Player Matchup

Danzaburou
Danzaburou
Fhylipe-A
Danzaburou
Level 55
God Stats
2W - 5L
1,589 SR
Queue Stats
21W - 23L
1,446 Elo+
Party 1
Loki
Loki
IgorAvilaR
Loki
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 41L
1,434 Elo+
Party 1
Tyr
Tyr
JJJEDQN9RTPF
Tyr
Level 103
God Stats
3W - 7L
1,280 SR
Queue Stats
326W - 284L
1,547 Elo+
Party 2
Scylla
Scylla
Mctoph_JR_
Scylla
Level 48
God Stats
11W - 13L
1,503 SR
Queue Stats
518W - 469L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
Scallywagger5652
Sylvanus
Level 84
God Stats
2W - 2L
1,693 SR
Queue Stats
98W - 95L
1,549 Elo+
Party 2
Team Averages
Level 63
1,513 SR
1,489 Elo+

VS

Team Averages
Level 56
1,479 SR
1,457 Elo+
Fenrir
Fenrir
ULTRAptak
Fenrir
Level 69
God Stats
4W - 2L
1,461 SR
Queue Stats
69W - 63L
1,509 Elo+
Party 3
Mulan
Mulan
XxNivtopxX
Mulan
Level 82
God Stats
6W - 5L
1,272 SR
Queue Stats
219W - 222L
1,351 Elo+
Solo
Olorun
Olorun
jackylonglegs33
Olorun
Level 38
God Stats
9W - 9L
1,389 SR
Queue Stats
194W - 222L
1,372 Elo+
Party 3
Heimdallr
Heimdallr
theBULIAN
Heimdallr
Level 26
God Stats
5W - 3L
1,659 SR
Queue Stats
37W - 40L
1,554 Elo+
Party 3
Arachne
Arachne
turtlecuddle
Arachne
Level 65
God Stats
54W - 41L
1,616 SR
Queue Stats
86W - 83L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fhylipe-A
Danzaburou
12
0 / 4 / 3
8,415
351
3,585
7,701
2,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 4 / 8
12,156
507
14,510
15,767
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
13 / 1 / 4
13,654
569
18,780
17,224
21,052
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Mctoph_JR_
Scylla
18
4 / 7 / 10
11,588
483
19,452
17,830
7,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 5 / 9
10,900
454
11,978
24,592
26,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ULTRAptak
Fenrir
15
1 / 6 / 9
10,201
425
8,648
20,116
9,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
17
2 / 6 / 4
11,690
487
8,515
18,906
19,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 8 / 6
10,729
447
9,637
17,760
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
theBULIAN
Heimdallr
19
9 / 4 / 2
13,554
565
18,811
20,635
8,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
turtlecuddle
Arachne
18
7 / 6 / 2
12,200
508
15,318
18,811
10,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
30
Kills
21
21
Deaths
30
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fhylipe-A
Danzaburou
0
4
3
0.38
L
9
4
8
3.25
L
13
1
4
15
L
Scylla
Mctoph_JR_
Scylla
4
7
10
1.29
L
4
5
9
1.7
W
Fenrir
ULTRAptak
Fenrir
1
6
9
0.92
W
Mulan
2
6
4
0.67
W
2
8
6
0.63
W
Heimdallr
theBULIAN
Heimdallr
9
4
2
2.5
W
Arachne
turtlecuddle
Arachne
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,305
Damage
60,929
83,114
Taken
96,228
64,774
Mitigated
54,209
33,119
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fhylipe-A
Danzaburou
3,585
1,217
0
807
7,701
2,713
0
688
6,979
0
30,182
L
14,510
3,417
0
5,196
15,767
6,849
0
1,280
14,360
0
68,069
L
18,780
4,147
0
10,412
17,224
21,052
0
649
16,537
0
98,355
L
Scylla
Mctoph_JR_
Scylla
19,452
1,233
0
4,014
17,830
7,411
265
4,108
13,358
80,685
0
L
11,978
1,605
1,581
11,109
24,592
26,749
351
2,147
22,242
41,370
0
W
Fenrir
ULTRAptak
Fenrir
8,648
1,180
288
4,868
20,116
9,150
533
9,021
10,947
0
52,007
W
Mulan
8,515
2,556
0
4,819
18,906
19,487
457
1,980
16,886
0
61,559
W
9,637
4,277
204
3,221
17,760
6,206
2,449
9,801
7,573
51,244
0
W
Heimdallr
theBULIAN
Heimdallr
18,811
10,206
0
6,596
20,635
8,903
2,976
5,100
15,419
0
91,680
W
Arachne
turtlecuddle
Arachne
15,318
7,821
0
6,450
18,811
10,463
287
4,714
13,973
0
81,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,713
Gold Earned
58,374
514
Minions Killed
550
0
Camps Cleared
0
2,098,696
Distance Traveled
1,996,386
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,415
351
62
3
0
345,142
1
L
Loki
12,156
507
89
4
0
460,520
0
L
Tyr
13,654
569
180
8
0
443,522
6
L
Scylla
11,588
483
135
6
0
402,056
3
L
Sylvanus
10,900
454
48
2
0
447,456
4
W
Fenrir
10,201
425
59
2
0
414,510
6
W
Mulan
11,690
487
139
6
0
378,838
1
W
Olorun
10,729
447
97
4
0
381,931
4
W
Heimdallr
13,554
565
149
6
0
401,024
4
W
Arachne
12,200
508
106
4
0
420,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role