nike
6,660
555
53
4
0
208,066
0
L
Yemoja
4,755
396
35
3
0
181,189
4
L
Apollo
5,222
435
39
3
0
219,535
0
W
Nu Wa
7,668
639
83
7
0
220,049
0
L
Kali
5,653
471
58
5
0
234,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role