Player Matchup

Chang'e
Chang'e
LiVEWiiRE
Chang'e
Level 68
God Stats
22W - 22L
1,586 SR
Queue Stats
82W - 89L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NotChelow
Cu Chulainn
Level 29
God Stats
20W - 21L
1,531 SR
Queue Stats
105W - 109L
1,406 Elo+
Party 3
Sobek
Sobek
OneBluVoltage
Sobek
Level 28
God Stats
12W - 6L
1,155 SR
Queue Stats
53W - 44L
1,508 Elo+
Party 2
Anhur
Anhur
Saaraus
Anhur
Level 154
God Stats
40W - 32L
1,528 SR
Queue Stats
143W - 136L
1,541 Elo+
Party 2
Amaterasu
Amaterasu
mindoc
Amaterasu
Level 48
God Stats
33W - 25L
1,525 SR
Queue Stats
455W - 535L
1,344 Elo+
Party 3
Team Averages
Level 65
1,465 SR
1,456 Elo+

VS

Team Averages
Level 62
1,506 SR
1,454 Elo+
Sobek
Sobek
Chugi
Sobek
Level 41
God Stats
6W - 4L
1,495 SR
Queue Stats
174W - 148L
1,412 Elo+
Party 1
Raijin
Raijin
DJNeonHusky
Raijin
Level 36
God Stats
6W - 1L
1,341 SR
Queue Stats
298W - 267L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dacholas
Tsukuyomi
Level 54
God Stats
25W - 8L
1,685 SR
Queue Stats
309W - 269L
1,463 Elo+
Party 1
Osiris
Osiris
Kalign
Osiris
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 66L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
effeww
Cernunnos
Level 133
God Stats
14W - 6L
1,510 SR
Queue Stats
338W - 329L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LiVEWiiRE
Chang'e
8
0 / 2 / 0
4,669
467
3,003
5,607
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
NotChelow
Cu Chulainn
9
0 / 3 / 0
4,974
497
2,428
5,480
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 2 / 0
4,825
483
1,403
5,523
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Saaraus
Anhur
6
0 / 3 / 0
4,474
447
2,573
6,462
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
mindoc
Amaterasu
8
0 / 4 / 1
4,866
487
2,680
8,383
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chugi
Sobek
8
1 / 0 / 7
5,608
561
2,997
6,139
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
10
3 / 1 / 2
6,503
650
5,161
4,502
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Dacholas
Tsukuyomi
9
3 / 0 / 5
5,641
564
4,665
5,502
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Kalign
Osiris
10
3 / 0 / 0
5,784
578
3,963
5,067
3,161
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
effeww
Cernunnos
11
4 / 0 / 1
6,357
636
6,188
4,604
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
Chugi
Sobek
1
0
7
4.5
W
Raijin
3
1
2
4
W
Tsukuyomi
Dacholas
Tsukuyomi
3
0
5
5.5
W
Osiris
Kalign
Osiris
3
0
0
3
L
Chang'e
LiVEWiiRE
Chang'e
0
2
0
0
L
Cu Chulainn
NotChelow
Cu Chulainn
0
3
0
0
L
1
2
0
0.5
L
Anhur
Saaraus
Anhur
0
3
0
0
W
Cernunnos
effeww
Cernunnos
4
0
1
4.5
L
Amaterasu
mindoc
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,087
Damage
22,974
31,455
Taken
25,814
11,278
Mitigated
12,362
10,440
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Chugi
Sobek
2,997
672
0
1,756
6,139
4,655
0
1,327
4,714
11,110
0
W
Raijin
5,161
454
0
1,839
4,502
1,301
306
943
3,431
33,626
0
W
Tsukuyomi
Dacholas
Tsukuyomi
4,665
1,282
0
1,938
5,502
1,700
0
920
4,464
0
22,483
W
Osiris
Kalign
Osiris
3,963
1,006
0
745
5,067
3,161
0
0
4,900
0
19,481
L
Chang'e
LiVEWiiRE
Chang'e
3,003
231
351
2,526
5,607
1,514
0
2,783
2,484
19,717
0
L
Cu Chulainn
NotChelow
Cu Chulainn
2,428
717
0
1,487
5,480
2,933
0
64
5,416
0
19,453
L
1,403
122
198
2,219
5,523
2,277
0
1,442
4,055
5,263
0
L
Anhur
Saaraus
Anhur
2,573
1,051
0
1,082
6,462
1,233
0
912
5,532
0
20,445
W
Cernunnos
effeww
Cernunnos
6,188
3,751
0
2,528
4,604
1,545
0
880
3,682
0
43,086
L
Amaterasu
mindoc
Amaterasu
2,680
1,742
0
2,577
8,383
3,321
0
2,437
5,810
0
14,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,808
Gold Earned
29,893
158
Minions Killed
262
0
Camps Cleared
0
945,468
Distance Traveled
977,987
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,608
561
8
1
0
221,124
0
W
Raijin
6,503
650
75
8
0
185,937
3
W
Tsukuyomi
5,641
564
50
5
0
231,875
3
W
Osiris
5,784
578
39
4
0
166,223
1
L
Chang'e
4,669
467
37
4
0
209,217
1
L
Cu Chulainn
4,974
497
43
4
0
159,000
0
L
Sobek
4,825
483
3
0
0
201,478
5
L
Anhur
4,474
447
40
4
0
167,690
4
W
Cernunnos
6,357
636
90
9
0
172,828
4
L
Amaterasu
4,866
487
35
4
0
208,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role