Player Matchup

Kali
Kali
BigDaddySmurf34
Kali
Level 19
God Stats
1W - 1L
1,316 SR
Queue Stats
90W - 63L
1,699 Elo+
Solo
Rama
Rama
BrynoV
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,556 Elo+
Party 2
Ymir
Ymir
RiseOfOsiris
Ymir
Level 14
God Stats
32W - 15L
1,699 SR
Queue Stats
92W - 50L
1,641 Elo+
Party 2
Guan Yu
Guan Yu
WarmongerYi
Guan Yu
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 9L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
gatosabroso
Nu Wa
Level 29
God Stats
21W - 3L
1,500 SR
Queue Stats
49W - 14L
1,556 Elo+
Party 2
Team Averages
Level 20
1,503 SR
1,610 Elo+

VS

Team Averages
Level 42
1,574 SR
1,585 Elo+
Sobek
Sobek
CappaKi
Sobek
Level 27
God Stats
1W - 1L
1,824 SR
Queue Stats
38W - 32L
1,635 Elo+
Party 1
Danzaburou
Danzaburou
TheMorganism
Danzaburou
Level 128
God Stats
5W - 11L
1,512 SR
Queue Stats
47W - 52L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
Whadduptojot97
Nu Wa
Level 7
God Stats
1W - 3L
1,390 SR
Queue Stats
11W - 12L
1,614 Elo+
Party 1
Tiamat
Tiamat
iDemoz
Tiamat
Level 39
God Stats
7W - 11L
1,530 SR
Queue Stats
85W - 66L
1,658 Elo+
Party 1
Bellona
Bellona
rubyrose1997
Bellona
Level 8
God Stats
6W - 6L
1,615 SR
Queue Stats
16W - 17L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 11
11,242
937
8,608
16,448
7,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
BrynoV
Rama
18
9 / 3 / 14
12,519
1,043
19,551
9,455
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 0 / 14
11,839
987
10,561
10,662
10,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
WarmongerYi
Guan Yu
19
4 / 1 / 19
12,122
1,010
11,697
17,341
23,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 2 / 18
12,397
1,033
17,293
8,411
3,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

208

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CappaKi
Sobek
17
0 / 7 / 5
11,290
941
10,459
21,798
20,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TheMorganism
Danzaburou
17
3 / 3 / 3
11,870
989
13,171
12,790
4,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 4
11,758
980
10,143
7,759
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
iDemoz
Tiamat
17
0 / 5 / 5
10,599
883
12,378
9,669
12,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
rubyrose1997
Bellona
17
3 / 8 / 2
11,330
944
11,187
18,990
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
26
Kills
7
7
Deaths
26
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Rama
BrynoV
Rama
9
3
14
5.33
L
Sobek
CappaKi
Sobek
0
7
5
0.36
W
6
0
14
13
L
Danzaburou
TheMorganism
Danzaburou
3
3
3
1.5
W
Guan Yu
WarmongerYi
Guan Yu
4
1
19
13.5
L
1
3
4
1
W
5
2
18
7
L
Tiamat
iDemoz
Tiamat
0
5
5
0.5
L
Bellona
rubyrose1997
Bellona
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,710
Damage
57,338
62,317
Taken
71,006
48,148
Mitigated
47,920
18,769
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,608
2,911
0
3,123
16,448
7,049
0
7,931
8,517
0
34,839
W
Rama
BrynoV
Rama
19,551
14,912
0
1,960
9,455
4,027
0
6,180
3,275
0
44,731
L
Sobek
CappaKi
Sobek
10,459
688
0
2,932
21,798
20,203
0
8,654
13,144
26,624
0
W
10,561
1,070
0
0
10,662
10,302
0
6,510
4,152
21,434
0
L
Danzaburou
TheMorganism
Danzaburou
13,171
5,136
0
2,352
12,790
4,876
0
3,672
9,118
0
57,594
W
Guan Yu
WarmongerYi
Guan Yu
11,697
1,819
4,930
5,509
17,341
23,455
0
9,347
7,994
0
22,720
L
10,143
2,983
77
1,012
7,759
2,276
0
3,247
4,512
24,183
0
W
17,293
3,716
562
2,685
8,411
3,315
0
3,012
5,399
54,854
0
L
Tiamat
iDemoz
Tiamat
12,378
826
1,546
2,104
9,669
12,172
0
3,044
6,625
40,108
0
L
Bellona
rubyrose1997
Bellona
11,187
2,955
0
660
18,990
8,393
0
9,237
9,753
0
24,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,119
Gold Earned
56,847
269
Minions Killed
246
12
Camps Cleared
4
1,147,127
Distance Traveled
1,044,959
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,242
937
66
6
7
256,148
3
W
Rama
12,519
1,043
75
6
1
185,151
1
L
Sobek
11,290
941
30
3
0
220,142
1
W
Ymir
11,839
987
32
3
1
226,117
0
L
Danzaburou
11,870
989
94
8
1
204,734
0
W
Guan Yu
12,122
1,010
22
2
0
275,830
0
L
Nu Wa
11,758
980
36
3
1
176,230
0
W
Nu Wa
12,397
1,033
74
6
3
203,881
1
L
Tiamat
10,599
883
63
5
2
221,280
2
L
Bellona
11,330
944
23
2
0
222,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role